Literature Review in Primary Science and ICT
This review focuses on the development of primary science since it was first introduced in 1989 as a compulsory, core subject in the primary curriculum in England and Wales. It considers the impact of ICT in primary science in relation to the role of teacher and learner, teachers' subject knowledge, the balance between process skills and science content, and the application of formative assessment. It also provides a critical evaluation of ways in which ICT is currently being used to promote goo
Literature Review in Thinking Skills, Technology and Learning
The purpose of this report is: • to clarify what is meant by thinking skills and their relationship to technology • to identify the role of ICT in promoting thinking skills • to produce guidelines for the development of digital learning resources to support the teaching and learning of thinking skills • to evaluate the general direction of research in this area and how this should inform educational practice. The use of new technologies is often linked to the development of thinking sk
Transnational exchanges of streaming material (including an exploration of forthcoming standards/sta
Not available,A publication of the eStream project, funded by the European Commission within the Socrates – Minerva Programme (http://estream.schule.at) 110160-CP-/1-2003-AT-MINERVA-M
Improving access to education via satellites in Africa: A primer (an overview of the opportunities a
This Primer was commissioned by Imfundo:Partnership in IT and Education. It was written by Mathy Vanbuel of ATiT, Belgium (http://www.atit.be) and was first published online at http://www.imfundo.org in 2001. This edition is an up-dated version commissioned by Imfundo and written by Mathy Vanbuel and published online in October 2003. Its objective is to provide an overview of the opportunities afforded by developments in satellite technology in meeting educational and development needs especiall
Streaming Media in the Classroom - An overview of the current use of streaming technologies and the
Video and sound can support education in Europe in a significant way as they appeal to learning modalities other than the purely textual linguistic ones usually found in traditional learning environments. Their use can also lead to increased visual literacy. However despite the fact that video and sound have been used for educational purposes since television was invented most practitioners agree they have never had the impact that was expected. This is largely due to the many challenges faced i
Integration of virtual players into a pedagogical simulator
The development of learner activity is a key element in the improvement of ITS (Intelligent Tutoring Systems). In business simulation, the learner is stimulated by competition with other learners. In practice, it is not always possible to find enough participants, hence the idea of virtual player participation. The SIMPLUS system proposes a generic approach to this end and creates virtual players within a business simulation without modifying the simulation itself.
A process oriented approach for Modelling On line Learning Environments
In this paper we describe the modelling approach used in an on going project bringing together partners from the academic world and from a company. The two main features of this approach are the following. Firstly, it starts from the production model recommended by ISO for modelling any production activity in industry and then it refines and specialises this general cycle to on-line learning production. Secondly, it takes a reverse engineering perspective as it starts from an existing set of sof
La evaluación social e individual en la era de la educación a distancia en la globalización
En la globalización tan ampliamente fomentada, especialmente por la educación a distancia, debemos cuestionarnos sobre los valores que vivimos en nuestras culturas locales. La evaluación que instauramos dentro de nuestros cursos puede también convertirse en otro mecanismo de homogenización. Para contrarrestar estas desventajas y poder construir juntos sociedades distintas pero solidarias, propongo un análisis de la evaluación como vehÃculo ideológico de perpetuación de la distribución
Individual and Social Assessment in a Global Distance Education
In the context of a growing globalization, encouraged, namely by distance education, we are asked to question the values that it conveys to local cultures. The evaluation procedures that we plan in our courses can thus become another mechanism of homogenization. In order to counter these disadvantages and to build distinct but interdependent local societies, I propose an analysis of evaluation as an ideological tool for the pereptuation of competition or for the construction of solidarity. This
The effect of collaborative knowledge modeling at a distance on performance and on learning
This study examines the effect of co-elaborating a knowledge model in dyads at a distance on performance and on learning. Forty-eight adults participated in the study. Participants were trained to re-represent knowledge taken from a text, using an object-typed knowledge modeling editor software tool. Knowledge modeling is similar to concept mapping, except that the former is based on a typology of knowledge objects and a typology of links, and that the structure of the knowledge representation i
Computer Assisted Learning for Bases of Electronics. From LAN to Hypermedia Implementation
This paper presents the implementation of a Computer Assisted Learning system, from Local Area Networks to Hypermedia environment. The user Professor is endowed with authoring support for tutorials and multiple-choice tests, with knowledge data-bases managing facilities and with access to complete records of students results. The user Student can attend a tutorial or take a test on a self-initiative base or during a session managed interactively by the Professor. The LAN system, implemented in C
Teaching proof in a dynamic geometry environment: what mediation?
This paper aims to discuss two issues. First we intend to analyse if and how dynamic geometry software prove to be a communication space for students and how they support students towards proving. Second, we reflect about the use of video-tapes as source of information both for Mathematics Education research and for the teaching practice. In particular we approach the question: how do video-tapes help in the construction of a shared experience in the classroom?
Cabri-géomètre as a mediator in the process of transition to proofs in open geometric situations.
In this paper I will present some findings of a teaching experiment on proof. Pupils were requested to produce conjectures in open geometric situations, to validate and, finally, to prove them. These activities took place in the microworld Cabri-Géomètre Our project was aimed to investigate the validity of the Cabri software as a mediator in the process discovering-conjecturing-proving. We found out that different dragging modalities are crucial for producing a shift from conjecturing to provi
New e-learning services based on mobile and ubiquitous computing: Ubi-learn project
Ubiquitous and mobile learning concerns building applications in highly dynamic and heterogeneous environments to bring computation into the real, physical world. This paper presents UbiLearn a distributed Learning platform with Nomads Objects and new e-learning services based on.
Exploiting distance technology to foster experimental design as a neglected learning objective in la
This article deals with the design process of a remote laboratory for labwork in chemistry. In particular, it focuses on the mutual dependency of theoretical conjectures about learning in the experimental sciences and technological opportunities in creating learning environments. The design process involves a detailed analysis of the expert task and knowledge, e.g., spectrophotometry as a method for the determination of the concentration of a compound in a solution. In so doing, modifications in
Platon-1 : quelques dimensions pour l'analyse des travaux de recherche en conception d'EIAH
Le travail présenté dans ce document est centré sur la problématique de la conception des EIAH (Environnements Informatiques pour l'Apprentissage Humain). Dans une première partie, nous proposons une réflexion sur la nature, les objectifs et les difficultés de cette problématique de recherche. Cette analyse conduit à identifier une difficulté centrale, la multiplicité des points de vue qui peuvent intervenir dans un travail lié à la conception d'un EIAH et les incompréhensions prof
Students' and teachers' perceptions of motivation and learning through the use in schools of multime
This article is the result of interviews with teachers, students, and school librarians in eight UK secondary schools regarding their use of multimedia encyclopaedias on CD-ROM. It focuses on a content analysis of their comments on how having access to multimedia encyclopaedias changes the way students work and learn in school, how they perceive it enhances their learning, and how it hinders it. Teachers reported that they used multimedia encyclopaedias as an additional information resource, or
A comparison of preferred learning styles, approaches and methods between information science and co
In recent years the two disciplines of Information and Library Studies and Computing Science have drawn closer together to the extent that now there are several Universities where they are combined in a single school of Information and Computing Science or Informatics. Currently, a single Higher Education Academy Subject Centre serves the two disciplines. However, there are marked differences between the disciplines observable immediately in the gender balance of their respective undergraduate c
Fostering computer supported collaborative learning with cooperation scripts and scaffolds
The study investigates collaborative learning of small groups via text-based computer-mediated communication. We analyzed how two approaches to pre-structure communication influence participation, individual knowledge transfer, the convergence of participation and the convergence of knowledge among peers. We varied the factor scripted cooperation and the factor scaffolding in a 2x2-design. 105 university students of Educational Psychology participated. Results show that scripted cooperation was
Supporting Teachers Intervention in Collaborative Knowledge Building
In the context of distributed collaborative learning, the teacher's role is different from traditional teacher-centered environments, they are coordinators/facilitators, guides, and co-learners. They monitor the collaboration activities within a group, detect problems and intervene in the collaboration to give advice and learn alongside students at the same time. We have designed an Assistant to support teachers intervention in collaborative knowledge building. The Assistant monitors the collabo













