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Craigslist's Craig Newmark: '100% of What We Do Is Based on Community'
Jon Spector, a former Wharton vice dean and now CEO of the Conference Board, spoke with participants at the Community 2.0 conference in Las Vegas earlier this year to explore how companies are trying to harness communities to reshape their businesses. In this podcast, Spector speaks with Craig Newmark, founder and customer service rep of Craigslist.com. Spector is a co-author, with Barry Libert, of the forthcoming Wharton School Publishing book, "We Are Smarter Than Me: How to Unleash the Power
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Take Two Advil and ... What Ills Can the Pfizer-Wyeth Merger Cure?
When the giant pharmaceutical company Pfizer announced on January 26 that it was acquiring Wyeth for $68 billion, analysts started questioning what benefits the deal would bring and for whom. Pfizer executives suggest the acquisition makes strategic sense by expanding the company into a range of new areas, and by helping make up for an expected loss of more than $12 billion in annual revenues once its Lipitor patent expires in 2011. But Wyeth also brings some liabilities -- notably, continuing l
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Postcards from the Vineyard: Exploring the World of Wine Tourism
In the book, In Search of Bacchus: Wanderings in the Wonderful World of Wine Tourism, author George M. Taber took on the task (someone had to do it) of visiting a dozen of the most breathtakingly beautiful wine regions around the globe. What he came back with is a travel guide for oenophiles that also serves as a primer on how and why winemakers are increasingly turning themselves into destination sites. In addition, Taber's tour opens a window on the growing segmentation of the travel industry
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Forensic flavour
This case study describes the current trend for crime scene investigation drama and news stories of personal tragedies involving incorrect or missing data have been harnessed to capture the attention and inspire learning and enterprise skills in students studying database compilation
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http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

Political Parties Era (1796-1824)
A political party is a group of people who work to influence policy agendas and hold government power by seeking to elect candidates to public office. The Federalist Party and the Democratic-Republican Party were the first political parties in the United States, lasting from approximately 1796 to 1824
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Over and Inside the Ivory Bridge: How Universities will Become Ideal Places Where to Learn
This Paper presents the Learnovation vision for 2025 in the areas of Higher Education, Evolved Distance Education and Virtual Mobility. There are several common features in the above e-learning fields. All three areas cover larger scale, state-supported or maintained systems. These fields have significant records of contributions in the modernisation processes of education, through the integration of ICTs and open learning methods. In the meantime, they represent a kind of “marker”, being quit
Author(s): Dondi Claudio,Szucs Andras

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A Model for Strengthening the Software Engineering Research Capacity
Like all other New Member States (NMS) Bulgaria is experiencing a dramatic change in all areas of its society. These changes reflect very seriously on the research capacity of the country and, in particular to Sofia University (SU). The Faculty of Mathematics and Informatics (FMI) has experienced some serious problems closely related to the general socio-economic and the research environment in Bulgaria. This paper describes a model for strengthening the research capacity of FMI, especially the
Author(s): Nikolov Roumen,Ilieva Sylvia

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The Cognitive Transfer and the Tutor's Role in a CBL Environment
In this paper we report on a longitudinal study of a Leonardo da Vinci program regarding the application of a Computer Based Learning environment in three EU countries, Greece, Germany, and Holland. The `` Orestis''CD-ROM was a multimedia CBL environment aimed at teaching young offenders the basic and advanced skills for the use and maintenance of a photo-copy shop. The complete project consisted of three phases: construction of the CD-ROM, application of the instructional methodology in the par
Author(s): Karoulis Athanasios,Pombortsis Andreas

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Enabling Mobile Collaborative Learning through Multichannel Interactions
The work presented here shows an architecture to integrate multiple communication channels for a simple communication tool: a weblog. The motivation for this work is to enable learners to access learning services regardless of their situation. Indeed, in some cases the access to these services is quite hard because people are on the move or don't easily have access to an Internet connection. This article presents the different elements that fit into the architecture which lay the path for a rich
Author(s): Peter Yvan,Vantroys Thomas,Leprêtre Eric

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Remote engineering implies a new strategy of assessment?
When we spoken about remote engineering as a new methodology used in the cyberspace with the final goal of the teaching/learning improvement and cost sharing, we are obliged to approach all of the process sides. Assessment is one of these sides and there is considered the most powerful tool for illustration, in the qualitative and quantitative ways, the learners responds at educational objectives offered by the remote engineering learning environment. In the present paper the authors have the in
Author(s): Samoila Cornel,Ursutiu Doru,Cotfas Petru

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RO-i2010, Promoting ICT in Education in Romania
This paper will present the RO-i2010 project based the partnership of three Romanian (RO) universities: University of Bucharest, University of Craiova and University Transilvania of Brasov. The project is aiming to increase the visibility of the RO scientific community and research programs in the field of ICT for education, in order to better correlate and integrate into European and international educational and research programs. The resulting activities of the RO-i2010 project are aiming at
Author(s): Logofatu Bogdan,Logofatu Michaela,Burdescu Dumitru

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Designing Instructional Examples to Reduce Intrinsic Cognitive Load: Molar versus Modular Presentati
It is usually assumed that successful problem solving in knowledge-rich domains depends on the availability of abstract problem-type schemas whose acquisition can be supported by presenting students with worked examples. Conventionally designed worked examples often focus on information that is related to the main components of problem-type schemas, namely on information related to problem-category membership, structural task features, and category-specific solution procedures. However, studying
Author(s): Gerjets Peter,Scheiter Katharina,Catrambone Richar

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Exploring the Design of Computer Supports for Reciprocal Tutoring
his paper explores the design of a set of system prototypes for supporting a protocol of cooperative learning activity called reciprocal tutoring. During reciprocal tutoring, two or more agents in centralized or distributed environments interact as they take turns at playing the roles of a tutor and a tutee in solving Lisp recursive problems. These agents are either real students or virtual learning companions simulated by the computer. Furthermore, in the design of a virtual tutee, which is one
Author(s): Chan Tak-Wai,Chou Chih-Yueh

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An Experimental Study on Peer Selection in a P2P Network over PlanetLab
Peer selection is an important aspect in many P2P applications requiring efficient assignment and execution of jobs to peer nodes and search and file transfer, among others. Due to increasing interest of using P2P systems for distributed computing, peer selection is taking relevance and several models have been proposed in the P2P literature. Yet, there are very few experimental studies for peer selection in P2P networks deployed in real large scale networks. In this work we present an experimen
Author(s): Xhafa Fatos,Barolli Leonard,Fernandez Raul,Daradou

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Vers un modèle générique d’assistance aux acteurs du téléapprentissage
Nous présentons un modèle générique d'assistance aux acteurs du téléapprentissage. Le modèle permet de décrire des systèmes d’assistance pour tout système informatisé distribué ou non, quel que soit le domaine de connaissances et quel que soit l’acteur du téléapprentissage (apprenant, concepteur, formateur-tuteur, etc.) qui utilise l’assistance. Le système d'assistance peut aider ces usagers en leur offrant des conseils et en adaptant l'interface en fonction de leurs caractéri
Author(s): Dufresne Aude,Basque Josianne,Paquette Gilbert,Leo

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A Framework to Analyze Argumentative Knowledge Construction in Computer-Supported Collaborative Lear
Computer-supported collaborative learning (CSCL) is often based on written argumentative discourse of learners, who discuss their perspectives on a problem with the goal to acquire knowledge. Lately, CSCL research focuses on the facilitation of specific processes of argumentative knowledge construction, e.g., with computer-supported collaboration scripts. In order to refine process-oriented instructional support, such as scripts, we need to measure the influence of scripts on specific processes
Author(s): Weinberger Armin,Fischer Frank

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The evolution of research on collaborative learning
For many years, theories of collaborative learning tended to focus on how individuals function in a group. More recently, the focus has shifted so that the group itself has become the unit of analysis. In terms of empirical research, the initial goal was to establish whether and under what circumstances collaborative learning was more effective than learning alone. Researchers controlled several independent variables (size of the group, composition of the group, nature of the task, communication
Author(s): Dillenbourg Pierre,Baker Michael J.,Blaye Agnès,O

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The Semantic Aspects of e-Learning: Using the Knowledge Life Cycle to Manage Semantics for Grid and
The aim of bringing semantics to learning content and services is to enable large scale collaboration of e-learning activities over the Grid infrastructure. As machines and software applications will be ubiquitously involved in enabling and facilitating this collaboration, it requires a common understanding of the domain, in particular at the conceptual level, so that both computers and human participants of the e-learning activities understand and are able to communicate among themselves thoug
Author(s): Tao Feng (Barry),Davis Hugh Charles,Millard David

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Case Study of Virtual Organization Learning and Knowledge Testing Environments
The proposed web-based knowledge assessment is based on flexible educational model and allows to implement adaptive control of learning process as well as to implement knowledge testing environment according to the requirements of student's knowledge level, their personal abilities and his subject learning history. The learner knowledge model can be constructed as a sub graph of the global knowledge domain graph. The paper presents the architecture of student self-evaluation and on-line assessm
Author(s): Baniulis Kazys,Tamulynas Bronius,Aukstakalnis Neri

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ELeGI: The European Learning Grid Infrastructure
The purpose of this paper is to describe the ELeGI Project1. ELeGI has the ambitious goal of developing software technologies for effective human learning and promoting and supporting a learning paradigm shift. A new paradigm focused on knowledge construction using experimental based and collaborative learning approaches in a contextualised, personalised and ubiquitous way will replace the current information transfer paradigm focused on content and on the key authoritative figure of the teache
Author(s): Gaeta Matteo,Ritrovato Pierluigi,Salerno Saverio

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