Verbal and Nonverbal communication in computer mediated settings
The paper discusses the verbal and nonverbal communication during a video-recorded meeting between two physically separate teams as part of a 9 month multi-site construction project. In the extract analysed here, the team which was video-recorded contained three members and the project coordinator, whereas the remote team contained a single individual. Communication between the two teams was by means of telephone and shared computer meeting system. The video-recorded team used nonverbal communic
Author(s): Rosenberg Duska,Sillince John A.A.

License information
Related content

Rights not set

ActiveMath: A Generic and Adaptive Web-Based Learning Environment
ActiveMath is a generic web-based learning system that dynamically generates interactive (mathematical) courses adapted to the student's goals, preferences, capabilities, and knowledge. The content is presented in a semantic XML-based format. For each user, the appropriate content is retrieved from a knowledge base and the course is generated individually according to pedagogical rules. Then the course is presented to the user via a standard web-browser. One of the exceptional features of Active
Author(s): Melis Erica,Andres Eric,Budenbender Jochen,Frischa

License information
Related content

Rights not set

Simulating Human Tutor Dialog Moves in AutoTutor
This purpose of this paper is to show how prevalent features of successful human tutoring interactions can be integrated into a pedagogical agent, AutoTutor. AutoTutor is a fully automated computer tutor that responds to learner input by simulating the dialog moves of effective, normal human tutors. AutoTutorâs delivery of dialog moves is organized within a 5-step framework that is unique to normal human tutoring interactions. We assessed AutoTutorâs performance as an effective tutor and conve
Author(s): Person Natalie K.,Graesser Arthur C.,Kreuz Roger J

License information
Related content

Rights not set

Adaptive and Intelligent Web-based Educational Systems
daptive and intelligent Web-based educational systems (AIWBES) provide an alternative to the traditional “just-put-it-on-the-Web” approach in the development of Web-based educational courseware (Brusilovsky & Miller, 2001). AIWBES attempt to be more adaptive by building a model of the goals, preferences and knowledge of each individual student and using this model throughout the interaction with the student in order to adapt to the needs of that student. They also attempt to be more intelligen
Author(s): Brusilovsky Peter,Peylo Christoph

License information
Related content

Rights not set

Une typologie des fonctions des modèles formels : l'exemple de la biologie
Une typologie des fonctions des modèles est construite à partir d’un cadre théorique (Nifle) permettant de définir le rapport entre modèle et expérience. Il est admis qu’il existe un lien entre la manière dont on modélise en tant qu’expert ou chercheur et la manière dont on apprend à modéliser en tant qu’étudiant, et que ce lien repose sur le rapport expérience/modèle. La typologie est construite pour le cas particulier des modèles formels (utilisant un formalisme mathématiqu
Author(s): Ney Muriel

License information
Related content

Rights not set

Flexible navigation for the pedagogical hypermedia design and evaluation improvement
We are working on a method, called CEPIAH, for the design and the evaluation of pedagogical hypermedia. We propose a web based system used to help teachers to design hypermedia documents and to evaluate their prototypes. Having already elaborated a methodology for the evaluation of interactive pedagogical hypermedia (EMPI), the experience and the acknowledgement we have is able to upgrade the design help. To help the designer in his instructional Web site creation we developed an interactive gui
Author(s): Giacomini Pacurar Ecaterina,Trigano Philippe

License information
Related content

Rights not set

Approche pragmatique de conception d'un EIAH : réingénierie pédagogique dirigée par les modèles
L'objectif de cet article est de proposer une démarche de conception participative entre chercheurs et enseignants et de montrer, à l'éclairage de la mise à l'essai d'un dispositif d'apprentissage collaboratif, comment elle se réifie dans un contexte situé. En particulier, nous présentons comment le processus d'ingénierie et de réingénierie guidé par le modèle de conception du scénario pédagogique permet aux enseignants de s'approprier, de concevoir et d'intégrer dans leurs prat
Author(s): El-Kechaï Hassina,Choquet Christophe

License information
Related content

Rights not set

Fostering collaborative knowledge construction with visualization tools
This study investigates to what extent collaborative knowledge construction can be fostered by providing students with visualization tools as structural support. Thirty-two students of Educational Psychology took part in the study. The students were subdivided into dyads and asked to solve a case problem of their learning domain under one of two conditions: 1) with content-specific visualization 2) with content-unspecific visualization. Results show that by being provided with a content-specific
Author(s): Fischer Frank,Bruhn Johannes,Gräsel Cornelia,Mand

License information
Related content

Rights not set

Introduction de nouvelles représentations dans le micromonde Aplusix Représentations sous forme mi
Dans le cadre du projet Européen ReMath, nous avons entrepris d’introduire deux nouvelles représentations des expressions algébriques dans le micromonde Aplusix : une représentation mixte Naturelle & Arbre mêlant la représentation naturelle en deux dimensions des expressions algébriques avec une représentation en arbre, et une représentation graphique dans le plan des fonctions et sur la droite des ensembles de solutions des équations. Notre travail emprunte une démarche traditionnel
Author(s): Bouhineau Denis,Chaachoua Hamid,Viudez Christophe,

License information
Related content

Rights not set

Computational GRIDs and online laboratories
Many projects addressing the creation of online laboratories have been developed recently. They have a common goal: to enable students and professional learners to get hands-on experience without moving from the places where they are. Nevertheless, the found solutions are often very different among them, and interoperability between different online laboratories systems does not exist. In this paper we present our work around the exploitation of Grid technologies for sharing instrumentation and
Author(s): Bagnasco Andrea,Poggi Arianna,Scapolla Anna Marina

License information
Related content

Rights not set

Case Study of Virtual Organization Learning and Knowledge Testing Environments
The proposed web-based knowledge assessment is based on flexible educational model and allows to implement adaptive control of learning process as well as to implement knowledge testing environment according to the requirements of student's knowledge level, their personal abilities and his subject learning history. The learner knowledge model can be constructed as a sub graph of the global knowledge domain graph. The paper presents the architecture of student self-evaluation and on-line assessm
Author(s): Baniulis Kazys,Tamulynas Bronius,Aukstakalnis Neri

License information
Related content

Rights not set

Reusability of eLearning Objects in the context of Learning Grids
This paper examines the requirements of eLearning Object Metadata, in order to appropriately support pedagogic and economic goals as well as service oriented architectures like the Grid. The standard IEEE LOM is being tested against these requirements. In conclusion, it can be said that while current eLearning practices are well supported by the standard, the main insufficiencies concern a) the adequate description of ELOs that are services and not downloadable self-contained programs and b) th
Author(s): Wulf Konrad

License information
Related content

Rights not set

Kaleidoscope JEIRP on Learning Patterns for the Design and Deployment of Mathematical Games: Final R
Over the last few years have witnessed a growing recognition of the educational potential of computer games. However, it is generally agreed that the process of designing and deploying TEL resources generally and games for mathematical learning specifically is a difficult task. The Kaleidoscope project, "Learning patterns for the design and deployment of mathematical games", aims to investigate this problem. We work from the premise that designing and deploying games for mathematical learning re
Author(s): Pratt Dave,Winters Niall,Alexopoulou Efi,Bligh Jam

License information
Related content

Rights not set

Effectiveness of Reading and Mathematics Software Products: Findings from the First Student Cohort
Congress posed questions about the effectiveness of educational technology and how effectiveness is related to conditions and practices. The study identified reading and mathematics software products based on prior evidence of effectiveness and other criteria and recruited districts, schools, and teachers to implement the products. On average, after one year, products did not increase or decrease test scores by amounts that were statistically different from zero. For first and fourth grade read
Author(s): Dynarski Mark,Agodini Roberto,Heaviside Sheila,Nov

License information
Related content

Rights not set

A computer program for the learning of algebra: description and first experiment
We present APLUSIX, a computer system that helps students to learn algebra, available at http://aplusix.imag.fr. APLUSIX contains an advanced 2D editor of algebraic expressions that allows students to make the calculations (s)he wants, like in a paper-pencil context. The system verifies the student's calculations, by calculating the equivalence between two consecutives expressions, and shows the result to the student. It provides information concerning the progress of the resolution. Furthermore
Author(s): Nicaud Jean-François,Bouhineau Denis,Chaachoua Ha

License information
Related content

Rights not set

The roles of models in Artificial Intelligence and Education research: a prospective view
In this paper I speculate on the near future of research in Artificial Intelligence and Education (AIED), on the basis of three uses of models of educational processes: models as scientific tools, models as components of educational artefacts, and models as bases for design of educational artefacts. In terms of the first role, I claim that the recent shift towards studying collaborative learning situations needs to be accompanied by an evolution of the types of theories and models that are used,
Author(s): Baker Michael J.

License information
Related content

Rights not set

An integrated perspective to approach technology in mathematics education
This paper concerns a research work developed in an European project. The aim of this work was to produce a document integrating the different theoretical frameworks employed by the project teams. The theoretical constructs of didactical functionalities, and experimental educational cycle, associated to an ICT tool, allowed us to analyse the roles played by technology in the considered set of theoretical frameworks. With this respect, we present examples concerning the theory of didactic situati
Author(s): Cerulli Michele,Pedemonte Bettina,Robotti Elisabet

License information
Related content

Rights not set

Ambienti narrativi per l’apprendimento
Le storie sono una forma di comunicazione e rappresentazione molto diffusa e familiare, usata in ogni cultura a scopo sia ludico che formativo, e possono favorire l’apprendimento in modo naturale. A partire dai primi lavori sul valore educativo e formativo della narrativa sviluppati nell'ambito della psicologia cognitiva (in particolare gli studi di J. Bruner degli anni ‘90), anche la ricerca sulle tecnologie didattiche ha iniziato a concentrare la sua attenzione sull’uso di forme narrativ
Author(s): Dettori Giuliana,Giannetti Tania

License information
Related content

Rights not set

An Ontology-based Referencing of Actors, Operations and Resources in eLearning Systems
We explore some of the multiple relationships between two very active research fields in eLearning and Knowledge Management research: educational modeling languages and ontologies. Our previous research projects in the last 10 years have shown the central importance of the association between the learning activities and the knowledge and skills that they target. Studies on this relationship have led to the concept, we will present here, of a semantically referenced educational function grouping
Author(s): Paquette Gilbert,Rosca Ioan

License information
Related content

Rights not set

Insight into Practical Utilization of Knowledge Management Technologies
The focus of knowledge management (KM) has shifted in the last few years towards the ways in which knowledge is created and shared. Nevertheless, KM technologies continue to be an important issue in KM practices. The present paper focuses on the technological solutions applied in the organizations at different stages of the knowledge management life cycle. On the bases of an overview of the knowledge management tools and technologies, the paper emphasizes on the most popular KM applications foun
Author(s): Antonova Albena,Gurova Elisaveta

License information
Related content

Rights not set