New Interfaces, new scenarios. Vroom n.0 :Vroom n.0 : The emerging potential of collaborative 3D web
What sort of interfaces will allow, in the future, to manage the evolution of information and knowledge generation? What new scenarios would emerge in contemporary architecture when the access to a multidimensional architectural database is open and it is written and visited by anyone, anywhere in earth? Internet evolution is fast and unpredictable, propelling deep changes at different levels of our society. Spinoffs, unexpected outcomes are result of those changes, unfolding uncertain, unstable
The Re-Convergence of Art and Science: A Vehicle for Creativity
Ever-increasing complexity in product design and the need to deliver a cost-effective solution that benefits from a dynamic approach requires the employment and adoption of innovative design methods which ensure that products are of the highest quality and meet or exceed customers' expectations. According to Bronowski (1976) science and art were originally two faces of the same human creativity. However, as civilisation advances and works became specialised, the dichotomy of science and art grad
Architecture as Drawing, Perception and Cognition
This work is about realizing that human perception is inherent to architecture. It is an asset and a trait subject to training and development in an empirical way, involving physical and manual action. It cannot be taught literally through convention and logic reasoning. It is a human achievement of great significance built on intellectual and scientific knowledge. It is something, being physical and empirical, that is supported on instrumental procedure. The computer, as a machine and an instru
Macroeconomic Perspectives on Demand and Supply
By the end of this section, you will be able to:
Seeing Texas Tech Mascot As A Kid Influenced Former Masked Rider
While attending a parade in Midland, Texas, former Masked Rider Perry Joe Church knew that is what he wanted to do someday. Later, Church was given that opportunity while attending college at Texas Tech by representing the school as the Masked Rider from 1982-1983. He still recalls the excitement of running onto the field during football games and being a part of one of Texas Tech's most beloved traditions.
Simulating and assessing prospective scenariosA comparative approach in urban planning
The first part of the paper is centred on the phenomena of urban growth, in order to set the rules for a sustainable scenario of urban development. Then we enter the core of the paper that is the comparison of models. For each of the three compared models, we describe its main theoretical characteristics, the chosen parameters, and the obtained results. In section 6, heterogeneity of the produced results is discussed, and we highlight the points of interest and the lacks of the three models. Her
Can simulations in VE support architects in solving complex design problems?
Building design is facing development of industrialization of the production on the one hand and more complex 'One of a Kind' products on the other. This will be for rebuilding of a large stock of existing buildings and what can be left to new production. In both cases the results of the design process have to be solid to guarantee a successful product. In both cases an integrated and careful design process is absolutely crucial. The demands on the built environment make the systems of buildings
Visualisation for Clients - One Example of Educating CAAD for Practice
During the spring term 1996, 13 students of the 3rd and 4th year at the School of Architecture at Lund University had the opportunity to make a one semester CAAD project. 11 students chose the individual exercise to use computer media for developing a small architectural design in interaction with a client. The focus was set more on visualization and the process of communicating ideas, feelings and practical solutions between architect and client and visa versa rather than concentrated on the fi
Turnstijl Houses & Cannoli Framing
This work presumes that integrating modeling tools and digital fabrication technology into architectural practice will transform how we build the detached house. Single-family houses come in all shapes and sizes, and in doing so, imply variation as well in certain materials, methods, and lighter classes of structure. Ultimately, houses are extensions, if not expressions, of those dwelling within, yet our attempts to produce appealing manufactured houses have prioritized standardization over var
A Design Methodological Framework for Interactive Architecture
Interactive architecture is a fairly recent phenomenon enabled through new materials and technologies. Through experimentation architects are coping with questions of changeability, adaptability, and interaction. However, there are no comprehensive design methods to support this type of architecture. In this paper we aim to bring together methods that can support the design of interactive architecture. The methods are ordered in a methodological framework that provides an overview of possible ap
APPLICATION OF FULL-SCALE MODELLING IN VIETNAM: AN OUTLINE FOR DISCUSSION
This paper discusses the possibility of applying full-scale modelling in Vietnam, a non-western so called developing country. It deals with two main questions: 1) Is the application of full-scale modelling to be restricted to the West only? 2) what are the possibilities, constraints and fields of application - with attention to the methodological validity and technical solution for full-scale modelling in Vietnam? It is argued that since full-scale modelling is based on people-environment intera
This case study describes the use of pod casts to support and enhance student decision making in the development and running of a new simulated company using business simulation software
Normative Positions in Architectural Design - Deriving and Applying Design Methods
This paper presents a recently finished course of eight weeks where CAAD skills, design methodology, and architectural theory are combined to discuss possible perspectives on the use of the computer in design, and its influence on architecture. In the course, three contemporary architects were studied; Peter Eisenman, Ben van Berkel, and Greg Lynn. Each was discussed on aspects of ontology (which are the elements of discourse), design method (design process and organization of the process), and
Understanding contemporary society
This is a module framework. It can be viewed online or downloaded as a zip file. This module introduces students to a range of approaches in social analysis. Through introductions to key concepts, theorists and research studies in the disciplines of sociology, cultural studies and social policy, students will be equipped with the skills necessary for more advanced study of contemporary society. Two routes to reading this module's contents are offered. Those who prefer to read on screen can na
Tim and Moby Explain Black Holes
This professionally-made video from Brain Pop uses simple terms and computer animation to explain what the black hole is. Key vocabulary words also include: Milky Way, gravitational pull, event horizon,and space-time. Run time 04:54.
Class of 2015: Nolan Michael Smith combines coding and collaboration
Engineering senior Nolan Michael Smith never expected to be sitting in a laboratory waiting for a toddler to sign off on an app he designed. But that’s what happened when the computer science major agreed to collaborate with researchers at Peabody College.
Energy Storage for Evolving Societies.
Description not set
CAD in Architectural Practice
A leading architecture/engineering firm has made use of in- house computer system since 1963. This paper discusses some special topics in using computers for the design of HVAC systems, and the process of implementing CAD in the HVAC engineering practice
Places of Mind: Implications of Narrative Space for the Architecture of Information Environments
Virtual reality and cyberspace are extended spaces of the mind different from, yet related to, the spaces of fiction and ancient myth. These earlier spaces reveal how electronic media, too, may come to define our selves and our culture. Indeed, a better understanding of how we use space to think can lead to the design of better information environments. This paper will describe a range of traditional narrative spaces, revealing their varied relationships with the physical world. It will demonstr
Computadoras y Arquitectura en la Era Digital (Computers and Architecture in the Digital Era)
It seems that when architects think, and talk about computers, they only reflect on very narrow images of the phenomenon. Architects think that the impact of computers in their profession is only related to how PCs, CAD/CAM, networks, software, peripherals, can improve the way they work today. Architects, by enlarge, are unable to reflect beyond the screen of their computers and the wall of their offices when it comes to recognize the real consequences resulting from the new technological advanc