Middle School Portal: Math and Science Pathways (MSP2)
This second challenge in the Figure This! set of 80 math challenges asks students to estimate how fast their hearts beat and how long it will take to beat a million and then a billion times. The web page points out the importance of large numbers when determining the distance to Mars or the size of the national debt. The Getting Started link on the top navigation bar leads to a description of how to determine a person's pulse rate. There are also links to a solution hint, the solution itself, an
Our Urban Future: the death of distance and the rise of cities
Improvements in transportation and communication technologies have led some to predict the death of distance, and with that, the death of the city. In this lecture Professor Ed Glaeser will argue that these improvements have actually been good for idea-producing cities at the same time as they have been devastating for goods-producing places. What, then, does the future hold for our cities? Ed Glaeser is the Fred and Eleanor Glimp Professor of Economics at Harvard, where he also serves as Direct
Expansion and Reform (1801-1868)
This site features documents, maps, and images for learning about the Lewis and Clark Expedition, the growth of regionalism, the Amistad case, Lincoln's spot resolutions, the Treaty of Guadalupe Hidalgo, the petition of Amelia Bloomer regarding suffrage in the West, migration north to Alaska, and the Sioux Treaty of 1868.
Lecture 23 - 11/15/2010
Lecture 23
Lecture 23 - 11/15/2010
Lecture 23
Lecture 22 - 11/12/2010
Lecture 22
Lecture 23 - 11/15/2010
Lecture 23
Lecture 23 - 11/15/2010
Lecture 23
Lecture 23 - 11/15/2010
Lecture 23
Lecture 23 - 11/15/2010
Lecture 23
Engaging the Community in Multidisciplinary TEL Research: A Case-Study from Networking in Europe
The STELLAR Network of Excellence was launched in February 2009 with the explicit intention of Sustaining Large Scale Multi-Disciplinary Research in Technology Enhanced Learning. So as to support this aim, the network has defined a number of different activity tracks, aimed at building capacity amongst senior-level researchers/decision makers, mid-level researchers and junior researchers/PhD students as well with a separate track dedicated to building community level capacity.
In the abstract, t
Moving learning games forward
The notion of using video games for learning causes some to cringe, others to leap for joy, and many to ask questions about this learning medium. These questions often come from people and organizations that are considering delving into the world of learning games but dont know if this is advisable or dont know where to start. The goal of this paper is to answer those questions about learning games and to help plot a path for people and organizations interested in developing or fostering the
Activity theory and learning from digital games: developing an analytical methodology
This text outlines the development of a methodology that could credibly answer Squire challenge to identify what, if anything, people are learning by playing games.
A Participatory Design Approach for the Support of Collaborative Learning and Knowledge Building in
Engagement in collaborative learning and knowledge building activities is still a big challenge for many workplace-learning designers. Especially in highly competitive environments people might be reluctant to give away too much of their tacit knowledge. A feeling of ownership and an involvement of the individual in the planning of the learning activities can be important motivational factors. In an international research project called IntelLEO - Intelligent Learning Extended Organization we in
Guess my X and other techno-pedagogical patterns;
Toward a language of patterns for teaching and lea
Most people see learning mathematics as a demanding, even threatening, endeavour. Consequently,
creating technology-enhanced environments and activities for learning mathematics is a
challenging domain. It requires a synergism of several dimensions of design knowledge: usability,
software design, pedagogical design and subject matter. This paper presents a set of patterns
derived from a study on designing collaborative learning activities in mathematics for children
aged 10-14, and a set of tool
Formative e-assessment: practitioner cases
This paper reports on one aspect of the Joint Information Systems Committee
(JISC)-funded project 'Scoping a vision of formative e-assessment', namely on cases
of formative e-assessment developed iteratively with the UK education practitioner
community. The project, which took place from June 2008 January 2009, aimed to
identify current theories and practices relating to formative assessment of learning
where technologies play a key role. The project aimed to scope the 'domain' of
formative e
“The Melting Pot Where Nothing Melted”: The Politics of Subjectivity in the Plays of Suzan-Lori
This study explores the issues of “being American” in light of race, class, gender, and sexuality, which construct contemporary American identity as represented in the plays of Suzan-Lori Parks, Wendy Wasserstein, and Tony Kushner. Whites, the economically privileged middle class, males, and heterosexuals constitute the American mainstream, and many (in)visible types of social discrimination and prejudice by the mainstream culture against “the others” exist in contemporary American socie
Theory-based support for mobile language learning: noticing and recording
This paper considers the issue of 'noticing' in second language acquisition, and argues for the potential of handheld devices to: (i) support language learners in noticing and recording noticed features 'on the spot', to help them develop their second language system; (ii) help language teachers better understand the specific difficulties of individuals or those from a particular language background; and (iii) facilitate data collection by applied linguistics researchers, which can be fed back i
Towards a Grammar of Leadership
Contemporary (empirical) leadership study (CLS) is beset with the inability to define its object efficiently. Consequently, CLS has generated hundreds of so-called leadership “definitions” with no end in sight, leaving the field in disarray. This situation of definitional indefiniteness is due to a lack of a fundamental (philosophical, non-empirical) theory of leadership that articulates a universal leadership reality that grounds and provides referential stability for empirical study. This
Film in Composition: Developing Critical Thinking Skills Through the Study of Film in First-Year Com
Film in composition: Developing critical thinking skills through the study of
film in first-year composition presents an investigation of the application of film study in
college writing instruction. The first two chapters argue for the inclusion of film in the
teaching of writing; explore the cultural, social, and political relevance of film for the
field of composition; and present a review of the theoretical and pedagogical applications
of film study in secondary English and first-year writin













