Quelques méthodes d'intelligence artificielle pour la modélisation de l'élève
This paper presents some of the artificial intelligence techniques which have been used for student modeling : planning, machine learning, diagnosis and belief revision. Each technique is brie y described, then its application to student modeling is presented and illustrated by a few examples. The advantages and drawbacks of these methods are discussed. We end this survey with some directions for further researches.
Using computers to learn logic: undergraduates' experiences
Learning formal logic can be difficult for many students. This paper describes some ongoing research into a computer program designed to help computer science undergraduates learn the natural deduction style of formal reasoning. Data collection methods included observation and videotaping of workshops, interviews, written tests, surveys, and logging of program usage. The paper focuses on students' experiences using the program to assist proof construction. It was found that videotaping students
Cabri-géomètre as a mediator in the process of transition to proofs in open geometric situations.
In this paper I will present some findings of a teaching experiment on proof. Pupils were requested to produce conjectures in open geometric situations, to validate and, finally, to prove them. These activities took place in the microworld Cabri-Géomètre Our project was aimed to investigate the validity of the Cabri software as a mediator in the process discovering-conjecturing-proving. We found out that different dragging modalities are crucial for producing a shift from conjecturing to provi
Problem-solving and Web resources at tertiary level
We organised two experimental teaching designs involving web resources in two different French universities. In this paper, we describe these experiments and analyse the students' behaviours. Our aim is to observe whether the use of specific online resources favours the development of problem-solving activities.
Off-Task Behavior in the Cognitive Tutor Classroom: When Students "Game The System".
We investigate the prevalence and learning impact of different types of off-task behavior in classrooms where students are using intelligent tutoring software. We find that within the classrooms studied, no other type of off-task behavior is associated nearly so strongly with reduced learning as "gaming the system": behavior aimed at obtaining correct answers and advancing within the tutoring curriculum by systematically taking advantage of regularities in the software's feedback and help. A stu
Modélisation didactique et informatique des connaissances des élèves en algèbre. Cas de dével
Not available,Master thesis, University Joseph Fourier, Grenoble 1, France
Computational Representation of Collaborative Learning Flow Patterns Using IMS Learning Desing
The identification and integration of reusable and customizable CSCL (Computer Supported Collaborative Learning) may benefit from the capture of best practices in collaborative learning structuring. The authors have proposed CLFPs (Collaborative Learning Flow Patterns) as a way of collecting these best practices. To facilitate the process of CLFPs by software systems, the paper proposes to specify these patterns using IMS Learning Design (IMS-LD). Thus, teachers without technical knowledge can p
State of the art of interaction analysis for Metacognitive Support & Diagnosis
The document concerns Computer Based Interaction Analysis that could support technology based learning activities' participants (e.g. students, teachers) or observers (e.g. teachers, researchers). The underlying considerations and analyses focus on interactions that occur via technology based Learning Environments, designed for stand alone use or collaborative use. Special emphasis is given on Interactions Analysis (IA) outputs that could support learning activities' participants in cognitive an
State of the art on Interaction and Collaboration Analysis
The document focuses on students-machine or students-students' interactions analysis that could support students & teachers, when students work in stand-alone mode or in collaborative technology based learning environments. The document concerns the State of the art on the interaction analysis dimensions and approaches that are already applied. The appropriateness of these approaches is related to the learning environments features, the user's profile, the learning activities, and the context of
Thinking in Progress
This article tells the story of 11-14 year- o l d students using a rather new and relatively untested programming system to represent and discuss some deep mathematical ideas. There is one caveat: we have chosen the episodes to indicate the possibilities that can emerge when children are given new ways to talk and think about mathematics. We cannot lay claim to any generality: we would invite the reader to look where we are pointing, not at our fingers!
Semantic Annotation for Learning Material
This paper aims at providing the specification for semantic annotation tools for e-learning. From the specific requirements of annotating learning material, we categorize and evaluate the existing annotation tools, mainly general purpose ones. We illustrate two research prototypes of annotation tools we developed, and evaluate to what extend the specific requirements of annotating learning material are reached by these research prototypes.
Industrial Districts and Innovation Business Networks: New Theories and Concepts for Entrepreneurshi
Over recent years, the study of industrial districts, inter-organizational relations and networks has become a major theme of interest in entrepreneurship research. Theories point to a new form of entrepreneurship and firm development which is based on the idea of creating links between firms to increase their chances of success and development. In this paper, we will present some data from a research we have conducted in Canada, in the province of Quebec to be exact, but first, we will present
Trails of Digital and Non-Digital LOs
This document investigates scenarios where learners navigate (follow trails) through environments containing digital and non-digital learning objects, considers some user requirements of systems designed to support the use of trails and presents a possible classification of different types of trail to form an ontology of trails. Separate sections include investigations of trails in different pedagogical approaches, trails in mobile learning scenarios, trails in computer conferencing and the prov
Do partners care about their mutual location? Spatial awareness in virtual environments
This paper reports on four experimental studies concerning regard to how people use space so as to solve problems collaboratively in virtual environments. Prior to presenting the results, it summarizes the wide range of literature concerning social uses of spatiality in human interactions. The experiments we conducted revealed that virtual space modifies and improves collaborative processes such as division of labor, grounding, communication, coordination, as well as the performance to the task.
An Integrated Approach for Analysing and Assessing the Performance of Virtual Learning Groups
Collaborative distance learning involves a variety of elements and factors that have to be considered and measured in order to analyse and assess group and individual performance more effectively and objectively. This paper presents an approach that integrates qualitative, social network analysis (SNA) and quantitative techniques for evaluating online collaborative learning interactions. Integration of various different data sources, tools and techniques provides a more complete and robust frame
Knowledge, the keystone of TEL design
This talk outlines the arguments supporting the claim that knowledge is the keystone of the design of Technology enhanced learning (TEL) environments. First, I consider the meaning we could attach to knowledge and knowing, and I introduce the notion of conception. Second, I explore how far the problématique of validation is central in our research. And to conclude, I introduce a characterisation of conceptions, which could help in addressing the problem of TEL design at a theoretical level.
Design of adaptive feedback in a web educational system
This paper presents our interdisciplinary approach for the design of a technology-based learning environment for orthopaedic surgery. We present how we designed a part of this environment. This part is in relation to the web environment. The key idea is to produce an intelligent feedback in relation to the learner's activity. The didactical analysis of teaching and learning in the workplace gives a framework to build the computational representation of knowledge. This analysis is shown within th
Different Perspectives in Darden's Global Executive MBA
http://www.darden.virginia.edu/gemba - Darden Global MBA for Executives student Roger Carlile describes how the diversity of his classmates contributes to the learning environment in the Darden classroom.
Segregated Schooling in Alabama
This scrapbook documents conditions in Birmingham's segregated schools in 1963, as well as white resistance to integration.
French Intermediate RLO 3 - understanding cultural differences
This RLO focuses on listening skills, using a video clip. The objective is describing yourself.