Egypt crisis: Mubarak stays put
Protesters demand resignation of Egypt's president saying his sacking of the cabinet does not go far enough.
EMERGING COMMERCIALIZATION OF ELEARNING
Technology innovation drives the current elearning market but recent events suggest this model is failing economically.
Alternately a market driven by learners, rather than technology is more likely to be competitive and profitable. We examine
elearning within the context of a developing academic and skills educational market to pose the question: do existing
suppliers (old and new) meet the new market needs? Using Porters competitive environment model to analyse the current
market position of
Requirements and Solutions for Personalized Adaptive Learning
In D1.1 we analyzed the available solutions. Current learning environments are typically web based, but they usually do not take into account heterogeneous needs of users and provide the same learning material to students with different knowledge, objectives, interests, and in different contexts. Currently there is no technical standard for the communication between the various personalized adaptive learning tools as well as no metadata standard for meaningful exchange of learner model and learn
Patchworking as a Metaphor for Learning
Understanding youth, learning and technology
On basis of a close empirical examination of a Danish team of 'Power Users' and their work on a self-chosen learning challenge this thesis argues how we can theoretically understand, analyse and methodologically approach learning processes through the metaphorical lens of patchworking.
The metaphor of patchworking highlights how
learning processes can be seen as processes of stitching and weaving together different patches and pieces into something new. The patches and pieces may not
Modelling the Requirements of an Animated Pedagogical Agent for a Web-Based Learning Environment thr
This paper describes and discusses the importance of having a representation which models the key factors associated to the requirements of an animated pedagogical agent for an interactive learning environment, in particularly, for school students. The IPO (Input-Process-Output) relationships are proposed to address this issue. The formulation of IPO relationship are described in detail and the application of IPO relationship is shown through the case study of specifying the requirements of an a
Different approaches to Karel Čapek’s travel writing
Different approaches to Karel Čapek’s travel writing
Fostering Simulation-based Learning in Medical Education with Collaboration Script
Active participation of learners is considered a major benefit of simulation-based learning. However, in most courses only few persons can act simultaneously in the simulator while the remaining group observes the running scenario. We investigated how these observation phases can be instructionally designed for more active participation. Research in educational psychology suggests the use of collaboration scripts to structure these observation phases. A collaboration script is an instruction tha
Using visualizations to teach problem-solving skills in mathematics: Which kind of visualization wor
In the experiment described in this paper we investigated the effects of different kinds of computer-based visualizations on the acquisition of problem-solving skills in the domain of probability theory. Learners received either purely text-based worked examples, text plus an instruction to mentally imagine the examples contents, or they could retrieve either static pictures or concrete animations that depicted the problem statement and the problem states achieved by applying a specific solut
Understanding weblog communities through digital traces: a framework, a tool and an example
Often research on online communities could be compared to archaeology [16]: researchers look at patterns in digital traces that members leave to characterise the community they belong to. Relatively easy access to these traces and a growing number of methods and tools to collect and analyse them make such analysis increasingly attractive. However, a researcher is faced with the difficult task of choosing which digital artefacts and which relations between them should be taken into account, and h
Learning a New Game: Usability, Gender and Education
This research study aims to investigate the usability issues of a computer game; regarding how people learn a new game. Because the user characteristic and the strategies they use while learning a new tool are important factors for usability, they were also taken into account in the study. Both qualitative and quantitative methods were used in the study. 16 participants played the computer game. They were also observed and their eye-movements were recorded by an eye tracking device. Results show
Students' adaptation to a new situation:
the design of an experimental procedure
Different studies (Arce and Betancourt, 1997; Séré, 2002) emphasize the importance of the task of experimental procedure design in a learning context. However, the required design is a difficult task for students (Séré and Beney, 1997). Consequently, students are hardly ever allowed to design their own experiment. The study by Tiberghien et al. (2001) showed that to learn how to plan an investigation in order to address a specific question or problem was the least frequent process object
Effects of pictures, age and experience on learning to use a computer program
This study examines the effects of pictures of screen captures and input devices on documentation for older novices. There was no main effect of pictures, but there were statistically significant interactions between the type of picture and the factors of age and computer experience. As predicted, the most optimized designsthe ones presenting screen capturesmoderated the negative effects of age. We argue that screen captures help reduce two problems in the cognitive area that are especially
Risk Characterization -- Putting it All Together Fall 2007
Nuclear Engineering 175: Methods of Risk Analysis - Fall 07. Methodological approaches for the quantification of technological risk and risk based decision making. Probabilistic safety assessment, human health risks, environmental and ecological risk analysis.
Anxiety Disorders I from the course Clinical Psychology
Clinical Psychology - Fall 2006. This course offers theoretical and empirical approaches to the explanation of psychological dysfunction. The relation between theories of psychopathology and theories of intervention. A critical evaluation of the effects of individual, family, and community approaches to therapeutic and preventive intervention. Thematic focus of the course may change from year to year. See department notices for details.
Video-as-Data and Digital Video Manipulation Techniques for Transforming
Learning Sciences Research,
This chapter concerns the theoretical and empirical foundations and current progress of the Digital Interactive Video Exploration and Reflection (DIVER) Project at Stanford University. The DIVER Project aspires to accelerate cultural appropriation of video as a fluid expressive medium for generating, sharing, and critiquing different perspectives on the same richly recorded events and to work with others to establish a Digital Video Collaboratory (DVC) that enables cumulative knowledge building
International Nutrition
Presents major nutritional problems that influence the health, survival, and developmental capacity of populations in developing societies. Covers approaches implemented at the household, community, national, and international levels to improve nutritional status. Explores the degree to which malnutrition can be prevented or reduced prior to achieving full economic development through targeted public and private sector interventions that address the causes of malnutrition.
Basic Political Concepts
The goal of BASIC POLITICAL CONCEPTS is to provide exactly what the title suggests: a small set of carefully defined and interrelated words that can be used to describe and analyze a wide range of political phenomena and issues.
The Collaboratory Notebook
not available
Information and Service Design Symposium
The UC Berkeley School of Information hosts a symposium to launch the new Information and Service Design (ISD) program at the I School. The symposium features the best graduate student papers on the Information and Services Economy.
Introducing the ISD Program and the Symposium
AnnaLee Saxenian, Dean, School of Information
Bob Glushko, Adjunct Professor, School of Information
Christo Sims - Defining Services for Designers
This paper is part of a larger effort to improve methodologies for servic
A Concise Introduction to Narrative Learning Environments
This report introduces the main concepts related to Narrative Learning Environments, discussing what role they can have in education and how they can be shaped and analysed.,Research Report













