ROTSOS, C., MOORE, A.W., MORTIER, R., RODDEN, T., LEDGE, T., MCAULEY, D., KOLIOUSIS, A. and SVENTEK, J., 2012. Control and Understanding: Owning Your Home Network In: Communication Systems and Networks (COMSNETS), 2012.
MARSHALL, J., ROWLAND, D., RENNICK EGGLESTONE, S., BENFORD, S., WALKER, B. and MCAULEY, D., 2011. Breath control of amusement rides In: ACM CHI: Proceedings of the 2011 annual conference on Human factors in computing systems.
MCAULEY, D., MORTIER, R. and GOUDLING, J., 2011. The Dataware Manifesto In: Communication Systems and Networks (COMSNETS), 2011.
RENNICK EGGLESTONE, S., WALKER, B., MARSHALL, J., BENFORD, S. and MCAULEY, D., 2011. nalysing the playground: Sensitizing concepts to inform systems that promote playful interaction In: Human-Computer Interaction--INTERACT 2011.
DURRANT, A., GOLEMBESKI, M., KIRK, D., BENFORD, S., ROWLAND, D. and MCAULEY, D., 2011. Exploring a digital economy design space in theme parks In: Procedings of the Second Conference on Creativity and Innovation in Design.
MORTIER, R., GREENHALGH, C., MCAULEY, D., SPENCE, A., MADHAVAPEDDY, A., CROWCROFT, J. and HAND, S., 2010. The Personal Container, or Your Life in Bits In: Proceedings of Digital Futures.
MADHAVAPEDDY, A., MORTIER, R., SOHAN, R., GAZAGNAIRE, T., HAND, S., DEEGAN, T., MCAULEY, D. and CROWCROFT, J., 2010. urning down the LAMP: software specialisation for the cloud In: Proceedings of the 2nd USENIX conference on Hot topics in cloud computing.
MCAULEY, D., KEY, P.B., BARHAM, P.R. and LAEVANS, K., 2010. Congestion avoidance within aggregate channels US 7,672,234 01/01/1900 00:00:00
LEVASSEUR, J., MCAULEY, D., NEUGEBAUER, R., SKOGLUND, E., PANAYAPPAN, R., DU TOIT, C., RAO, D. and WARD, A., 2008. Standardized but flexible I/O for self-virtualizing devices In: USENIX: Proceedings of the First conference on I/O virtualization.
DURRANT, A., ROWLAND, D., KIRK, D., BENFORD, S., FISCHER, J.E. and MCAULEY, D., Automics: souvenir generating photoware for theme parks In: ACM CHI: Proceedings of the 2011 annual conference on Human factors in computing systems.