Un modèle d’élève par l’analyse statistique implicative. Prise en compte du contexte algébri
Le modèle d’élève que nous construisons cherche à donner une représentation fine des compétences cognitives des élèves dans le domaine de l’algèbre. Il se fonde sur les micro-actions enregistrées dans le micromonde Aplusix. Ces actions étant de niveau très fin, nous devons reconstruire les connaissances à un niveau plus abstrait : non pas une action isolée mais un ensemble d’actions « similaires » apparaissant dans un même contexte. Nous utilisons pour cela l’analyse sta
Effectiveness of Reading and Mathematics Software Products: Findings from the First Student Cohort
Congress posed questions about the effectiveness of educational technology and how effectiveness is related to conditions and practices. The study identified reading and mathematics software products based on prior evidence of effectiveness and other criteria and recruited districts, schools, and teachers to implement the products. On average, after one year, products did not increase or decrease test scores by amounts that were statistically different from zero. For first and fourth grade read
Component Exchange Community: A model of utilizing research components to foster international colla
One-to-one technology enhanced learning research refers to the design and investigation of learning environments and learning activities where every learner is equipped with at least one portable computing device enabled by wireless capability. G1:1 is an international research community coordinated by a network of laboratories conducting one-to-one technology enhanced learning. The concept of component exchange community emerged as a means of realizing one of the missions of G1:1 - peeding up
Students conceptions: an introduction to a formal characterization
We investigate in this paper the complexity of modeling students knowing of mathematics under the constraints of acknowledging both their possible lack of coherency and their local efficiency. For this purpose we propose a formalization of the notion of "conception" as a possible tool to answer the epistemological problem we identify. We apply then this approach to the study of the possible conceptions of "function", from an historical and then an epistemic point of view. We report the result of
Scripting argumentative knowledge construction in computer-supported learning environments
Computer-supported collaborative learning (CSCL) environments may encourage learners to engage in argumentative knowledge construction. Argumentative knowledge construction means that learners work together to elaborate on concepts by constructing arguments and counterarguments. This is achieved through discourse with the goal of acquiring knowledge within a specific domain. However, learners may encounter problems relating to one of three dimensions of argumentative knowledge construction. Firs
Architecture d’un environnement d’aide à l’apprentissage de la chirurgie orthopédique
Dans cet article, nous présentons le composant didactique et pédagogique d’un EIAH (Environnement Informatique pour l’Apprentissage Humain) pour la chirurgie orthopédique. Nous étudions l’architecture logicielle de ce composant, qui sera ajouté comme couche d’apprentissage sur un outil de simulation de planification d’une trajectoire de vis. Enrichir cet outil permettra à l’apprenant de l’utiliser pour acquérir l’expérience de la prise de décision chirurgicale pour la pl
Case studies: technology enhanced public spaces for intergenerational learning
This deliverable undertakes the analysis of four case studies in the three key dimensions of La Piazza: intergenerational learning, ICT and physical spaces. The report shows the common characteristics of the cases, good practices as well as issues for further research, in order to facilitate the planning of the co-design seminars, that will follow next in the project. The report includes in the Annexes the individual case reports of the cases.,research report - deliverable number : D38.3.1
An Ontology-based Referencing of Actors, Operations and Resources in eLearning Systems
We explore some of the multiple relationships between two very active research fields in eLearning and Knowledge Management research: educational modeling languages and ontologies. Our previous research projects in the last 10 years have shown the central importance of the association between the learning activities and the knowledge and skills that they target. Studies on this relationship have led to the concept, we will present here, of a semantically referenced educational function grouping
PLQL - The ProLearn Query Language
This deliverable provides the definition of the ProLearn Query Language (PLQL), a "query language for repositories of learning objects" defined in the context of the ProLearn Network of Excellence (WP4).,Research report of the ProLearn Network of Excellence (IST 507310), Deliverable 4.6
E-learning for enhancing management skills
The paper discusses design and development issues of an online program for enhancing management skills of Early Years Childcare practitioners. The program is developed in the frames of the EEEYMS* project by partners from UK, Bulgaria, Finland, and the Netherlands. The purpose is to design an ICT-based flexible learning solution for problem-based learning. The content is organized in nine modules. The learning materials are available online, through the Learnwise Learning Management System, and
Educational Knowledge Based Environment
In this paper a knowledge based environment is represented which facilitates easy creation and preparation of wide range of educational software. The heart of the environment is the knowledge representation tool providing a hybrid knowledge representation formalism combining frames, production rules and logic. The environment is built on the basis of the logic programming language Prolog.
A Virtual Teacher Community to Facilitate
Information technologies revolution calls for new skills and teachers' qualifications. In order to help secondary school education to meet the requirements raised by the changes in information and educational technologies, development of new curricula and supporting materials is necessary, on the one hand, and building relevant teachers knowledge and skills, on the other. The paper discusses the problem for supporting teachers professional development. Building a virtual community of teachers
Data Driven User Requirements Specification in the UNITE Project
This paper describes the process of user requirements specification in UNITE project. The main goal of the project is to develop an integrated system for authoring and delivery of high quality eLearning activities for the secondary school students. The UNITE system consists of three main components: 1) Software Platform – integrating state of the art learning management systems (LMS), content management systems (CMS), and mobile learning (mLearning) capabilities; 2) Pedagogical Framework – s
Learning Content and Interoperability
In the era of Internet and new information and communication technologies one of the most important things is appropriate use of technologies in order to achieve desired results. In present paper, they are compared two case studies – on one hand there they are presented research results about interoperability in two open-source learning environments developed in Sofia University, Bulgaria and, on other hand, there are given results from “South West Wales Interoperability Project”, sponsore
Classroom Management Strategies To Take Control Of Noisy Students
This ten-minute video explains a little-used, often-forgotten but very effective classroom management strategy for taking control of really tough groups of students right at the start of lessons. This classroom Management method is for really challenging, noisy groups that take ages to settle, cost you a lot of time and cause you a lot of stress and frustration.
You'll learn WHY some noisy groups of students take longer than others to settle down and HOW to get them in a state where
Mind Mapping - Raw Materials
Raw Materials for a learning activity that introduces the application of mind mapping to enhance the organisation of ideas and improve memory.
Business Report Writing - Learning Package
This is a learning activity about business report writing. It covers the purpose, contents and structure of a report. It also covers how to format a report effectively using Microsoft Word 2003
An Introduction to Negotiation Skills - Raw Materials
Raw Materials for a learning activity about Negotiation.It introduces the concept of Negotiation, explores what it is and how to improve effectiveness through appropriate strategies and techniques.
An Overview of Critical Path Analysis - Raw Materials
The raw materials for a learning activity about Critical Path Analysis designed to provide an understanding of Critical Path Analysis. It contains examples and exercises on how to create a CPA diagram for planning and managing a project
Practical Impression Management - Raw Materials
This is a learning activity about impression management.It examines the concept of impression management from a practical perspective. Its content is strongly located within the context of employability and as such is designed to raise an individual's awareness of the importance of giving a positive impression, particularly when attempting to secure employment. Issues such as dress codes, verbal and written communication, basic etiquette and social interaction will be explored.