Cognitive factors related to user involvement with computers and their effects upon learning from an
Cognitive theories proposed to explain the high motivation to use, and deep involvement with computers, often found in schoolchildren suggest three main factors. They are: desire in the user to control the computer; the user responds to a perceived challenge from the computer; and the user wishes to explore the complexity of the computer software. The paper describes an experiment using a specifically developed piece of software to investigate these factors and to assess their effects on involve
Formalismes pour une mémoire de formation à base d’annotations : articuler sémantique implicite
Cet article a pour objet de présenter les formalismes définis pour des mémoires de formation à base d’annotations au sein du projet MICA. Il explicite les objectifs de la recherche et les exigences que cela apporte sur les outils visés. Une étude des travaux de la littérature sur les annotations et leurs formalismes montre qu’ils ne couvrent que de façon très limitée nos objectifs. Nous présentons alors les formalismes que nous avons développés, en structurant l’objet d’anno
Semantic Annotation Tools for Learning Material
This paper aims at providing the specification for semantic annota-tion tools for e-learning. From the specific requirements of annotating learning material, we categorize and evaluate the existing annotation tools, mainly gen-eral purpose ones. We illustrate two research prototypes of annotation tools we developed, and evaluate to what extend the specific requirements of annotating learning material are reached by these research prototypes.
Ambienti narrativi per l’apprendimento
Le storie sono una forma di comunicazione e rappresentazione molto diffusa e familiare, usata in ogni cultura a scopo sia ludico che formativo, e possono favorire l’apprendimento in modo naturale. A partire dai primi lavori sul valore educativo e formativo della narrativa sviluppati nell'ambito della psicologia cognitiva (in particolare gli
studi di J. Bruner degli anni ‘90), anche la ricerca sulle tecnologie didattiche ha iniziato a concentrare la sua attenzione sull’uso di forme narrativ
Learning design based on graphical knowledge-modeling
This chapter states and explains that a Learning Design is the result of a knowledge engineering process
where knowledge and competencies, learning design and delivery models are constructed in an integrated
framework. We present a general graphic al language and a knowledge editor that has been adapted to
support the construction of learning designs compliant with the IMS-LD specification. We situate LD
within a taxonomy of knowledge models , namely the multi-actor collaborative system. We move
Educational Knowledge Based Environment
In this paper a knowledge based environment is represented which facilitates easy creation and preparation of wide range of educational software. The heart of the environment is the knowledge representation tool providing a hybrid knowledge representation formalism combining frames, production rules and logic. The environment is built on the basis of the logic programming language Prolog.
Design Issues of a Distance Learning Course on Business on the Internet
The paper presents the main design issues of a distance learning course on Business on the Internet. The instructional design is based on a learner centered instructional stratedy allowing learners get opportunity to construct their own knowledge while solving real business problems and transfer their knowledge to other learners. They learn autonomously taking the responsibility for their learning and following their individual cognitive styles, interests, preferences. The learners have access t
A First Step Mapping IMS Learning Design and Moodle
Mapping the specification IMS Learning Design and the Course Management
System Moodle is a logical step forward on interoperability between eLearning systems and
specifications in order to increase the best acceptance of the specifications into the widespread
world of the eLearning systems and to ensure the standardization of the outputs from the
systems to be used in others. IMS Learning Design and Moodle look for a common
understanding focused on the integration of information packages modelle
Learning Content and Interoperability
In the era of Internet and new information and communication technologies one
of the most important things is appropriate use of technologies in order to achieve desired results.
In present paper, they are compared two case studies – on one hand there they are presented
research results about interoperability in two open-source learning environments developed
in Sofia University, Bulgaria and, on other hand, there are given results from “South West
Wales Interoperability Project”, sponsore
Interoperability framework for Assessment Authoring
Current paper presents a research in the area of e-learning interoperability, and more
concrete in assessment area. As first there is reviewed state-of-the-art in
specifications, managed by IMS consortium. Next there are discussed relations
between these specifications and rationale behind assessment specifications evolution.
Next is presented Assessment Interoperability Bus (AIB), as a skeleton for further
facilitation of presentation in assessments interoperability. As result there are present
A note on organizational learning and knowledge sharing in the context of communities of practice
The knowledge management (KM) literature emphasizes the impact of human factors forsuccessful implementation of KM within the organization. Isolated initiatives for promoting learning organization and team collaboration, without taking consideration of the knowledge sharing limitations and constraints can defeat further development of KM culture. As an effective instrument for knowledge sharing, communities of practice (CoP) are appearing to overcome these constraints and to foster human collabo
Mathematics and E-Learning: A conceptual framework
This paper starts from the study of the epistemological statute of the didactics of the
mathematics (Henry, 1991; D'Amore, 1999), which faces the phenomenon of
learning from the point of view of fundaments, in order to give useful and specific
considerations for e-learning environments. Investigations on how the triangle
teacher-pupil-knowledge changes are presented. Then the model of a-didactic
situations (Brousseau, 1997) is analysed in the context of e-learning platforms.
Literature Review in Languages, Technologies and Learning
There is no one best way to learn a
foreign language, nor a single optimal
set of teaching materials. This is because
the learners will vary both in how they
learn and what they want and need to
learn. Good teaching materials may,
therefore, be produced according to a
number of different approaches to
language description, different
interpretations of the theory of language
learning, and according to different
approaches to the process of teaching.,A NESTA FutureLab Series - report 1
Academic Use of Digital Resources: Disciplinary Differences and the Issue of Progression
This paper examines the use of digital resources by academics in UK Higher education. The explosive growth of the Internet and in particular the Web has led to a growth in speculation about networked and e-learning (Steeples and Jones 2003, Brown and Duguid 2000). Increasingly researchers have become aware of the ways the university resists such changes and provides a 'resourceful constraint' to the changes surrounding the introduction of networked learning (Brown and Duguid 2000, Cornford 2002)
Exploring the mathematics of motion through construction and collaboration.
In this paper we give a detailed account of the design principles and construction of activities designed for learning about the relationships between position, velocity and acceleration, and corresponding kinematics graphs. Our approach is model-based, that is, it focuses attention on the idea that students constructed their own models – in the form of programs – to formalise and thus extend their existing knowledge. In these activities, students controlled the movement of objects in a prog
COW, une plate-forme de support d'exécution de scénarios pédagogiques.
Cet article présente un service de support d'exécution de scénarios pédagogiques conçu
pour être intégré dans des plates-formes de formation existantes. Dans un premier temps nous prenons un
point de vue ingénierie des plates-formes afin d'identifier les processus de conception et d'utilisation ainsi
que les acteurs qui y sont associés. Dans un deuxième temps nous présentons les caractéristiques
nécessaires que doit offrir notre service afin que les différents acteurs puissent gé
La evaluación social e individual en la era de la educación a distancia en la globalización
En la globalización tan ampliamente fomentada, especialmente por la educación a distancia, debemos cuestionarnos sobre los valores que vivimos en nuestras culturas locales. La evaluación que instauramos dentro de nuestros cursos puede también convertirse en otro mecanismo de homogenización. Para contrarrestar estas desventajas y poder construir juntos sociedades distintas pero solidarias, propongo un análisis de la evaluación como vehículo ideológico de perpetuación de la distribución
OCTOPUS: A Technological Model for Online Resource Centre in Environmental Education
The communication focuses on the implementation of an innovative model for creation of online resources and e-learning activities on a web platform dedicated to environmental education. All activities take place in the frame of Minerva project OCTOPUS: "Transnational on-line resource centre". The resource centre implements a mechanism of multilevel knowledge development and information retrieval system using modern electronic tools. This model is dynamic by its technological structure and also f
ICT-onderwijsmonitor studiejaar 2002/2003: Strategische keuzen bij ICT-innovatie van het Hoger onder
In het najaar van 2002 heeft het ministerie van Onderwijs, Cultuur en Wetenschap opdracht gegeven aan Research voor Beleid en het SCO-Kohnstamm Instituut voor het uitvoeren van een ict-monitor hoger onderwijs. Doel van de ict-monitor is het verschaffen van een integraal beeld van de toepassing van ict voor onderwijsdoeleinden in het Nederlandse hoger onderwijs. Als eerste studie binnen de ict-monitor hoger onderwijs is een reviewstudie naar Nederlandse praktijkvoorbeelden uitgevoerd (Schoonenboo
SabreR Demonstration - Getting A Grid Certificate
This is a video of a software demonstration using SabreR. SABRE is a program for the statistical analysis of multi-process random effect response data. This video demonstrates obtaining a Grid Certificate in SabreR....













