Take into account knowledge constraints for design of TEL environments in
medical education
In this paper we present an approach, based on
exploiting and modeling empirical knowledge, for design an adaptive intelligent tutoring system in medical education. We present our learning knowledge design constraints and their related computer representations. We conclude with the possibilities of our approach and their perspectives.
Guess my X and other techno-pedagogical patterns;
Toward a language of patterns for teaching and lea
Most people see learning mathematics as a demanding, even threatening, endeavour. Consequently,
creating technology-enhanced environments and activities for learning mathematics is a
challenging domain. It requires a synergism of several dimensions of design knowledge: usability,
software design, pedagogical design and subject matter. This paper presents a set of patterns
derived from a study on designing collaborative learning activities in mathematics for children
aged 10-14, and a set of tool
Преглед на технологични решения за управление на знан
The present paper focuses on a new managerial discipline emerging in the last few years of the 20th century. At the beginning are introduced some basic concepts used in the theory and practice of Knowledge Management, and are presented the benefits for utilization of Knowledge management. The main emphasis of the paper is on the technological solutions applied in the organizations at different stages of the knowledge management life cycle, whereas a summary is made of the types of technologies d
Favoriser lintérêt des filles pour la génétique par linvestigation
Depuis plusieurs années, il a été remarqué un désintérêt des jeunes en général, et en particulier des filles, pour les sciences. Cet état de fait est un des critère pris en compte pour concevoir une séquence denseignement visant lapprentissage de la structure de lADN et la notion de mutations, en classe de seconde. La séquence sera développée dans le cadre du projet européen SCY (Science Created by You), dont lobjectif est de créer des situations dinvestigations suppor
Scoping a vision for formative e-assessment:
a project report for JISC
Assessment is an integral part of teaching and learning. If the relationship between teaching and learning were causal, i.e. if students always mastered the intended learning outcomes of a particular sequence of instruction, assessment would be superfluous. Experience and research suggest this is not the case: what is learnt can often be quite different from what is taught. Formative assessment is motivated by a concern with the elicitation of relevant information about student understanding and
Transferring Kaleidoscope members' activities research into economic outcomes
The importance of research undertaken within academic and research organisations is widely recognized by governments, industries and diverse stakeholders. Indeed, the contribution of higher education in the generation of new ideas and knowledge, and as an economic driver, has probably never been as important.
Nevertheless, universities face a rapidly changing environment shaped by pressure on funding, an emphasis on quality assurance and the increasing impact of globalisation, marketisation and
Learning aware environment: a Laboratorium of epidemiological studies
One challenge of the Laboratorium is to have the capacity to recognize and capture relevant events from observing the human activity, the ability to understand the learning needs and then to provide the adequate feedback in whatever form. Another challenge is the mapping of inaccessible phenomena into the sensible and temporal space of the classroom. Our design combines gaming situations and ambient technologies in the context of learning bio-statistics. This paper presents a method and a formal
Supplementing Textbooks with Computer-Based Resources in the Primary EFL-Classroom
Compute-assisted language learning (CALL) should take place whenever it can support work which otherwise could have not been carried out as effectively. Teachers should choose computer-assisted activities which reflect and promote pupils existing abilities rather than neglect or marginalize them. The suggested activity here is the production of talking books audio-visual multimedia slideshows. It requires pupils to use the listening and speaking skills of a storyteller rather than the readi
Case Study on social software in distributed working environments
This document outlines four different case studies on the use of Social Software in distributed working environments. While two case studies focus on the corporate world, two other case studies look at the use of Social Software in academic workplaces.
The concluding remarks identify some common benefits as well as issues with the use of Social Software and to derive some further research challenges from the different cases. The findings for future research need to be directed towards strategies
Harmonization methodology for metadata models
Metadata allows systems, applications and users to manage and access resources without a need for interaction with the resource itself. For this reason, the administration and exchange of metadata is a central activity in systems that manage learning objects. Metadata considerations are fundamental when creating interoperable e-learning tools, and metadata standards have been among the very first learning technology standards to mature.
This deliverable analyses a number of existing metadata spe
Requirements and Solutions for Personalized Adaptive Learning
In D1.1 we analyzed the available solutions. Current learning environments are typically web based, but they usually do not take into account heterogeneous needs of users and provide the same learning material to students with different knowledge, objectives, interests, and in different contexts. Currently there is no technical standard for the communication between the various personalized adaptive learning tools as well as no metadata standard for meaningful exchange of learner model and learn
Organization and Usage of Learning Objects within Personal Computers
To promote the integration of Desktop related Knowledge Management and Technology Enhanced Learning this deliverable aims at increasing the awareness of Desktop research within the Professional Learning community and at familiarizing the e-Learning researchers with the state-of-the-art in the relevant areas of Personal Information Management (PIM), as well as with the currently on-going activities and some of the regular PIM publication venues.,Research report of the ProLearn Network of Excellen
Students Learning Experience in the Integrated Information Literacy Course Constructed in Virtual Le
The paper examines the impact of ICT on students learning experiences and opportunities offered by virtual learning environment as an integral part of traditional learning environment in the experimental course ``Integration of information literacy skills into ESP programme'' at Mykolas Romeris University (Lithuania). The experiment aimed at developing students' information literacy and social skills as the means for enhancement of learning with a particular attention towards foreign language co
Exploring Individual and Collaborative Dimensions of Knowledge Building in an Online Learning Commun
An exploratory study of students' engagement in online learning and knowledge building is presented in this paper. Learning in an online community, composed of students (pre-service teachers) and experts (experienced in-service schoolteachers and academics), is the study's primary focus. Students' interaction and knowledge discourse structures, arising from individual readings of academic papers and asynchronous collaboration with peers and experts, are investigated using social network and cont
Do students ideas about the antigen-antibody reaction change when they are gathered to design an exp
This study is a preliminary work before the development of the CoPEX software that
helps students and teachers to design experimental procedure. To this date, there are no
other intelligent learning environments for this task. An experiment was done in two
high schools during an immunology course (a lecture and a practical work). It is done in
ecological conditions during a laboratory session with students majoring in science
(ISCED level 3A-16/18 years old). Students designed (imagined, wrote a
Using and Enhancing a Normalized IMS-LD Description to Support Learners in their Appropriation of a
The general context of our work is the support that can be proposed to a distance learning student in order to appropriate a curriculum to him. In this paper we explore how the IMS learning design (LD) norm can be used to address this issue. An LD model of a curriculum permits the construction of tools that allow a student to visualize different points of view on the curriculum items, annotate his progression in the activities or build individual projects. We present what can be done with an LD
Contribution à lingénierie des systèmes conseillers : une approche méthodologique fondée sur
An advisor system is a system that proposes a just-in-time first-line help to the users of a given software, on the basis of an analysis of the actions and productions of the user. Within the Licef laboratory, two different types of advisor systems are developed: advisor systems dedicated to students using the Web-based interactive learning environments developed with Explor@ and advisor agents dedicated to courseware designers using the course design methodology MISA and its Internet-based work
DSTM: a Framework to Operationalize and Refine a Problem-Solving Method modeled in terms of Tasks an
In this paper we present DSTM, a framework that enables the operationalization and the refinement of problem-solving methods modelled within the TaskMethod paradigm. DSTM proposes an operational kernel, i.e. operational but flexible high-level constructions: modelling primitives, such as task or method, and manipulation mechanisms, such as select a method. These constructions can be customized in order to better capture the paper-based model to be operationalized. This permits the construction
Supporting emergence of threaded learning conversations through augmenting Interactional and Sequent
In this article, we propose a structure of threaded learning conversations taking place in virtual learning communities. This new structure aims at facilitating the emergence of learning conversations in these learning communities. These threaded conversations take place in a forum-type tool that uses a tree data structure composed of threads to organize group communication. We identify two situations which discourage the emergence of the learning conversations taking place in threaded based too
First operational version of the web-based tool supporting argumentative collaboration towards learn
This document reports on the first operational version of CoPe_it!, the web-based tool supporting argumentative collaboration towards learning, which is being developed in the context of the PALETTE project. We present the functionality of the tool, the basic concepts behind it, as well as the various views and projections available for the visualization of the argumentative process. Some first results from the use of the tool are also provided. We conclude with a set of new functionality items,













