ICT use in school: vision and performance measures
The implementation of ICT in schools requires a vision on ICT use in school, the formulation of clear strategic goals, and the planning and organisation of the use of ICT in school. The pursued goals are those points we want to reach for the learner by setting up ICT use in school. At the same time the pursued goals are the results of using ICT as expected by the stakeholders, being the learner, the teacher, the ICT coordinator, and on an indirect way the parents, the environment and the funding
Le TALN au service de la didactique du français langue étrangère écrit
New text analysis softwares issued from fields of research such as Machine Learning and Natural Languages Processing prove to be relevant tools for the language sciences. Littératron is a new data-processing tool for the automatic extraction of syntactic patterns, designed at LIP6 by Jean-Gabriel Ganascia. Associated with a linear text analyser, it reveals the stylistic peculiarities of a text. We will see that Littératron carries out a linguistic diagnosis of learners if used in language scie
Cowos: A Model of Collective Work Situations to Support Modelling and Simulation Based Approaches of
This paper describes an operational model of collective work situations. This model is rooted in the CHAT theory. It allows creating multi-agent simulations where the agents behaviour is defined in terms that make salient organization issues, and allows building learning situations that focus on making students consider explicitly these issues.
Challenges of implementing CSCL designs in the Greek classrooms
not available,Paper presented at the 10th Biennial Conference of the European Association for Research on Learning and Instruction (EARLI), 2003, Padova, Italy.
Meanings for Fraction as Number - Measure by Exploring the Number Line
Construction of meanings for fraction as number-measure is studied during the implementation of exploratory tasks concerning comparison and ordering of fractions as well as operations with fractions. 12-year-old students were working collaboratively in groups of two with software that combines graphical and symbolic notation of fractions represented as points on the number line. Fractions as points and segments, ordering fractions as part of kinesthetic activities and abstracting the scaling of
The CoVis Project: Building a Large-Scale Science Education Testbed
This paper describes the construction and research program of the Learning Through Collaborative Visualization (CoVis) Project. a testbed for exploring science education reform with telecommunications technology. The CoVis testbed is contrasted with other forms of cducational research in an "ecolo~yo f paradigms." which argues that testbeds are in fact a new setting for research with different requirements and challenges for the researcher. Two extended examples of telecommunications research ar
Student conference on global warming: a collaborative network-supported ecologically hierarchic geos
A five week global warming curriculum for precollege students has been designed as part of the Learning through Collaborative Visualization Project (Pea, 1993). A collaborative version of the curriculum will be enacted in January, 1996, within twenty classrooms located primarily in Illinois, Michigan, and New Jersey. The primary goals for this curriculum are: A. Forge links between students and the scientific community around a topic of common interest. B. Engage students in scientific investi
Global University System with Globally Collaborative Environmental Peace Gaming Project
The Global University System (GUS)  [Utsumi, et al, 2003] is a worldwide initiative to create advanced telecommunications infrastructure for access to educational resources across national and cultural boundaries for global peace. GUS aims to create a worldwide consortium of universities to provide the underdeveloped world with access to 21st Century education via broadband Internet technologies. The aim is to achieve education and healthcare for all, anywhere, anytime and at any pace.
Integrating research teams: the TELMA approach
In the context of the Kaleidoscope Network of Excellence, six European research teams developed a methodology for integrating their research approaches. In this paper we present the methodology, based on a cross experiment, showing how it gave insight to the understanding of each team's research, and on the relationship between theoretical frameworks and experimental research.
Using online role play to teach internet safety awareness
This paper reports on an evaluation of Net-Detectives, a creative online role play activity aimed at 9–12 year olds. Net-Detectives forms part of Kidsmart, an Internet awareness programme aimed at school children. It was evaluated through a multiple method data collection using questionnaire surveys, follow up telephone interviews with teachers and observation in use in three UK schools during the summer term of 2003. All sources of data collected agreed that a number of benefits arise from p
Adaptive learning scenarios for detection of misconceptions about electricity and remediation
Our main objective is to model the knowledge used by learners in order to solve problems about electricity. We are searching means to do a diagnosis about student's activity based on a microworld of electric circuits. Once the diagnosis realized, we try to provide the learner with the most relevant remediation with regard to his/her misconceptions.
A History of the County of Middlesex: Volume 7 Acton, Chiswick, Ealing and Brentford, West Twyford,
The volume completes the coverage of outer Middlesex with the 5 outer parishes of the Kensington division of Ossulstone hundred.
1 Opening Remarks
Piano Lesson - How to Play the E major scale (right hand)
2.5 minute clip of overhead view of pianist playing the E major scale in the right hand. He describes the correct fingering and notes for E major. Good for beginners.
Believing Cassandra: how to be an optimist in a pessimist's world
Coinciding with the reprint of Alan’s classic book, this event will look at how to build a bridge over the sea of despair, and show how to catch the wave to an enticing, sustainable future. Alan will discuss the pioneers who created the ideas, techniques and practices of sustainable living - the people who prove Cassandra's warnings wrong, by believing in them, and taking strategic action. Alan AtKisson is president and CEO of The AtKisson Group, an international sustainability consultancy to
Upraba slogov in pisav
Vaja uporabe slogov in pisav.,Exercises in using styles and fonts in word processor.
The interpresence project ? design in progress
The Interpresence Project exercises the language of communication design and mediatecture to propose planetary coalescence through complex and innovative informational flows through cyberspace allowing for human teleactive encounters.
Producci?n Digital de un Auditorio (Digital Production of an Auditorium)
In the middle of the year 2001, we had the opportunity to project an Auditory in the particular building of our School of Architecture. The chance to produce the entire project an all the technical documentation was given; using only digital tools. The use of this tools let us to calculate illumination, isolation study, sound an thermical conditioning with a real time visualization of the three dimensional model.
Hacia una RV de Representaci?n Hiperrealista (Towards a VR of Hyper-realistic Representation)
The objetive of the proyect is the hiperrealistic simulation of scenarios on standard PCs. We use the same tools that are used by the entertainment industry (3d graphics engines) to get the highest level of realism possible in 3d worlds. By now, we are exploring only the audio and visual areas. The potencial of this 3d enviorments construction tools let us to create exploration enviorments for academic and professional implementation like commerce, tourism, education, communication, etc.