Valpo Christmas with Art Chumley
Description not set
5 Other people Other people can be one of the best tools for developing your thinking. Engaging with others, for example in debate and discussion (either face-to-face or at a distance) is how we most effectively develop our thinking and construct knowledge. This is why many educational institutions encourages, for example: dialogue with a tutor in writing (through the assignments) participatory learning methods such as group activities in tutorials
Other people can be one of the best tools for developing your thinking. Engaging with others, for example in debate and discussion (either face-to-face or at a distance) is how we most effectively develop our thinking and construct knowledge. This is why many educational institutions encourages, for example:
dialogue with a tutor in writing (through the assignments)
participatory learning methods such as group activities in tutorials
Places of Mind: Implications of Narrative Space for the Architecture of Information Environments
Virtual reality and cyberspace are extended spaces of the mind different from, yet related to, the spaces of fiction and ancient myth. These earlier spaces reveal how electronic media, too, may come to define our selves and our culture. Indeed, a better understanding of how we use space to think can lead to the design of better information environments. This paper will describe a range of traditional narrative spaces, revealing their varied relationships with the physical world. It will demonstr
Point of View
This professionally-made video from Brain Pop uses simple terms and cartoon animation to help explain an author's point of view? Key vocabulary words include: first person, second person, third person limited, and third person omniscient. Written examples are also provided within the video. Run time 04:15.
Cynergies: Technologies that Hybridize Physical and Cyberspaces
This paper presents ways in which cybrids depend for their technology upon three existing models of architectural hybrid: display space, environmental computing, and augmented/mixed reality. Cybrids bring these techniques together into a synergistic whole that depends as much on the observer for its consistency as it does on its comprising technologies. This synergy is a product of corroborative behavior between different modes, which provide cybrid users with a coherent social/spatial experienc
Envisioning Cyberspace: The Design of On-Line Communities
The development of the World Wide Web into an active, visual social environment poses unique opportunities for the design professions. Multi-user Domains, social meeting places in cyberspace, are mostly text-based virtual realities which use spatial references to set the stage for social interaction. Over the past year design students at the New Jersey Institute of Technology School of Architecture have investigated several text-based domains. In the course of their work, they envisioned and gra
Tim and Moby Explain Black Holes
This professionally-made video from Brain Pop uses simple terms and computer animation to explain what the black hole is. Key vocabulary words also include: Milky Way, gravitational pull, event horizon,and space-time. Run time 04:54.
Charles Wright Inaugural Reading as Poet Laureate
Charles Wright gives his inaugural reading as the 20th Poet Laureate Consultant to the Library of Congress. Speaker Biography: On June 12th, 2014, Librarian of Congress James H. Billington announced the appointment of Charles Wright as the Poet Laureate Consultant in Poetry. Charles Wright was born in Pickwick Dam, Tennessee on August 25, 1935. He is the author of 24 poetry collections, two books of essays, and three books of translation. His many honors include the Pulitzer Prize, the Nationa
Computational aspects of a design process: Mario Botta?s single-family house in Breganzona
The present study aims to foreground and investigate computational aspects of the design process of Mario Botta?s single-family house in Breganzona. Through the selected case, it mainly addresses the research question, ?what are the computational aspects of the examined design process and what is the nature of such aspects?? or, otherwise formulated, ?what aspects of such a design process could be formalised, and thus, represented or explained in computational terms?? The study primarily involve
Postcast 8: Naturalistic Observations
Review of the roles of naturalistic observation.
Digital Historic Heritage: documenting of Pelourinho, Salvador - Bahia, Brazil, with 3D laser scanni
This paper describes the Pelourinho Project realized past July in Salvador, during the 1st International Conference on 3D Laser Scanning for Heritage Documentation. The Pelourinho located at the historic center of Salvador, is an impressive wide set of buildings listed by UNESCO as World Heritage. The text contains a quickly overview about the 3D laser scanning technology, shows how data are captured and what they stored and what they means. The 3D laser scanning model, another kind of 3D geomet
Automatic Procedures for Bio-Climatic Control
The experiences illustrated here are related to the new regulation of teaching architecture in Italy and these ones in particular have been concentrated on the technological aspects of teaching architecture. We can consider the evolution of the architect from the individual operator to the manager multi- disciplinary aspects of the building process ( building process manager) as a reality today. Information technology, specifically applied to bio-climatic architecture and environmental control,
How To Make A Digi-Brick
This project examines a non-traditional method of construction generated through a digital design process that leverages digital fabrication techniques related to masonry construction. Where as architects? use of computers first affected shape and structure, it is now additionally affecting material, construction, and craft. This design proposal explores these concepts through the production of a wall using simple configuration and reconfiguration of a repeated module adaptable to differing and
The Pros and Cons of Networking
The growth of social media has put the spotlight on the value of networking. Is it worth the time it takes? How do you go about it? Are there drawbacks? Consider some perspectives from Cranfield faculty and put your views forward.
Eve?s Four Faces interactive surface configurations
Eve?s Four Faces consists of a series of digitally animated and interactive surfaces. Their content and structure are derived from a collection of sources outside the conventional boundaries of architectural research, namely psychology and the broader spectrum of arts and culture.The investigation stems from a psychological study documenting the attributes and social relationships of four distinct personality prototypes: the Individuated, the Traditional, the Conflicted, and the Assured (York an
Eve?s Four Faces-Interactive surface configurations
Eve?s Four Faces consists of a series of digitally animated and interactive surfaces. Their content and structure are derived from a collection of sources outside the conventional boundaries of architectural research, namely psychology and the broader spectrum of arts and culture. The investigation stems from a psychological study documenting the attributes and social relationships of four distinct personality prototypes; the ?Individuated?, the ?Traditional?, the ?Conflicted? and the ?Assured?.
Can Doors and Windows Become Design Team Players?
In an architectural design session, suppose design objects such as doors, windows and rooms can look after themselves, what kind of recommendations would a designer get? What is the nature of a design environment that facilitates such interactions? Where would a design object acquire the knowledge that allows it to interact intelligently? How would such localized recommendations be aggregated to support global design decisions made by the designer? This paper investigates these questions through
PROJECTED SPACE: CHARACTERIZING THE ?CYBRID ARCHITECTURE?.
The ?cybrid architecture? has been defined like integration of physical and digital spaces. Based on the capability of electronic media to generate virtual environments (cyberspaces) which could be related to buildings. However, theoretical studies and contemporary works reveal a more complex relationship between media and constructions. Expressed in architectural characteristics that constitutes a new spatial quality, named here projected space. Hence the paper argues that ?cybrid architecture?