Authenticity in learning game: how it is designed and perceived
A key concern in game-based learning is the level of authenticity games require in order to match what learners can expect in the real world, what keeps them engaged in the game, and what they need to learn. We examined authenticity or credibility in a game from the learners perspective. There are very few studies on this aspect. We propose that authenticity is the result of a compromise between external authenticity (perceived likeness with real life reference), internal authenticity (perceiv
The day the music died
Based on his research for his paper 'The Software Slump', Professor Leyshon charts the progress of technology and the decline of the recording studio sector in the UK.
Professor Leyshon is Professor of Economic Geography in the School of Geography at The University of Nottingham.
In this podcast Professor Andrew Leyshon explains his assertion that the recording studio sector is in a deep crisis.
Gordon Brown: 'moral coward?'
The Prime Minister though has hit back saying he has been proven right and will continue with his strategy on the economy.
Professor Steven Fielding looks at the latest in the build-up to Election 2010 and looks ahead to the Iraq inquiry,
In the latest pre-election volley David Cameron has accused Gordon Brown of 'moral cowardice' on the issue of the deficit, calling on him to make cuts, and not spend.
IGC Growth Week 2010 - Industrial Productivity
What do we know about the importance of industrial productivity to a country's standards of living, both in absolute terms and relative to agricultural productivity, to improvements in capital intensity and to improvements in schooling? What do we know about the sources of industrial productivity growth, especially in the developing world? Drawing on evidence from India, China, and Mexico, Chang-Tai Hsieh delivers the second policy lecture of Growth Week 2010. He is joined in discussion by a dis
IGC Growth Week 2010 - Reforming Educational Systems
Michael Kremer discusses issues surrounding reform of education systems in developing countries based on evidence from studies on incentive mechanisms, peer effects and other interventions.
South African Child Gauge 2009/2010
The South African Child Gauge is produced annually by the Children Institute University of Cape Town to monitor government and civil society progress towards realising the rights of children This issue focuses on child health. The South African Child Gauge is divided into three parts: PART ONE Children and law reform. Part one discusses recent legislative developments affecting child health In this issue there is commentary on the Children's Act the Prevention of and Treatment for Substance Abus
Create an online Mind Map with DropMind
DropMind is an excellent mind mapping program that is available both as a desktop installation and as a web-based application. The interface is well designed and offers teachers and students the ability to create simple or complex graphic maps with lots of customisa
Careers education and guidance
Successful transitions – whether from lower secondary to upper secondary; at age 16; into work-based training or university; or into work at any age – are life-enhancing for individuals and crucial to our future social and economic well-being. They are also an indicator of a good school. Careers education and guidance (CEG) is therefore at the heart of a school's personal development programme and all teachers have a role in securing successful transitions for their students.
Small company attitude towards ICT based solutions: some key-elements to improve it
In this paper we illustrate some research results concerning the attitude of small companies towards ICT based solutions (specifically Distance Communication, Training and Consultancy); in addition, we introduce some key-elements to overtake the obstacles to introducing ICT in small companies for new business processes; amongst others, we highlight the need for training about technological innovation as well as about organizational and cultural changes that must occur within a company. The conce
PLQL - The ProLearn Query Language
This deliverable provides the definition of the ProLearn Query Language (PLQL), a "query language for repositories of learning objects" defined in the context of the ProLearn Network of Excellence (WP4).,Research report of the ProLearn Network of Excellence (IST 507310), Deliverable 4.6
E-learning for enhancing management skills
The paper discusses design and development issues of an online program for enhancing management skills of Early Years Childcare practitioners. The program is developed in the frames of the EEEYMS* project by partners from UK, Bulgaria, Finland, and the Netherlands. The purpose is to design an ICT-based flexible learning solution for problem-based learning. The content is organized in nine modules. The learning materials are available online, through the Learnwise Learning Management System, and
A Virtual Teacher Community to Facilitate
Professional Development
Information technologies revolution calls for new skills and teachers'
qualifications. In order to help secondary school education to meet the
requirements raised by the changes in information and educational
technologies, development of new curricula and supporting materials is
necessary, on the one hand, and building relevant teachers knowledge and
skills, on the other. The paper discusses the problem for supporting teachers
professional development. Building a virtual community of teachers
Професионалното е-обучение – технологични стандарти,
Основната цел на тази статия е да представи най-новите тенденции и най-добри световни практики при прилагането на съвременни компютърни и образователни технологии в професионалното обучение. В първата част се прави кратък преглед на разработваните напоследък технологич
Remote or close control of students’ knowledge in ARCADE
Assessment of students’ knowledge and instructors’ feedback are among the
most important elements of education. This paper describes the Arcade Test System that is
used to check and assess students’ knowledge. The Arcade Test System is a dual-purpose online
testing environment that gives the instructor an opportunity to control the level of knowledge
the students have acquired during taking a particular course delivered by the system. On the
one hand, it gives students a way to check their
A note on organizational learning and knowledge sharing in the context of communities of practice
The knowledge management (KM) literature emphasizes the impact of human factors forsuccessful implementation of KM within the organization. Isolated initiatives for promoting learning organization and team collaboration, without taking consideration of the knowledge sharing limitations and constraints can defeat further development of KM culture. As an effective instrument for knowledge sharing, communities of practice (CoP) are appearing to overcome these constraints and to foster human collabo
A Layered Framework for Evaluating Online Collaborative Learning Interactions
Evaluating on-line collaborative learning interactions is a complex task due to the variety of elements and factors that take place and intervene in the way a group of students comes together to collaborate in order to achieve a learning goal. The aim of this paper is to provide a better understanding of group interaction and determine how to best support the collaborative learning process. To that end, we propose a principled framework for the study and analysis of group interaction and group s
Educational models: A case study into transferability of pedagogical structure in a complex learning
The Dutch six-part series Leerobjecten in de praktijk (Learning objects in practice) is about six divergent and difficult problems that occur frequently in working with learning objects. Based on research into existing practice, guidelines are offered to policy makers, educational technology consultants, teachers, educational designers and developers of digital learning materials who are struggling with these problems in higher education.
Educational models describes a case study on a complex
Role of Assistance in Computer-mediated Communication in Higher Education
This paper reports preliminary findings of a small scale study that address the role of
assistance in computer-mediated communication (CMC) in Higher Education. In
particular, this study investigates whether the type of assistance in such environments
is affected by the type of task used to initiate the CMC, and to see whether the
instructors and students offer more or less assistance according to task type. We
examine courses which use CMC in the adjunct mode i.e. students used CMC as an
option
Problems in researching e-learning as Archaeology
This presentation is basically about the problems that I have faced, in common with
many other people, in doing online learning research. Before we get into the real
problem, let me highlight here the key research question that I wish to address. Can
we see the evidence of peer to peer ‘teaching’ in online discussion?














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