Jata barakud
Lokacija posnetka: Sharm el Sheikh, Egipt.,Location of a photo: Sharm el Sheikh, Egypt.
Author(s): Jernej Južna

License information
Related content

http://creativecommons.org/licenses/by-nc-sa/3.0/deed.sl

Bluespotted Stingray
Lokacija posnetka: Sharm el Sheikh, Egipt.,Location of a photo: Sharm el Sheikh, Egypt.
Author(s): Jernej Južna

License information
Related content

http://creativecommons.org/licenses/by-nc-sa/3.0/deed.sl

Plamenka
Lokacija posnetka: Sharm el Sheikh, Egipt.,Location of a photo: Sharm el Sheikh, Egypt.
Author(s): Jernej Južna

License information
Related content

http://creativecommons.org/licenses/by-nc-sa/3.0/deed.sl

Zgradba vesolja - križanka
Križanka sestavljena iz besed, ki jih srečamo v vesolju.,Crossword puzzle build of terms that are common in space.
Author(s): Nataša Holy

License information
Related content

http://creativecommons.org/licenses/by-nc-sa/2.5/si/

Središče koordinatnega sistema
Gibanje delcev v 3D prostoru okrog središča koordinatnega sistema.,Particle motion in 3D space around centre of the coordinate system.
Author(s): Hermann Härtel

License information
Related content

http://creativecommons.org/licenses/by-nc-sa/3.0/deed.sl

El Storyboard y el Animatic en la Ense?anza del Proyecto de Arquitectura [Storyboarding and Animatic
This paper discusses the issues involved with the introduction of the storyboard and the animatic in a design studio exercise. Storyboards - sketches used in film planning -, and the animatic - basically a moving storyboard - allow the student to understand space within in the context of a narrative. The purpose of the exercise was to enable the expression of subjectively experienced space in an early stage of urban context analysis. Differently than the traditional approach to animation which r
Author(s): Aroztegui Massera, Carmen; Rodrigo Garc?a Alvarado

License information
Related content

Rights not set

Form Characteristics of Landscape Images: A Landscape Research by Computer Image Processing
Landscape evaluation research examines how individuals perceive the landscape. Because the amount of the data to describe landscapes is huge, landscape research needs the technology of the computer. This paper describes a method to catch the amount of physical characteristics which were extracted from landscape images by using the technology of the computer image processing and verifies its effectiveness. To do this analysis, we took photographic slides of a landscape sample. Pictures were taken
Author(s): Arima, Takafumi and Sato, Seiji

License information
Related content

Rights not set

A knowledge-based model for developing location strategies in a DSS for retail planning
Most DSS for retail planning are based on impact assessment models to support the evaluation of plan scenario's. This paper introduces a complementary knowledge-based model to support also the earlier stage of formulating plan scenario's. An analysis of the retail planning problem reveals the main lines of the strategies adopted by most Dutch planners and retailers to achieve their goals. A basic strategy that seems to be appropriate in most problem contexts is formulated in the form of a set of
Author(s): Arentze, T.A., Borgers, A.W.J. and Harry J.P.

License information
Related content

Rights not set

A Multi-Purpose Multi-Stop Model Describing Consumers' Choices of Shopping Centres
Recently, a number of interesting extensions to traditional decompositional and discrete choice models has been introduced that allow one to combine parameters estimated in different phases ofcomplex choice processes. These extensions offer new possibilities to model combinations of choices consumers make if they select shopping centres to visit. This paper will introduce a modelling approach that describes consumer choices of shopping centres involving multiple shopping functions (multi purpose
Author(s): Arentze, T., Borgers, A., Dellaert, B. and Timmerm

License information
Related content

Rights not set

Extending spatial DSS with spatial choice models of multipurpose shopping trip behaviour
Spatial choice or interaction models have been widely used in spatial DSS or customised GIS for analysing the impacts of retail location plans. The models typically used, however, do not account for spatial agglomeration effects on spatial choice behaviour. This study develops a model system for analysing the impacts of retail plans based on a choice model of multipurpose behaviour developed in earlier work. The model system is implemented in the spatial DSS called Location Planner. An empirical
Author(s): Arentze, T., Borgers, A. and Timmermans, H.

License information
Related content

Rights not set

A materializa??o do modelo digital no processo de ensino [The materialization of the digital model i
The research presents the importance of the experimentations within education of architecture project. Since the studies for traditional and emergent ways with use them digital tools, it values the project inquiries in the simulations of the models in 3D. For many times, the digital model for being tangible cannot present a difficulty in the understanding of constructive details. As in the digital tools, more specifically BIM (Building Information Modeling) possess integrated standards complex.
Author(s): Araujo, Nieri Soares de

License information
Related content

Rights not set

Linguistic Operation System for Design of Architectural Form
In a process of architectural design, an architect not only draws by himself/herself but also lets another person modify a design by given a linguistic instruction expressing how the design ought to be. In the case of utilization of CAD systems, it is useful if the system modifies the design according to the linguistic instruction. On the other hand, because of the recent increase of the opportunities of designing a building whose roof has complicated curved surface, it extremely takes labor to
Author(s): Aoki, Yoshitsugu and Inage, Makoto

License information
Related content

Rights not set

An optimization method of the facility location by genetic algorithm
In planning of community-facilities, it is important to decide the facility location to provide the effective service for residents. The behavior of residents using the facility and the evaluation methods of the location have been studied. But, finding the optimum location is very hard in actual planning because the volume of calculation depends on the number of feasible locating points of facilities. To conquer the difficulty of searching the optimum location, we propose an optimization method
Author(s): Aoke, Yoshitsugu and Muraoka, Naoto

License information
Related content

Rights not set

Synthetic Research
Synthetic Research insinuates a relationship of a meticulous process of discovering truth contradicted against a fabricated, as in concocted, reality. It is important to recognize the logical aspect of synthetic when examining what synthetic research can provide for architectural discourse. Synthesis contrasts with analysis in that it?s primary methods involve recourse to experience; it is experience that is at the heart of synthetic research. The synthesis of theory, architectural constructi
Author(s): Anzalone, Phillip

License information
Related content

Rights not set

Architectural Applications of Complex Adaptive Systems
This paper presents methods and case studies of approaching architectural design and fabrication utilizing Complex Adaptive Systems (CASs). The case studies and observations described here are findings from a continuing body of research investigating applications of computational systems to architectural practice. CASs are computational mechanisms from the computer science field of Artificial Life that provide frameworks for managing large numbers of elements and their inter-relationships. The a
Author(s): Anzalone, Phillip and Clarke, Cory

License information
Related content

Rights not set

The darwinian structure of the design process
This text is meant only to be a stimulus for the discussion to be held, in a specific panel, at Generative Art 2001. In the text, ?provocative enough? to spur animated discussion, some very basics of darwinism and genetics are given with the only purpose of declaring a common ?stage for the play? where everybody feels at ease. Common stage and common vocabulary ifnot even common language. The main thesis is very strong, therefore comments and critics are warmly encouraged. They are the selective
Author(s): Antonini, Riccardo

License information
Related content

Rights not set

Diretrizez Geom?tricas de Aux?lio ao Processo de Projeto de Edif?cios Residenciais [Geometrical Guid
This paper discusses the basic principles of a geometric method to aid the design process of residential buildings. It makes part of the initial phases of a research whose aim is to develop a computer system to aid the sketching and evaluation of floor plant design of multi-storied residential buildings. The fundamental idea of the research is the existence of some basic patterns of floor plants that reflect the designer?s mental models in this category of building. The models are regarding the
Author(s): Andrade, Max and Cheng, Liang-Yee

License information
Related content

Rights not set

Study on the collaborative design process over the internet: A case study on VRML 2.0 specification
In this paper, we analyze the process of VRML 2.0 (Virtual Reality Modeling Language, Version 2.0) specification design for the deeper understanding of Internet-based collaboration. The VRML design process has the characteristics of being open to the public, geographically distributed, long-term, large-scale, and diverse. First, we examine the overall features of the design process by analyzing the VRML mailing list archive statistically. Secondly, we extract prototyping vocabulary (operational
Author(s): Ando, H., Kubota, A. and Kiriyama, T.

License information
Related content

Rights not set

Film Theory and Architectural Design
This paper describes a 10 week, 3rd year architectural design studio, taught by the author, that explored the use of film and video techniques in the design process. The exploration was of (1) the potential of recently available personal computer software and hardware for image and video capture, manipulation and recording, and (2) the potential for application of video, informed by film theory, in the early stages of architectural design.
Author(s): Anderson, Lee

License information
Related content

Rights not set

STARS: Shared Transatlantic Augmented Reality System
Since October 2000 the authors have operated a laboratory, the Shared Transatlantic Augmented Reality System (STARS), for exploring telepresence in the domestic environment. The authors, an artist and an architect, are conducting a series of experiments to test their hypotheses concerning mixed reality and supportive environments. This paper describes these hypotheses, the purpose and construction of the lab, and preliminary results from the ongoing collaboration.
Author(s): Anders, Peter and Livingstone, Daniel

License information
Related content

Rights not set