Infantile Multimedia Environment - An Early Digital Inclusion
Children are recognized as individuals with rights, constituted by multiple human dimensions that can be excited by several activities and several Medias (books, videos, computers, etc.). And the Medias are understood as the tools to qualitatively contribute to the childrens development, giving them opportunity to improve their creativity and imagination, enriching their cultural repertoire. This paper aims to describe the results of a special project implemented in a public day-care centre in
Remote Training via WEB for Operation and Maintenance of a
Rain Monitoring Equipment using PHP and G
The aim of this paper is to present the development and implementation of an interactive environment via WEB for the training of non-centralized technician teams that work with the maintenance of ambient monitoring equipment. The case presented here is concerned to the network of Pluviologgers installed in the State of Santa Catarina, Brazil. The tools used for the construction of the WEB environment and, also, the requirements are detailed. The methodology and the techniques presented in this c
Motivating learning in mobile and game-based environments - Experiences in everyday classroom work -
The world around us has changed. The pedagogy of the classroom has stayed more or less the same for decades, offering a stark contrast to the rate of change in other fields. Inspiration for change can be found in the veritable passion for new technologies, such as mobile devices and game technology, displayed by younger generations. The real challenge is to import these technological advancements into the classroom and, furthermore, educating teachers about the possibilities they hold. We have r
EyA system: Automated audio-video-slide recordings
We discuss on an innovative system developed in-house to archive and share scientific lectures carried out using modern presentations (PPT, PDF, animations, etc) or, alternatively, the commonly used traditional chalkboards found in classrooms. The system -named "Enhance your Audience" (EyA), allows to widening the audience for such activities with little efforts. The technologies employed are low-cost.
Caller: Computer Assisted Language Learning from Erlangen - Pronunciation Training and More
In school, oral examination and the ability to speak a foreign language properly have become more important. Yet, individual time per pupil to train the correct pronunciation is extremely short. Caller is a program to support learning English including pronunciation training in class and at home. Its client/server architecture allows to run complex analysis programs like speech recognition on the server without having to consider computational restrictions of PCs. At the same time, the teacher h
Virtual Continent in the Classroom: Teaching e-Business Integration Issues with Web-based Technologi
In this extended abstract we outline a Web-based learning approach for e-Business integration issues. We present a virtual toolbox, including an advisable open source tool and Web Service Application Programming Interfaces (WS APIs). By applying a collaborative learning model and by incorporating Web 2.0 features such as Web services, operating with the SOAP protocol, we were able to increase the motivational background as well as the learning success of our students significantly.
Collaborative learning - New learning models and applications
Distance education defined as education that takes place when the learner and the instructor are in separate location is undergoing changes throughout the world. The teaching environment is undergoing a major shift as more and more programs are offering classes online. This shift is due to rising costs in education, enrollment management issues, and an evolution in the use of distance learning.
Implementation Process of ePortfolio at FH JOANNEUM
This paper describes the design of Portfolio and its application at FH JOANNEUM in a range of contexts where it will be used to make learning outcomes visible and to facilitate personal development planning. The flexibility of the ePortfolio architecture is appraised and the integration with virtual learning environments is discussed. Preliminary findings from evaluation studies (feedback / data obtained from students, graduates and staff evaluations and discussions, and relevant points arising
The eBac distance learning platform - Getting your baccalaureate via the net
EBac covers the 3 year upper cycle of the Luxembourg secondary school system, beginning with 11th class, and thus prepares pupils for their baccalaureate.
The positive impact of virtual environments across cultures: understanding the experience of the afr
The technology of change is rapid, it is all encompassing, and it is inescapable. The question emerges in this swift acquisition of new technology what is lost and what is gained? Traits such as social introversion and defensiveness can inhibit traditional styles of communication. It is believed that electronic communication tools can facilitate communication with certain personality traits and cultural groups and remove some communication barriers across cultures. For this exploratory study
Multicultural Classroom - The Potential of ICT for Intercultural Integration of Children in Primary
Migration is a worldwide phenomenon these days. Thus schools and in particular primary schools have to face the challenge of multicultural classrooms. Information and communication technologies can support the integration process of those children, as they can contribute to the main issues of intercultural integration.
Future Potential of ICT Implementation in University Education in Jordan
The emerging information and communication technology (ICT) has become a strategic alternative for universities all over the world to enhance learning and deliver both quantity and quality programs. The status of ICT infrastructure in Jordan is investigated through a number of core indicators to identify the underlying factors which emerge as serious obstacles to the progress of university eEducation. Findings show that Jordan has made a good progress in international ranking in both the network
The comparative study of the ICT collaborative environments in master courses ITC Euromaster and A/E
ICT collaborative environments surpasses old practices with drawing learning closer to a real life with interactivity and authenticity of real world problems in learning and consequently reducing de-contextualization in the learning process. Contemporary educational ICT usage in learning processes is student-centred. In 1993 University of Stanford (USA) started an ICT supported distance learning course named Architecture/Engineering/Construction Computer Integrated Global Teamwork Course (AEC Gl
Information technology in forming cognitive skills
In the authors opinions, the most important role of education process is forming developed cognitive skills, such as interdisciplinary critical thinking, problem solving, decision making, but enabling role of information technology in forming cognitive skills is not estimated enough. Accomplishing the investigation of the forming cognitive skills authors discovered similarity between study modules method and work with information.
Proposal for convergence of e-learning systems for t-learning
This article presents considerations about viability on reutilize existing web based e- Learning systems on Interactive Digital TV environment according to Digital TV standard adopted in Brazil. Considering the popularity of Moodle system in academic and corporative area, such system was chosen as a foundation for a survey into its properties to create a specification of an Application Programming Interface (API) for convergence to t-Learning characteristics that demands efforts in interface des
Evaluation of educational software regarding its suitability to assist the laboratory teaching of el
The present research effort is aimed at investigating of students perceptions relating to the criteria they themselves would choose in order to select amongst various similar software packages, with the aim of selecting the one most suitable to assist them in their study of electric circuits. For the purpose of the present study, software simulating electrical circuits was deliberately selected. This was precisely because electricity experiments are simple enough to be constructed in a school-
Interactive Collaborative Books
Books are one of the most important tools to convey knowledge, they survived to be a convenient and portable source of information. On the other side, Electronic books (e-books) are playing a big role in attracting a huge number of readers, but still paper books are preferable by many people due to some drawbacks in e-books. Yet, Interactive books combines all positive features in ordinary books as well as e-books, the author is introducing a new Interactive Collaborative book that might change
A New Analytical Approach on Continuous Improvement Evaluation: A National Presentation Case
This paper demonstrates a new approach on how to analyze evaluation data to find a teams (sometimes called circle) improvement ability and the characteristics of evaluators by using the data from the national Quality Control Circle (QCC) presentations in Taiwan. Most evaluations on the QCC presentation use the itemized rating method or the duplex-pole evaluation method. The former has the negative effects of canceling out the higher and lower while the latter cannot distinguish the ability typ
Partners in Learning in Australian Schools
Elevating teachers Information and Communication Technologies (ICT) skills to integrate technology into the curriculum is of crucial importance. It helps educators align technology with students learning goals, and to more actively engage students in the learning process. Charles Sturt University (CSU) has developed a Graduate Certificate course aimed at enhancing the ICT skills of teachers for this purpose. A substantial part of the program is based on the Microsoft Partners in Learning (Pi
Virtual Pedagogical Agents as Aids for High School Physics Teachers
The Pathway project is improving the quality of physics teaching and the number of available physics teachers by providing virtual expert help on issues of pedagogy and content. The project combines Carnegie Mellons Synthetic Interviews and state-ofthe- art digital video library technology with pedagogical advances developed at Kansas State University, and materials contributed by master teachers. The Synthetic Interview is a technology and technique that creates an anthropomorphic interface i