Collaborative learning aspects in VSE
The paper would suggest a pedagogical model for modelling Virtual Scientific Experiments (VSE) starting from the Theory of Didactics Situations and taking advantages from the recent studies on collaborative learning.
The possibilities given by the new technologies, and in particular by the GRID, seems to be particulary interesting for the sharing of complex applications such as VSE.
Determining the Sources of Delay in a Distributed Learning Environment
In the context of LeGE-WG we expect to see the Open Grid Services Architecture (OGSA) being used as a guiding framework for the future deployment of Distributed Learning Environment (DLEs). OGSA is totally service-oriented and it has been known for sometime that Quality of Service (QoS) is key to the success of DLEs. Delay in particular, as experienced by the end user, is one of the key QoS parameters for a DLE. This paper describes techniques for identifying sources of such delay, and a model f
Domain Modelling To Support Educational Web-based
authoring
This paper describes an approach to web-based authoring of educational material. We define a model for the class of subjects of our interest (those including both theoretical and practical issues). From this model, specific content outlines can be derived as subclasses and then instanced into actual domains. The last step consists in generating interactive documents, which use the instanced domain. Students can explore these documents through a web browser. Thus, an interactive learning scenario
Teaching Teachers to Use ICT to Teach History: WWF meets ICT in the classroom
In this paper the authors explore the purpose and potential of using ICT to enhance the teaching of some aspects of the history National Curriculum in England and Wales. The focus is on the ways in which learning takes place in the context of historical knowledge and how the appropriate use of computers is able to engage pupils in the process of their own learning. The paper includes many examples and teaching ideas drawn from current classroom practice and training materials for initial teach
An analysis of the SRL potential
of TD-SSIS 2005
a Technology Enhanced Learning Environment based on
This report presents an analysis of the potential support to Self-Regulated Learning granted by a CSCL environment set up for a teacher traing course on Educational Technology. The analysis is made by applying a check-list developed within the European project TELEPEERS.,Research report
An analysis of the SRL potential of TD-SSIS 2004, a Technology Enhanced Learning Environment based o
This report presents an analysis of the potential support to Self-Regulated Learning granted by a CSCL environment set up for a teacher traing course on Educational Technology. The analysis is made by applying a check-list developed within the European project TELEPEERS.,Research report
An analysis of the SRL potential of TGS/TES Online Course, a Technology Enhanced Learning Environmen
This report presents an analysis of the potential support to Self-Regulated Learning granted by a CSCL environment developed for carrying out language master courses. The analysis is made by applying a check-list developed within the European project TELEPEERS.,Research Report
WebLabs: Virtual collaborative learning experience for researchers, teachers and students
The paper presents experiences from a 3 year international project, WebLabs: New representational infrastructure for e-learning, in which researchers, teachers and young students from UK, Bulgaria, Cyprus, Sweden, Portugal and Italy participated. The project explored innovative pedagogy based on the integration of constructionist learning approach and virtual co-learning. For the purposes of the project a visual programming environment, Toon Talk, and a virtual collaborative system, Wplone, were
Combining Methods in Educational and Social Research
This introductory chapter is reproduced with the kind permission of the Open University Press / McGraw-Hill Publishing Company. To order a copy of the book see: http://www.mcgraw-hill.co.uk/html/0335213073.html
Also see: http://www.openup.co.uk,114,120
Web-based youth communities in the light of cyberspace psychology
The internet new media creates new types of communities - online
or web-based communities in virtual reality. Everyone, to a certain degree, is
involved in building and creating online communities. The main aim of this
study is to make an overview of cyberspace technology and to extrapolate the
influence of computers, technology and virtual environments on the psychology
of Bulgarian students (individuals and groups). This study is focused on
the chief features of web-based life in web-based com
You Are What You Drink!
Contamination in drinking water sources or watersheds can negatively affect the organisms that come in contact with it. The affects can be severe — causing illness or, in some cases, even death. It is important for people to understand how they can contribute to the contaminants in drinking water and what treatment can be done to counter these harmful effects. Students will learn about the various methods developed by environmental engineers for treating drinking water in the United States.
Futurelab: Social software and learning
This report explores the relationship between the emergence of social software and the personalisation of education. It suggests that there is a changing view of what education is for, with an emphasis on the need for young people to develop the skills necessary for today's evolving global knowledge economy. Alongside this development is the rapid growth of social software, characterised as software that supports group interaction, and by combining these two trends there is significant potential
Adaptive learning scenarios for detection of misconceptions about electricity and remediation
Our main objective is to model the knowledge used by learners in order to solve problems about electricity. We are searching means to do a diagnosis about student's activity based on a microworld of electric circuits. Once the diagnosis realized, we try to provide the learner with the most relevant remediation with regard to his/her misconceptions.
Turtles, fairy tales and pen-friends - Enhancing socialisation, self-reliance and creativity in an I
The following is the story of a journey undertaken in the first months of 1997 in a small
primary school in the village of Panico, 20 kilometres south of Bologna, in Italy. It is a very
modern story, with a beginning, and with an open end. The story stops when the traveller
has to abandon her journey, so that she can tell others the story of her journey. Actually,
the story is not even a story, but an impressionistic journal seeking to capture the everchanging
movements of a complex universe. It
e-COMODE Services for the Implementation of Collaborative Modelling Environments in Schools.
e-COMODE is an open digital learning environment, which assists young
students (10-17 year old) in creating models. e-COMODE services aim to offer a
collaborative modelling environment, including pedagogical, technical and
implementation support services. The market validation of the different services has
been performed in different environments, private and state schools, from different
geographical areas; Greece, Spain and North Ireland in the UK, in order to confirm
the business model develo
It Takes Two to Tangle
Students explore the theme of conflict in literature. They learn the difference between internal and external conflict and various types of conflicts, including self against self, self against other, and self against nature or machine. Stories are used to discuss methods of managing and resolving conflict and interpersonal friction. Note: The literacy activities for the Mechanics unit are based on physical themes that have broad application to our experience in the world — concepts of rhythm,
Hypertext navigation and conflicting goal intentions: Using log files to study distraction and volit
This paper describes a theoretical analysis and experimental investigation of difficulty related distraction by conflicting goal intentions in learning and problem solving with hypertext. Log files are used to capture hypertext navigation in the face of opportunities to implement competing goal intentions. We study how differences in task difficulty influence the volitional protection of the current goal intention. First attempts to integrate volitional processes of action control into cognitive
Survey of narrative theories for learning environments
This deliverable surveys the area of Narrative Theories to be used in Interactive Learning Environments.,(D13.2.1). EU Sixth Framework programme priority 2, Information society technology, Network of Excellence Kaleidoscope, (contract NoE IST-507838), project "Narrative and Learning Environments"
Hot, Flat and Crowded
Thomas L Friedman takes a fresh and provocative look at two of our biggest challenges - the global environmental crisis and America's surprising loss of focus and national purpose since 9-11 - and shows how they're linked. He argues that we need American commitment and leadership in a green revolution, a revolution that will be the biggest innovation project in history, one that will inspire us to summon all the intelligence, creativity, boldness and concern for the common good that are our grea
In Sickness and In Power
The course of world history has been critically shaped by the physical and mental illnesses of heads of state, sometimes in the public eye but usually in secrecy. Long fascinated with the inter-relationship between politics and medicine, David Owen uses his deep knowledge of both to undertake a unique study of illness in Heads of Government during the last 100 years. Owen expertly scrutinises such diverse political personalities as Sir Anthony Eden at the time of Suez in 1956; John F. Kennedy an













