Networked Computers Incorporated Role in Collaborative Learning
Learning Objects 4: Applications, Implications, & Future Direction
This is the fourth and final book of this series on Learning Objects (LO). Whereas the first three books were essentially concerned with current developments in the field, this book presents a wide-ranging series of discussions of potential and probable developments in the field. Part I encompasses Chapters 1 through Chapter 5. The focus is upon LO within the context of e-learning and online learning. We realize that our authors (like us) often use the terms "e-learning" and "online learning" in
Learning Objects 2: Standards, Metadata, Repositories, and LCMS
This book is the second in a four-volume series. It builds upon the first volume by taking an extended and in-depth look at theorists' and practitioners' efforts to consolidate current knowledge and praxis. This consolidation centers around conceptual and technological issues related to standards, metadata, repositories, and the concept of the LCMS (Learning Content Management System). Part I contains six chapters that focus upon LO concepts vis-à-vis architecture. A discussion of syntax, seman
Literature Review in Citizenship, Technology and Learning
Taking on both how ICT can be used to support citizenship education and how citizenship education needs to reflect changes in technology use in the workplace and day to day life, this publication summarises both theoretical and empirical research evidence in the field. It examines possible roles for ICT in engendering discussion, as a source of information, as a means of producing materials, and for enabling whole school activities on citizenship.,A NESTA Futurelab Research report - report 3
Informaticiens et didacticiens peuvent-ils
travailler ensemble ?
Au cours du développement de lEIAH APLUSIX, il y a eu de nombreuses occasions dun travail partagé entre informaticiens et didacticiens. Quelques-unes sont décrites succinctement, illustrant différentes formes de collaborations selon des schémas producteur consommateur. Lors de la mise en place de patrons dexercices et dune carte de tests, une coopération plus approfondie a été possible, tout en respectant les disciplines de chacun. Cette mise en place de patrons dexercices et d
Introducing pupils to algebra as a theory: L'Algebrista as an instrument of semiotic mediation
A research study on the use of computer software (L'Algebrista) as instrument of semiotic mediation to introduce pupils to algebra as a theory.,unpublished PhD thesis
Selection and use of domain ontologies in Learning Networks for Lifelong Competence Development
A general problem in life-long learning is how to develop flexible and adaptive learning content, and how to choose and deliver the most appropriate learning activities for the learner. In order to solve this problem, we need to have the proper knowledge model, and clear interpretation how to use it. One possible solution is to use IMS Learning Design for modelling the learning process and ontologies for representing the domain knowledge and competencies. In this paper we present one specific ap
Виртуална лаборатория за интегрирано изучаване на мат
Roles of the Body in Learning
In recent years research in fields as diverse as philosophy, pedagogy, psychology, and anthropology has shown that the knowledge people possess in practice may not always be linguistically expressible 1. Part of what practitioners know can certainly be and normally also is formulated in textbook knowledge as well as in rules of thumb, sayings, and the like, but still, a large part is more readily understood as made up of skills, ‘know how’, ‘ways of going about the practice’, and so on,
Towards adaptable interaction analysis tools in CSCL
Interaction analysis has become a basic function in the field of collaborative learning as a means for supporting evaluation processes. These processes can benefit from the use of automatic or semi -automatic interaction analysis tools . If these tools considered the different roles implied in the analysis processes, this could permit to exploit the results of the analysis in function of who is the user and what is his/her purpose. The experience of awareness systems in CSCW that use roles to de
Futurelab: Social software and learning
This report explores the relationship between the emergence of social software and the personalisation of education. It suggests that there is a changing view of what education is for, with an emphasis on the need for young people to develop the skills necessary for today's evolving global knowledge economy. Alongside this development is the rapid growth of social software, characterised as software that supports group interaction, and by combining these two trends there is significant potential
Literature Review in Learning with Tangible Technologies
When we think of digital technologies in schools, we tend to think of computers, keyboards, sometimes laptops, and more recently whiteboards and data projectors. These tools are becoming part of the familiar educational landscape. Outside the walls of the classroom, however, there are significant changes in how we think about digital technologies - or, to be more precise, how we don’t think about them, as they disappear into our clothes, our fridges, our cars and our city streets. This disappe
Computer-Supported Scripting of Interaction in Collaborative Learning Environments: Framework on mul
Collaboration scripts aim to facilitate effective interaction patterns for collaborative learning that do not occur spontaneously. So far, diverse non-generic scripts have been conceptualized and investigated in CSCL environments. The specification of collaboration scripts aims to provide a common terminolgy for describing scripts and to abstract the core design principles of scripts to better understand effects and mechanisms of collaboration scripts and to apply and re-apply collaboration scri
Are well-designed Web sites efficient for learning mathematics at the undergraduate level?
We conducted an experiment in order to examine the effectiveness of an educational Web site, which provides resources to undergraduate students in mathematics. The participants' task was to solve 18 questions about differential equations. Students in the paper condition outperformed those in Web site conditions. There was no difference between the original and an improved Web site version. Moreover, students in all conditions preferred working with the paper resource. Practical and theoretical i
Didactical complexity of computational environments for the learning of mathematics
How a microworld is used by students is crucially influenced by the teacher, who has the responsibility of organising the classroom setting in which learning takes place. For this reason this paper focuses on the teacher as a manager of the learning situation, in relation to the students’ construction of meaning. A model of teaching which takes into account interactions between teacher, students and computer is outlined. Although the focus of this paper will be on the teacher, the teacher w
The use of Collaborative Virtual Environments to provide student’s contextualisation in programmin
Experience has shown that one of the biggest difficulties that students find while learning programming languages is the understanding of its abstract concepts, and this difficulty translates into a lack of motivation for learning. We propose the use of a collaborative virtual environment to allow students to program within the context of a business-like professional programming environment, akin to that found in a software house, in order to make abstract concepts and requirements more concrete
Interdisciplinary approach for the design of a learning environment
This paper presents our interdisciplinary approach for the design of a technology-based learning environment for orthopaedic surgery. We present how the didactical analysis of teaching and learning in workplace gives a framework to build the computational representation of knowledge. This analysis is shown within the context of the apprenticeship of concepts of anatomy and orthopaedic surgery.
Report on literature on mobile learning, science and collaborative acitivity
This report combines: a literature review of work on mobile learning in informal science settings, a report on empirical work on mobile learning in each of the partners, and guidelines on context-awareness.,(D33.2.2). EU Sixth Framework programme priority 2, Information society technology, Network of Excellence Kaleidoscope, (contract NoE IST-507838), project "Mobile learning in informal science settings"
Advanced Algebra - Lecture 2 - Language of Mathematics (series)
College Algebra with Professor Richard Delaware - University of Missouri Kansas City VSI - Lecture 2 - Language of mathematics. This Lecture gives an overview of the Language of Mathematics. Great for high school Algebra 2 students.
Faroes Project Slides for March 08 Workshop
We held our first community workshop in Southampton in March 2008. These are the introductory slides showing the objectives of the project.