How newly appointed Chief Information Officers take charge
Executive Doctorate (DBA) student Tony Gerth discusses his research with Toby Thompson. Profile: http://linkd.in/gQjAKl
Lecture 22 - 11/12/2010
Lecture 22
Lecture 23 - 11/15/2010
Lecture 23
Résultats de l'atelier de réflexion prospective sur les EIAH (programme PIRSTEC)
Ce document synthétise les résultats de l'atelier de réflexion prospective sur les EIAH (Environnements Informatiques pour l'Apprentissage Humain) qui s'est tenu dans le cadre du programme ANR PIRSTEC (Prospective
Interdisciplinaire en Réseau pour les Sciences et TEchnologies Cognitives ; Thème "Apprentissage et Cognition" - Atelier pilote n°1).,Document
MobMaps: Towards a Shared Environment for Collaborative Social Activism
Nowadays it is possible to disseminate information to the all world in real time using current communication tools supported mostly by the Internet. The work of several organizations reporting a multitude of problems that our society faces can be sustained by participatory platforms, which stimulate the collaboration of participants all over the world. In this paper we present a
technological platform that provides a shared environment for collaborative social activism. We adapted the platform t
Pervasive and Personal Learning Environments
This position paper provides some elements about the convergence of institutional and personal learning environments based on Web 2.0 as well as pervasive learning.
Guess my X and other techno-pedagogical patterns;
Toward a language of patterns for teaching and lea
Most people see learning mathematics as a demanding, even threatening, endeavour. Consequently,
creating technology-enhanced environments and activities for learning mathematics is a
challenging domain. It requires a synergism of several dimensions of design knowledge: usability,
software design, pedagogical design and subject matter. This paper presents a set of patterns
derived from a study on designing collaborative learning activities in mathematics for children
aged 10-14, and a set of tool
The pedagogical challenges to collaborative technologies
Collaborative technologies offer a range of new ways of supporting learning by enabling learners to share and exchange both ideas and their own digital products. This paper considers how best to exploit these opportunities from the perspective of learners' needs. New technologies invariably excite a creative explosion of new ideas for ways of doing teaching and learning, although the technologies themselves are rarely designed with teaching and learning in mind. To get the best from them for edu
Modélisation de scénarios pédagogiques collaboratifs
Cet article part du besoin d'exprimer des scénarios d'apprentissage collaboratif par les enseignants animant des classes virtuelles afin de favoriser la réutilisation et le partage des pratiques pédagogiques. Il propose une démarche conduite par les modèles conformément aux préconisations du Model Driven Architecture de l'OMG. Il présente un méta-modèle basé sur IMS-LD mais enrichi pas les concepts du modèle de participation afin de capturer la richesse des interactions inhérentes a
Mémoire de formation et apprentissage
De nombreux documents et plus généralement de nombreuses ressources peuvent être mis à la disposition des apprenants dans le cadre d'une formation à distance. Il est cependant souvent difficile d'identifier les ressources pertinentes et de les organiser dans des ensembles cohérents. Une première manière de répondre à ce problème est de constituer des banques de ressources ou encore des « repositories » d'objets pédagogiques. La réutilisation de ces ressources pour mettre en place
CARRRE : un modèle de caring pour le support aux communautés d'apprentissage
Nous présentons un cas de formation à distance à l'Université de Central Floride regroupant 1200 étudiants chaque semestre. Après une étude exploratoire auprès des apprenants et des enseignants, nous nous interrogeons sur l'efficacité des EIAH dit « socialement prescriptifs ». Malgré des règles précises, les apprenants quittent l'environnement de la formation et se regroupent sous forme de communautés d'apprentissage efficaces. Après avoir exploré les différentes théories dis
A bootstrapping scenario for elicitating CSCL services within a GRID virtual community
Amongst the various eLearning techniques, Computer Supported Collaborative Learning (CSCL) is of growing interest within the academic world. However, during the first phase of the EleGI project, a noticable fact has been the difficulty to match the user needs with the potentiality of the GRID services.
Thus, through a fictive scenario, this article proposes to walk the path between the idea of creating a new virtual community and the realisation of this objective. This scenario takes the situat
Socializing the knowledge transfer problem
A central issue in acquiring knowledge is its appropriate transfer beyond the contexts and contents of first acquisition. In contrast to dominant "common elements" transfer theory, an interpretive perspective is developed, according to which "appropriate transfer" is a concept socioculturally rather than objectively defined. "Elements" perceived by the thinker as common between the current and a prior situation are not given in the nature of things but "read in terms of the thinker'sculturally-i
Language-independent conceptual "bugs" in novice programming
This article argues for the existence of persistent conceptual "bugs" in how novices program and understand programs. These bugs are not specific to a given programming language, but appear to be language-independent. Furthermore, such bugs occur for novices from primary school to college age. Three different classes of bugs-parallelism, intentionality, and egocentrism - are identified, and exemplified through student errors. It is suggested that these classes of conceptual bugs are rooted in a
Literature Review in Citizenship, Technology and Learning
Taking on both how ICT can be used to support citizenship education and how citizenship education needs to reflect changes in technology use in the workplace and day to day life, this publication summarises both theoretical and empirical research evidence in the field. It examines possible roles for ICT in engendering discussion, as a source of information, as a means of producing materials, and for enabling whole school activities on citizenship.,A NESTA Futurelab Research report - report 3
Un modèle d’élève par l’analyse statistique implicative. Prise en compte du contexte algébri
Le modèle d’élève que nous construisons cherche à donner une représentation fine des compétences cognitives des élèves dans le domaine de l’algèbre. Il se fonde sur les micro-actions enregistrées dans le micromonde Aplusix. Ces actions étant de niveau très fin, nous devons reconstruire les connaissances à un niveau plus abstrait : non pas une action isolée mais un ensemble d’actions « similaires » apparaissant dans un même contexte. Nous utilisons pour cela l’analyse sta
Effectiveness of Reading and Mathematics Software Products: Findings from the First Student Cohort
Congress posed questions about the effectiveness of educational technology and how effectiveness is related to conditions and practices. The study identified reading and mathematics software products based on prior evidence of effectiveness and other criteria and recruited districts, schools, and teachers to implement the products. On average, after one year, products did not increase or decrease test scores by amounts that were statistically different from zero.
For first and fourth grade read
Component Exchange Community: A model of utilizing research components to foster international colla
One-to-one technology enhanced learning research refers to the design and investigation of learning environments and learning activities where every learner is equipped with at least one portable computing device enabled by wireless capability. G1:1 is an international research community coordinated by a network of laboratories conducting one-to-one technology enhanced learning. The concept of component exchange community emerged as a means of realizing one of the missions of G1:1 - peeding up
Students conceptions: an introduction to a formal characterization
We investigate in this paper the complexity of modeling students knowing of mathematics under the constraints of acknowledging both their possible lack of coherency and their local efficiency. For this purpose we propose a formalization of the notion of "conception" as a possible tool to answer the epistemological problem we identify. We apply then this approach to the study of the possible conceptions of "function", from an historical and then an epistemic point of view. We report the result of
Scripting argumentative knowledge construction in computer-supported learning environments
Computer-supported collaborative learning (CSCL) environments may encourage
learners to engage in argumentative knowledge construction. Argumentative
knowledge construction means that learners work together to elaborate on
concepts by constructing arguments and counterarguments. This is achieved
through discourse with the goal of acquiring knowledge within a specific domain.
However, learners may encounter problems relating to one of three dimensions
of argumentative knowledge construction. Firs













