Adaptive Personalisation in Self e-Learning Networks
This paper presents some of the personalisation services designed for self e-learning networks in the SeLeNe project. A self e-learning network consists of web-based learning objects that have been made available to the network by its users, along with metadata descriptions of these learning objects and of the networks users. The architecture of the network is distributed and service-oriented. The personalisation facilities include: querying learning object descriptions to return results tail
A Discussion of Judah Schwartz's Chapter
Augmenting the Discourse of Learning with Computer-Based Learning Environments
Computer tools for learning are often thought of as providing practice in working with symbolic representations. We exemplify a different perspective in which the technology augments the kinds of learning conversations that can take place. Research from the Optics Dynagrams Project illusmates contributions from this perspective. I will describe pre-intervention learning environment characteristics and student learning, our design strategy for new activities and technologies to address problems w
Movement and interaction in semantic GRIDs: dynamic service generation for Agents in the MIC* deploy
We present in this position paper the foundations of the MIC* model and deployment environment as they have emerged in the last years, relate them to current evolutions on semantic GRID dynamic service generation, as reflected by OGSA/I and, more recently, by WSRF, and propose an integrated view with the previously proposed STROBE model for communicating agents leading to a quite simple yet very promising architecture that may include Human agents in the loop, uninspectable as most artificial ag
Pedagogical approaches for technology-integrated science teaching
The two separate projects described have examined how teachers exploit computer-based technologies in supporting learning of science at secondary level. This paper examines how pedagogical approaches associated with these technological tools are adapted to both the cognitive and structuring resources available in the classroom setting. Four teachers participated in the first study, undertaken as part of the InterActive Education project in Bristol; all of them used multimedia simulations in thei
Insight into Practical Utilization of Knowledge Management Technologies
The focus of knowledge management (KM) has shifted in the last few years towards the ways in which knowledge is created and shared. Nevertheless, KM technologies continue to be an important issue in KM practices. The present paper focuses on the technological solutions applied in the organizations at different stages of the knowledge management life cycle. On the bases of an overview of the knowledge management tools and technologies, the paper emphasizes on the most popular KM applications foun
Usability and Pedagogical Design: are Language Learning Websites Special?
This paper explores the usability of e-learning websites, with particular reference to foreign language learning. Notions and concepts of usability are analyzed, and a definition of ‘pedagogical usability’ is proposed. The key issue is whether there are aspects of pedagogical usability that are discipline-specific. The paper examines the way in which language learning and teaching, in particular Technology Enhanced Language Learning (TELL), has approached usability as an area worthy of consi
Implementation of ICT in Higher Education as Interacting Activity Systems
Implementation of ICT in higher education is not a trivial process. It is however a process leading to a number of challenges and problems. The paper develops a theoretical model of the implementation of ICT in higher education based on activity theory and on a case study in a Danish university. The model suggest that implementation in itself is an activity system. The implementation activity is composed of three processes: Selection of ICT; adaptation of ICT and change of practice with ICT. Fur
Middle School Portal: Math and Science Pathways (MSP2)
This is a collection of over 20 fun and challenging math activities created by Cynthia Lanius, the executive director of the Center for Excellence and Equity in Education at Rice University. The activities range in level from grade school to adult. Many of these lessons are designed to be used in the classroom or at home with a teacher or parent leading the way. However, students can perform these activities on their own as well. Graphing, calendar-related algebra, money making problems, and fra
Knowledge in Action, Save the World
Materials showing how MIT faculty and students are working around the world to develop sustainable solutions to challenging problems. Courses include: D-Lab: Development, Dialogue and Delivery D-Lab: Development, Design and Dissemination Design for Demining Information and Communication Technology in Africa Media Education and the Marketplace Solving Complex Problems Technology in a Dangerous World
Annotations to "The Bridge"
Several hundred annotations to Hart Crane's challenging modernist poem of 1930, "The Bridge."
This site features QuickTime and Flash animations that illustrate various aspects of ocean-related activity, including normal, El Nino, and La Nina conditions, ocean plant productivity, causes of upwelling, ocean current patterns, and the origin of tides. The animations can be paused and rewound to stress important points. These resources are suitable for use in lectures, labs, or other teaching activities.
Jasper Annexation Strategy, Jasper, Alabama
This document is a city plan for Jasper, Ala. dated January 23, 2002. Title on PDF: City of Jasper Annexation Strategy. Contents: Introduction -- Analysis and evaluation -- Annexation -- Implementation strategy.
Humor, Creativity, and Entrepreneurship
This course is designed for the student who likes to live on the edge. It is about a way of thinking, living, and working. We will integrate humor, creativity, and entrepreneurship into this course. The course will challenge some of your current beliefs and philosophies concerning how people live and work in organizations. The course emphasizes humor, creativity, and entrepreneurship as a way of life. The course is designed to help students use humor, creativity, and entrepreneurship in their ow
Financing the Emerging Enterprise
This course is an elective in the EEE sequence, designed to give you a thorough background in one of the most complicated and challenging areas of entrepreneurship. Our approach will be a thorough review to accounting and finance from the user point of view. Through a combined use of text, case studies, and live examples we will attempt to define the optimum approach to financing a new and growing company, and avoid the pitfalls of those which have failed.
Emerging Enterprise Consulting (Syracuse University)
Entrepreneurship is the key to the American dream. Sustainable growth and an enhanced standard of living for all Americans are dependent on a vibrant, growing entrepreneurial sector. There is a need for entrepreneurs with creative business concepts and the courage to turn these concepts into sustainable enterprises that create jobs for citizens and create value for customers. There is a key difference, however, between starting a business and growing one. The majority of small businesses fail to
Acknowledgements Except for third party materials and otherwise stated (see Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Licence Grateful acknowledgement is made to the following sources for permission to reproduce mate
Except for third party materials and otherwise stated (see Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Licence), this content is made available under a
Grateful acknowledgement is made to the following sources for permission to reproduce mate
Lecture 18 - 11/30/2010
Autoevaluation in 8086 assembly language programming
Autoevaluation (self assessment) is more and more developed for teaching at university. We present our contribution to this pedagogical resource. Our exercises are intended for students in second year at the University of Paris 6 for the module "Computer Architecture". These numerous exercises complete the classical courses and allow students to check their know-how. We have experimented with success our set of exercises for the past 2 years with numerous students in UTES1. Uteval software has b