Algorithms
The design of algorithms is studied, according to methodology and application. Methodologies include: divide and conquer, dynamic programming, and greedy strategies. Applications involve: sorting, ordering and searching, graph algorithms, geometric algorithms, mathematical (number theory, algebra and linear algebra) algorithms, and string matching algorithms. Analysis of algorithms is studied - worst case, average case, and amortized - with an emphasis on the close connection between the time co
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Engineering Statics
Statics is a sophomore level engineering course, offered in all mechanical and civil engineering programs. Statics forms the essential pre-requisite to a number of follow-on courses, such as dynamics and mechanics of materials, and lays the foundation for design of mechanical systems. In most institutions, Statics is taught in a traditional way with an emphasis on the mathematical operations that are useful in its implementation, but without enough emphasis on modeling the interactions between r
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Engineering an Empire - The Maya, Part 3/5
'The Maya is a Mesoamerican civilization, noted for the only known fully developed written language of the pre-Columbian Americas, as well as its art, architecture, and mathematical and astronomical systems.' (Maya Civilization, Wikipedia, 2009). This History Channel documentary is suitable for older middle and high school students and is narrated by various scholars.
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Engineering an Empire - The Maya, Part 4/5
'The Maya is a Mesoamerican civilization, noted for the only known fully developed written language of the pre-Columbian Americas, as well as its art, architecture, and mathematical and astronomical systems.' (Maya Civilization, Wikipedia, 2009). This History Channel documentary is suitable for older middle and high school students and is narrated by various scholars.
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Engineering an Empire - The Maya, Part 5/5
'The Maya is a Mesoamerican civilization, noted for the only known fully developed written language of the pre-Columbian Americas, as well as its art, architecture, and mathematical and astronomical systems.' (Maya Civilization, Wikipedia, 2009). This History Channel documentary is suitable for older middle and high school students and is narrated by various scholars.
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Space Time Travel
Black holes and travel at nearly the speed of light: Visualization of the theory of relativity. This site offers online papers, images, movies and paper models. The website presents computer simulations that provide "virtual experiences."The images and movies are correctly computed within the framework of the theory of relativity. They are carefully explained in an intuitive, non-mathematical way.
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DynaFit - (Bio)Chemical Kinetics and Equilibria
The freely available software package uses a nonlinear least-squares regression analysis to fit chemical kinetic, enzyme kinetic, or ligand-receptor binding data to a user-defined molecular mechanism represented symbolically by a set of chemical equations. Dynafit is available for Microsoft Windows XP or 2000.
Author(s): Kuzmic, Petr

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Copyright 2003 Dynafit Ltd

Wildland Fire Management and Planning
You will be introduced to the most important variables that affect fire behavior. You will see how the interactions of fire with its environment must influence our assessments of fire behavior. This course will also introduce you to mathematical fire models available to help us predict fire behavior.
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Children Play - The Foundation for Mathematical Learning
Children acquire mathematical concepts from games such as rope, dice and cards. This book identifies the games as a foundation for mathematical learning in Grades 1 to 3.
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NASA CONNECT Proportionality: Modeling the Future
In NASA CONNECT Proportionality: Modeling the Future, students learn why scaling and proportion are important in the design of small aircraft transportation systems. Mathematical patterns are described through practical applications such as the growth of transportation, the Golden Ratio, and the Fibonacci sequence. Grades 4-8.
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Helping Your Child Learn Mathematics and Statistics
This site features dozens of fun activities parents can use to help children (K-5th grade) have fun learning geometry, algebra, measurement, statistics, probability and other important mathematical concepts. Activities relate math to everyday life and can be done at home, at the grocery store, or while traveling. It includes sections for parents on what math is like in schools today and a parents' booklist for helping children learn math.
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What kind of economics should we teach?
The recent global crisis has lead to questions being asked about whether the kind of economics being taught to students in leading economics departments was responsible for the widespread failure to predict the timing and magnitude of the events that unfolded in 2008. Critiques range from an absence of historical context in mainstream teaching of economics to excessive reliance on mathematical models. This panel brings together four leading economists to debate this issue and to discuss what c
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Collaboration and Problem Solving in Distributed Collaborative Learning
Ethnomethodology and Conversation Analysis are utilised as resources for analysing distributed collaborative learning. Thematically we are interested in how a group of students manage their task, how they keep a joint focus, and how technology features in their activity. We present and analyse extracts of data from a group collaborating in a groupware system called TeamWave Workplace. We conclude that in collaborative problem solving the interpretation of the task and the problem solving process
Author(s): Arnseth Hans Christian,Ludvigsen Sten,Wasson Barba

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Scratch
Scratch is a new programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web. Scratch is designed to help young people (ages 8 and up) develop 21st century learning skills. As they create and share Scratch projects, young people learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
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Living on the Grid - Playing and Deconstructing Logic Games
In this lesson, students play and deconstruct the mathematical and strategic principles of logic puzzles, including tic-tac-toe and sudoku, as well as new games like kakuro, masyu, and nurikabe. They then prepare strategies for a user's guide to one game.
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Gevoelensboekje
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Een boekje voor leerlingen met problematiek op sociaal-emotioneel gebied. De leerling gaat aan het eind van de dag, samen met de leerkracht, zijn gevoelens in kaart brengen.


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Lecture 18 - 11/30/2010
Lecture 18
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Oefenen met het honderdveld
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Leerlingen noteren de juiste getallen op stukjes uit het honderdveld. In een tweede oefening zien de leerlingen een volledig honderdveld. Ze moeten de weggetoverde getallen terug invullen.


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Interview de Marie MAC ANDREW (video)
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Data Tool Program
Data Tool is a data analysis tool for plotting and fitting data from laboratory experiments, simulations, video analysis, or any other data set organized into columns. A click of a checkbox in Data Tool allows the user to change the appearance of plots, see standard statistics for the data set or apply built-in linear, quadratic or cubic fits to the data set. Data Tool also includes a number of standard mathematical functions that can be applied to the data set, allowing for further analysis and
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