The Lessons of 1704
In The Lessons of 1704, students learn the basic skills needed to do research and to "read" primary and secondary sources, to see what they can reveal about the cultural characteristics and attitudes of the English, French, and Native Americans in the Deerfield area in the late 17th and early 18th centuries. At the same time, they learn about the attitudes and behaviors of these three groups toward one another. Then, they use what they have learned to analyze the 1704 attack on Deerfield and the
Topics in Modern East Asian History
The overall purpose of this textbook is to survey the major events of modern Chinese and Japanese history. Sometimes this survey takes the form of an old-fashioned, straightforward narrative. Whenever possible, however, the author seeks to examine history through topics that rarely receive much attention in standard textbooks. Furthermore, many of the topics discussed in subsequent chapters shed light on matters of broad significance to the study of human affairs.
Topics in Medieval Japanese History
This book differs from many other textbooks in that it contains relatively less political, institutional and military history and relatively more social and cultural history than is typically the case. Within the cultural history of medieval Japan, Buddhism is of the utmost importance. This book therefore contains an introduction to the origin and major teachings of Buddhism. Subsequent chapters expand on this introduction in the context of Japanese history.
This book emphasizes a succession of topics rather than strict adherence to the flow of time. In a general way, the chapters move from earlier periods of time to later periods of time, but their content and organization gives top priority to coverage of topics. While the "mainstream" narrative of politics and institutions is present in these pages, the emphasis is on social and cultural history wherever possible.
Topics in Pre-Modern Chinese History
A goal of this book and the course as a whole is to encourage broad, integrative thinking about history and human affairs. Readers are encouraged to compare Chinese history with the histories of other parts of the world and with contemporary problems and issues. Readers are also encouraged to think about the process of history making (i.e., writing) itself.
Topics in Pre-Modern Japanese History
This book emphasizes a succession of topics rather than strict adherence to the flow of time. The chapters move from earlier periods of time to later periods of time, but their content and organization gives top priority to coverage of topics. While the "mainstream" narrative of politics and institutions is present in these pages, the emphasis is on social and cultural history wherever possible.
Environments of Africa
EARTH 105 investigates the interrelationships between geology, hydrology, land use and human development in several areas of Africa. We focus primarily on regions north of the equator, although there is a brife segment on South African mining. Specific topics include the Nile River (sources of the Nile, agricultural practices, effects of damming the Nile, and hydropolitics), the Sahara and Sahel (salt mines, climate change, drought, and wather resources), and natural resources and their role in
Introduction to Cyberpunk Literature
This course covers the works of the four major writers of cyberpunk: William Gibson, Bruce Sterling, Neal Stephenson, and Pat Cadigan. Other theoretical and scholarly texts that articulate cyberpunk as a site of intellectual and literary investigation will be read and will inform discussions . Popular films (Blade Runner and The Matrix) which are good examples of cyberpunk films are will also be referred to. The thematic concerns of cyberpunk, that speak directly to contemporary issues like gl
Poker and Strategic Thinking
In this course we will work from the idea that there is merit in a poker way of thinking when analyzing real life situations. We think the skills important to playing winning poker, and ideas behind these skills, have merit in other fields. The goals of the course are to introduce the use of ideas from the poker world in skills of life, business, politics and international relations. We will specifically delve into the use of poker in: 1.Strategic thinking 2.Game Theory, Risk and Business 3.So
New York: A Documentary Film
Thirteen's Educational Publishing Department prepares educational kits to accompany certain television programming. These guides are available in print and, electronically, as PDFs (Portable Document Format), through the Web. This Teacher's Guide accompanies the program NEW YORK: A DOCUMENTARY FILM. The guide is intended to help use the film as a supplement to junior-high and high-school social-studies courses. Selected activities may also be used in language arts, music, and art classes. Key th
Heritage: Civilization and the Jews
This lesson plan deals with the Ancient Near East, early civilization, and early Israelite history. Use maps to explore principal geographic features of the region and to trace migration, and compare the biblical story of the flood with a similar account in the Epic of Gilgamesh. All activities focus on key concepts explored in Heritage. Lesson plans have been designed to allow teachers to select activities appropriate to the grade levels of their classes. Each plan includes teacher's resource p
Henry Luce, co-founder of Time, Inc., invented the modern magazine when he created a magazine that contained brief, accessible, image-laden news stories to fit into the hectic lives of post-war Americans. After viewing the film that covers the major periods of Luce's life, students will create a version of a "Time" magazine, a "March of Time" video, or a photo-essay that reflects Luce's journalist style. Students will also role play people throughout history who appeared on the cover of Time mag
Crucible of Empire: The Spanish-American War
The Spanish-American War was a complex and significant event that should be examined from all angles and perspectives. Students may be particularly interested in Spanish-American War issues that remain relevant today, namely the role of the media in the war and questions regarding foreign intervention. Educators are encouraged to use the film CRUCIBLE OF EMPIRE: THE SPANISH-AMERICAN WAR to complement their lessons in history, journalism, government, and political science classrooms.
The Time of the Lincolns
The film Abraham and Mary Lincoln: A House Divided and this companion Web site, The Time of the Lincolns, offer insights into topics in American history including women's rights, slavery, abolition, politics and partisanship, the growth of the industrial economy, and the Civil War. You can use part or all of the film, or delve into the rich resources available on this Web site to learn more, either in a classroom or on your own.
Rise and Fall of Jim Crow
That Jim Crow was a tremendously important period in United States history is undisputable. Less obvious is how to properly address the violence, politics, and complexities that mark the era. This site looks at the century of segregation following the Civil War (1863-1954). Jim Crow, a name taken from a popular 19th-century minstrel song, came to personify government-sanctioned racial oppression and segregation in the U.S. This website describes pivotal developments during that time – the Eman
Tapping the Roots of American Music
Teacher's Guide for using the American Roots Music documentary series in the classroom. The resources offered here are designed to help you use the PBS American Roots Music video series and companion Web site in middle school and high school social studies and history classes. American Roots Music may be taped off-air and used for up to a year following broadcast, or you may choose to purchase it through Shop PBS for Teachers.
Off the Map - Brave New World
Students will examine and compare utopian societies throughout history, including the utopian worlds depicted in the visionary environments discussed in the Off the Map Web site, discussing their origins, their founders, their successes and failures. Students will develop their own plans for a visionary and utopian society and the functions necessary to run it. Grade level: 10-12.
FATWORLD is a video game about the politics of nutrition. It explores the relationships between obesity, nutrition, and socioeconomics in the contemporary U.S. The game's goal is not to tell people what to eat or how to exercise, but to demonstrate the complex, interwoven relationships between nutrition and factors like budgets, the physical world, subsidies, and regulations.
Circle of Stories
Welcome to the CIRCLE OF STORIES lesson plans. These lessons will allow students to examine the complex and rich oral tradition of Native American storytelling, create their own stories to share, explore indigenous and Native American cultures and the issues which face them today, and research and explore their own cultural heritage by recording their unique family stories and heritage. These lessons are directed toward grades 6 through 12, for use in the following subject areas: language arts,
Financial Markets (2008)
Financial institutions are a pillar of civilized society, supporting people in their productive ventures and managing the economic risks they take on. The workings of these institutions are important to comprehend if we are to predict their actions today and their evolution in the coming information age. The course strives to offer understanding of the theory of finance and its relation to the history, strengths and imperfections of such institutions as banking, insurance, securities, futures, a