Treating trauma of volcano victims
Psychiatric hospitals in Central Java, Indonesia report an increase in patients following the deadly eruptions of Mount Merapi volcano.
Lecture 23 - 11/15/2010
Learning Individuals and Learning Communities: Informal Learning in 2025
This Paper presents the Learnovation vision within and around the area of informal learning, and more specifically it concerns three eLearning territories: individual development through e-Learning, nonprofessional learning communities, and communities generating learning as side effect. What these three territories have in common is that learning is not organised or structured, nor necessarily intentional from the learners perspective. A key assumption to understand the Learnovation Visio
Food Production, Public Health, and the Environment
Provides an understanding of the complex and challenging public health issue of food security and in a world where one billion people are under-nourished while another billion are overweight.
The positive impact of virtual environments across cultures: understanding the experience of the afr
The technology of change is rapid, it is all encompassing, and it is inescapable. The question emerges in this swift acquisition of new technology what is lost and what is gained? Traits such as social introversion and defensiveness can inhibit traditional styles of communication. It is believed that electronic communication tools can facilitate communication with certain personality traits and cultural groups and remove some communication barriers across cultures. For this exploratory study
Dean's Lecture Series: 2007-2008
In these presentations, the lecturers address challenging public health issues of the day and report on lessons learned from their own research and experience in the field.
Distributed Internet-based Performance Support Environment for Individualized Learning (DIPSEIL)
Distributed Internet-based Performance Support Environment for Individualized Learning (DIPSEIL) is a project to define, develop and test a distributed system for individualized learning and the underlying pedagogical procedures to implement, facilitate and promote performance-centered learning experiences in the context of international university education. Using DIPSEIL Model we have developed the first prototype of DIPSEIL with two main characteristics: Distribution and Individualization. Di
Evaluating Wiki as a tool to promote quality academic writing skills
In this study we investigated undergraduate teacher trainees' use of wikis, focusing on the use of shared spaces to communicate ideas and generate course specific content. We explored how students, through such activities, were to able to improve their academic writing skills. We discuss writing as a social practice and discuss how wikis might promote better academic writing. With data derived from student discussion boards and a post-module e-mail questionnaire (N=35) our findings indicate that
Reusing Streaming Contents in Engineering and Education Courses
Bolognas process and the opening of university teaching to new educational scenarios provide an opportunity for the implementation of innovative and active methodologies. This paper describes a practice implemented by the share and reuse of learning contents using streaming technology. Streaming technology was used since it promotes the support of pedagogical activity as a dynamic resource and oriented to a model of shared learning. The motivation beyond this idea was the share of teachers e
Using Interaction Analysis to reveal Self-Regulated
Learning in Virtual Communities
Aim of this paper is to analyse whether Interaction Analysis can help investigate the practice and development of Self-Regulated Learning (SRL) in Virtual Learning Communities (VLC). Interaction analysis is increasingly used to study learning dynamics within online activities. It proceeds by searching expressions that reveal the aspects under study in the written messages exchanged by the learners. To this end, we devised and classified a number of indicators suggesting the existence of self-re
Internet Scout Project
Chuck's Robotics Notebook "serves as a journal and knowledge repository for the aspiring roboticist" and includes sections on circuits, projects, and controllers. A section on Complete Robots describes some of the robots he has built and includes some photos. A "bibliography of sorts" provides his favorite books and articles "so that you can build a 'Mechatronic' library of your own." The second website, Hobby Engineering, is more of a clearinghouse for robotics supplies, but also provided is so
Internet Scout Project
GeoVRML is an official Working Group of the Web3D Consortium (http://www.web3d.org/) and its goal is to develop tools and recommended practice for using the Virtual Reality Modeling Language (VRML) to represent geographical data. The idea is that geo-referenced data (maps and 3-D terrain models) can be viewed over the web using a standard VRML plugin. GeoVRML Working Group has a mailing list where discussions and developments are posted. Specifications, source code, examples, tools and the accom
Détermination automatique des théorèmes-en-acte des élèves en algèbre. Le cas des équations e
Dans cet article, nous sommes intéressés à la détermination automatique de théorèmes-en-acte en algèbre. Ces théorèmes-en-acte ont été construits de façon abstraite, puis nous avons cherché à automatiser le mécanisme de leur diagnostic. Pour cela, nous avons utilisé le logiciel Aplusix comme support des productions des élèves qui permet d'enregistrer toutes les actions des élèves. Une base de règles correctes et erronées a été mise en place et un interpréteur de règles
WILD for learning: Interacting through new computing devices anytime, anywhere
We use the acronym WILD to refer to Wireless Interactive Learning Devices1. WILD are powerful and small handheld2 networked computing devices. The smallest handheld computers fit in one hand easily. The user interacts with the device either by touching the screen with a pen-shaped stylus, or by typing with both thumbs on a small keyboard known as a thumb-pad keyboard. The largest are the size of a paperback book and have a keyboard that is large enough to type on with all ten fingers. Their low
A study of the development of programming ability and thinking skills in high school students
This article reports on a year-long study of high school students learning computer programming. The study examined three issues: I) what is the impact of programming on particular mathematical and reasoning abilities?; 2) what cognitive skills or abilities best predict programming ability?; and 3) what do students actually understand about programming after two years of high school study? The results showed that even after two years of study, many students had only a rudimentary understanding o
Museology and the Problem of Interiority
Museum and culture studies traditionally approach social issues related to national museum narratives by critically analyzing the historical development and orderings of collections and their functions. Studies may investigate museums' representational practices in interpretations of the 'other,' for example, or the role of official and state narratives in history museums' constructions of national identity, or scientific paradigms in natural history museums' orderings and material culture. Ofte
Towards Collaborative Learning via Shared Artefacts over the Grid
The Web is the most pervasive collaborative technology in widespread use today; and its use to support eLearning has been highly successful. There are many web-based Virtual Learning Environments such as WebCT, FirstClass, and BlackBoard as well as associated web-based Managed Learning Environments. In the future, the Grid promises to provide an extremely powerful infrastructure allowing both learners and teachers to collaborate in various learning contexts and to share learning materials, lea
Observing connections: North Carolina pottery and face jugs
This is the third lesson in a series of three in which students are creating art based on their observations: Lesson 1 Observing connections -- art, poetry and the environment; Lesson 2 Observing connections -- changing landscapes; Lesson 3 Observing connections -- North Carolina pottery and face jugs.
This illustrated essay from the NOVA Web site answers questions about irregularities in the tides.
An analysis of the SRL potential of a Technology Enhanced Learning Environment based on the narrativ
This report presents an analysis of the potential support to Self-Regulated Learning granted by a multimedia environment based on a narrative editor. The analysis is made by applying a check-list developed within the European project TELEPEERS.,Research Report