18th Century Public Sphere: Early Newspaper, Coffee Houses, Political Discourse from the course Hist
This course explores the history of information and associated technologies, uncovering why we think of ours as 'the information age.' We will select moments in the evolution of production, recording, and storage from the earliest writing systems to the world of Short Message Service (SMS) and blogs. In every instance, we'll be concerned with both what and when and how and why, and we will keep returning to the question of technological determinism: how do technological developments affect socie
Private Universe in Project in Mathematics: Workshop 6: "Possibilities of Real Life Problems"
Students come up with a surprising array of strategies and representations to build their understanding of a real-life calculus problembefore they have ever taken calculus.,In a voluntary two-week summer workshop, high school seniors from Kenilworth and New Brunswick work on a real-life problem ("The Catwalk") based on Eduard Muybridge's sequence of 24 photographs of a cat in motion. The question, How fast is the cat moving in frame 10 and frame 20?, deals with some of the fundamental idea
The Semantic Aspects of e-Learning: Using the Knowledge Life Cycle to Manage Semantics for Grid and
The aim of bringing semantics to learning content and services is to enable large scale collaboration of e-learning activities over the Grid infrastructure. As machines and software applications will be ubiquitously involved in enabling and facilitating this collaboration, it requires a common understanding of the domain, in particular at the conceptual level, so that both computers and human participants of the e-learning activities understand and are able to communicate among themselves thoug
Leap frogs tend toward the center?
Students learn the meanings of the central tendency concepts range, mean, median, and mode. They will make origami frogs, jump them across a track and record the length of their jumps and the total number of jumps across trials.
Cause and effect writing: What it looks like and who reads it
Students examine the causes and effects presented in a brochure called "Ozone: The Good and the Bad." They also examine the language of the brochure with regard to audience appropriateness. Students then write their own brochures examine their classmates' brochures for cause and effect and for audience appropriateness.
Bugs, bugs, bugs
This lesson integrates writing and the study of insects by creating an innovation to the text of the book "How Many Bugs in a Box?" by David A. Carter
Walk Two Moons: An Integrated Unit
"Walk Two Moons" by Sharon Creech is a bittersweet story of a teenager who desperately wants to be reunited with her mother. This unit is an integrated study combining setting, theme, point of view, character, and plot with geography and geometry.
The Collaborative Visualization Project
The Three Little Wolves and the Big Bad Pig
This lesson plan focuses on a English Language Arts objectives: similarity and difference. Students compare the story "The Three Little Pigs" and "The Three Little Wolves and the Big Bad Pig" by Eugene Trivizas.
Eileen Kelley Walbert
Eileen Walbert was among the Concerned White Citizens of Alabama who took a stand for civil rights, as she describes in this oral history from the Birmingham Civil Rights Institute.
In this oral history from the Birmingham Civil Rights Institute, Audrey Hendricks recalls her arrest and jailing at the age of nine for participation in the Children's Crusade of 1963.
Principles of Effective Online Teaching
Principles of effective online teaching helps you understand and develop your own e-learning by presenting various approaches, options, and decisions involved in e-learning. The book also provides the necessary overview of constructs, relevant pedagogical theories, and definitions common to the field. It has been designed to help you navigate the virtual forest of e-learning and the rethinking and modifying of your teaching, curriculum, and methods of planning necessary to become more effective
"The Metamorphosis" by Franz Kafka
Students study the symbolism, setting, and characterization in Kafka's work.
Developing a Service Based Architecture in the Mobilearn E-Learning Project
Mobilearn is a project within the 5th Framework Programme of the European Union. Its objective is, to investigate the use of mobile technologies in different learning contexts. In order to achieve this, a service based software architecture is developed. In the following paper we describe the architectural approach taken within the Mobilearn project and some of the experiences gained. The author is a member of the Mobilearn Project Management Board. His institute maintains the Mobilearn Softwar
The new paradigm of "knowledge construction using experiential based and collaborative learning approaches" is an outstanding opportunity for interdisciplinary research. This document is an attempt to introduce and exemplify as much as possible using the lexicon of "social sciences", considerations and tools belonging to "artificial intelligence" (eg.:the machine learning tradition). In the paper we first draw a conceptual framework for rational agents in conversational interaction; then we use
Identifying RAFT elements in writing prompts and assignments
Student will read writing prompts and practice identifying RAFT elements: role of writer, audience, writing format, and topic. This is the first lesson in a series of three based upon LEARN NC's 9th grade writing exemplars.
Lever an Obelisk
Investigate the mechanical advantage of the lever in this interactive activity from the NOVA Web site.
ZOOM guest Amy wants to be a meteorologist and volunteers at a weather observatory. In this adapted video segment, she shows us instruments used to predict the weather and describes how air pressure affects weather patterns.
Think Like Einstein
This interactive activity from the NOVA Web site challenges you to think like Einstein and understand how time travel might be possible.
Mixing Microworld and Cas Features in Building Computer Systems that Help Students Learn Algebra
We present the design principles for a new kind of computer system that helps students learn algebra. The fundamental idea is to have a system based on the microworld paradigm that allows students to make their own calculations, as they do with paper and pencil, without being obliged to use commands, and to verify the correctness of these calculations. This requires an advanced editor for algebraic expressions, an editor for algebraic reasoning and an algorithm that calculates the equivalence of