KOLEVA, B., RENNICK EGGLESTONE, S., SCHNÄDELBACH, H., GLOVER, K., GREENHALGH, C., RODDEN, T. and DADE-ROBERTSON, M., 2009. Supporting the creation of hybrid museum experiences.. In: Proceedings of CHI 2009 ROWLAND, DUNCAN, FLINTHAM, MARTIN, OPPERMANN, LEIF, MARSHALL, JOE, CHAMBERLAIN, ALAN, KOLEVA, BORIANA, BENFORD, STEVE and PEREZ, CITLALI, 2009. Ubikequitous computing: designing interactive experiences for cyclists In: Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services. 21:1-21:11 BEDWELL, BEN, SCHN`ADELBACH, HOLGER, BENFORD, STEVE, RODDEN, TOM and KOLEVA, BORIANA, 2009. In: In support of city exploration 1171-1180
JOE MARSHALL, TONY P. PRIDMORE, MIKE POUND, STEVE BENFORD and BORIANA KOLEVA, 2008. Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces In: Pervasive. 38-55
RODDEN, T., CRABTREE, A., HEMMINGS, T., KOLEVA, B., HUMBLE, J., AKESSON, K.-P. and HANSSON, P., 2007. Assembling Connected Cooperative Residential Domains LECTURE NOTES IN COMPUTER SCIENCE. NUMB 4500, 120-142
SCHNÄDELBACH, H., PAXTON, M., TWIDALE, M., BENFORD, S. and ANASTASI, R., 2006. The Augurscope: refining its design Presence: Teleoperators and Virtual Environments. 15(3), 278-293 SCHNÄDELBACH, H., PENN, A., STEADMAN, P., BENFORD, S., KOLEVA, B. and RODDEN, T., 2006. Moving office: inhabiting a dynamic building In: ACM Conference on Computer Supported Cooperative Work. 20th Anniversary, Banff, Alberta, 4-8 November 2006. 313-322 BENFORD, S., SCHNÄDELBACH, H., KOLEVA, B., ANASTASI, R., GREENHALGH, C., RODDEN, T., GREEN, J., GHALI, A., PRIDMORE, T., GAVER, B., BOUCHER, A., WALKER, B., PENNINGTON, S., SCHMIDT, A., GELLERSON, H. and STEED, A., 2005. Expected, sensed, and desired: a framework for designing sensing-based interaction ACM Transactions on Computer-Human Interaction. 12(1), 3-30 TALLYN, E., KOLEVA, B, LOGAN, B., FIELDING, D., BENFORD, S., GELMINI, G. and MADDEN, N., 2005. Embodied reporting agents as an approach to creating narratives from live virtual worlds In: Lecture Notes in Computer Science Proceedings of Virtual Storytelling 2005, Strasbourg, November 2005.
SCHNÄDELBACH, H., KOLEVA, B., TWIDALE, M. and BENFORD, S.D., 2004. The iterative design process of a location-aware device for group use In: UbiComp 2004. The Sixth International Conference on Ubiquitous Computing, Nottingham, England, 7-10 September 2004. 329-346 RODDEN, T.A., CRABTREE, A., HEMMINGS, T., KOLEVA, B., HUMBLE, J., KESSON, K.P. and HANSSON, P., 2004. Configuring the Ubiquitous Home In: Cooperative Systems Design: Scenario-Based Design of Collaborative Systems. 227-241
RODDEN, T. CRABTREE, A, HEMMINGS, T, KOLEVA, B, HUMBLE, J, ÅKESSON, K and HANSSON, P., 2004. Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home In: Proceedings of the 2004 ACM Symposium on Designing Interactive Systems. 71-80
HUMBLE,J., HEMMINGS,T., CRABTREE,A., KOLEVA,B. and RODDEN,T.A., 2003. Playing With the Bits: User Composition of Ubiquitous Domestic Environments In: UbiComp 2003: Ubiquitous Computing 5th International Conference, Seattle,WA, USA, October 12-15, 2003, Proceedings. 256-263 CAPRA, M., AQUINO, M., DODSON, A.H., BENFORD, S. and KOLEVA-HOPKIN, B., 2003. Civil Engineering Application for Virtual Collaborative Environment. In: International Conference on Artificial Reality and Telexistence.. 314
KOLEVA, B., BENFORD, S.D., KHER HUI, N. and RODDEN, T.A., 2003. A framework for tangible user interfaces In: Physical Interaction (PI03) Workshop on Real World User Interfaces.
CAPRA, M., AQUINO, M., DODSON, A., BENFORD, S.D. and KOLEVA, B., 2003. Civil engineering application for virtual collaborative environment In: 13th International Conference on Artificial Reality and Telexistence (ICAT 2003).
SCHNÄDELBACH, H., KOLEVA, B., FLINTHAM, M., FRASER, M.C., IZADI, S., CHANDLER, P., FOSTER, M., BENFORD, S.D., GREENHALGH, C.M. and RODDEN, T.A., 2002. The augurscope: a mixed reality interface for outdoors In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Minneapolis, Minnesota, 20-25 April 2002. 9-16 BENFORD, S.D., FRASER, M.C., REYNARD, G.T., KOLEVA, B. and DROZD, A., 2002. Staging and evaluating public performances as an approach to CVE research In: CVE '02: Proceedings of the 4th international conference on Collaborative virtual environments (Bonn, Germany, September 30 - October 02, 2002). 80-87 GREEN, J., SCHNADELBACH, H., KOLEVA, B., BENFORD, S.D., PRIDMORE, T.P., MEDINA, K., HARRIS, E. and SMITH, H., 2002. Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds In: Proceedings CHI 2002.
KOLEVA, B., TAYLOR, I., BENFORD, S.D., FRASER, M.C., GREENHALGH, C.M., SCHNÄDELBACH, H., VOM LEHN, D., HEATH, C., ROW-FARR, J. and ADAMS, M., 2001. Orchestrating a mixed reality performance In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Seattle, Washington, 31 March- 5 April 2001. 38-45 KOLEVA, B., SCHNADELBACH, H., BENFORD, S.D. and GREENHALGH, C.M., 2001. Experiencing a presentation through a mixed reality boundary In: Proceedings ACM SIGGROUP Conference on Supporting Group Work (GROUP'01).
KOLEVA, B., SCHNÄDELBACH, H., BENFORD, S. and GREENHALGH, C., 2000. Developing mixed reality boundaries In: Designing Augmented Reality Environments DARE '00, Elsinore, Denmark,. 155-156
KOLEVA, B., SCHNÄDELBACH, H., BENFORD, S. and GREENHALGH, C., 2000. Traversable interfaces between real and virtual worlds In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems CHI '00, The Hague, The Netherlands, 01 - 06 April 2000. 233-240
BENFORD, S.D., TAYLOR, I.M., BRAILSFORD, D.F., KOLEVA-HOPKIN, B., CRAVEN, M.P., FRASER, M., REYNARD, G.T. and GREENHALGH, C.M., 1999. Three dimensional visualization of the World Wide Web ACM Computing Surveys. 31(4es), Article 25 KOLEVA, B., BENFORD, S. and GREENHALGH, C., 1999. The properties of mixed reality boundaries ECSCW. 6TH, 119-138
BENFORD, S., GREENHALGH, C., REYNARD, G., BROWN, C. and KOLEVA, B., 1998. Understanding and constructing shared spaces with mixed-reality boundaries ACM Transactions on Computer-Human Interaction. 5(3), 185-223