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Remote engineering implies a new strategy of assessment?
When we spoken about remote engineering as a new methodology used in the cyberspace with the final goal of the teaching/learning improvement and cost sharing, we are obliged to approach all of the process sides. Assessment is one of these sides and there is considered the most powerful tool for illustration, in the qualitative and quantitative ways, the learners responds at educational objectives offered by the remote engineering learning environment. In the present paper the authors have the in
Author(s): Samoila Cornel,Ursutiu Doru,Cotfas Petru

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RO-i2010, Promoting ICT in Education in Romania
This paper will present the RO-i2010 project based the partnership of three Romanian (RO) universities: University of Bucharest, University of Craiova and University Transilvania of Brasov. The project is aiming to increase the visibility of the RO scientific community and research programs in the field of ICT for education, in order to better correlate and integrate into European and international educational and research programs. The resulting activities of the RO-i2010 project are aiming at
Author(s): Logofatu Bogdan,Logofatu Michaela,Burdescu Dumitru

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Designing Instructional Examples to Reduce Intrinsic Cognitive Load: Molar versus Modular Presentati
It is usually assumed that successful problem solving in knowledge-rich domains depends on the availability of abstract problem-type schemas whose acquisition can be supported by presenting students with worked examples. Conventionally designed worked examples often focus on information that is related to the main components of problem-type schemas, namely on information related to problem-category membership, structural task features, and category-specific solution procedures. However, studying
Author(s): Gerjets Peter,Scheiter Katharina,Catrambone Richar

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Exploring the Design of Computer Supports for Reciprocal Tutoring
his paper explores the design of a set of system prototypes for supporting a protocol of cooperative learning activity called reciprocal tutoring. During reciprocal tutoring, two or more agents in centralized or distributed environments interact as they take turns at playing the roles of a tutor and a tutee in solving Lisp recursive problems. These agents are either real students or virtual learning companions simulated by the computer. Furthermore, in the design of a virtual tutee, which is one
Author(s): Chan Tak-Wai,Chou Chih-Yueh

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An Experimental Study on Peer Selection in a P2P Network over PlanetLab
Peer selection is an important aspect in many P2P applications requiring efficient assignment and execution of jobs to peer nodes and search and file transfer, among others. Due to increasing interest of using P2P systems for distributed computing, peer selection is taking relevance and several models have been proposed in the P2P literature. Yet, there are very few experimental studies for peer selection in P2P networks deployed in real large scale networks. In this work we present an experimen
Author(s): Xhafa Fatos,Barolli Leonard,Fernandez Raul,Daradou

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Vers un modèle générique d’assistance aux acteurs du téléapprentissage
Nous présentons un modèle générique d'assistance aux acteurs du téléapprentissage. Le modèle permet de décrire des systèmes d’assistance pour tout système informatisé distribué ou non, quel que soit le domaine de connaissances et quel que soit l’acteur du téléapprentissage (apprenant, concepteur, formateur-tuteur, etc.) qui utilise l’assistance. Le système d'assistance peut aider ces usagers en leur offrant des conseils et en adaptant l'interface en fonction de leurs caractéri
Author(s): Dufresne Aude,Basque Josianne,Paquette Gilbert,Leo

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A Framework to Analyze Argumentative Knowledge Construction in Computer-Supported Collaborative Lear
Computer-supported collaborative learning (CSCL) is often based on written argumentative discourse of learners, who discuss their perspectives on a problem with the goal to acquire knowledge. Lately, CSCL research focuses on the facilitation of specific processes of argumentative knowledge construction, e.g., with computer-supported collaboration scripts. In order to refine process-oriented instructional support, such as scripts, we need to measure the influence of scripts on specific processes
Author(s): Weinberger Armin,Fischer Frank

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The evolution of research on collaborative learning
For many years, theories of collaborative learning tended to focus on how individuals function in a group. More recently, the focus has shifted so that the group itself has become the unit of analysis. In terms of empirical research, the initial goal was to establish whether and under what circumstances collaborative learning was more effective than learning alone. Researchers controlled several independent variables (size of the group, composition of the group, nature of the task, communication
Author(s): Dillenbourg Pierre,Baker Michael J.,Blaye Agnès,O

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The Semantic Aspects of e-Learning: Using the Knowledge Life Cycle to Manage Semantics for Grid and
The aim of bringing semantics to learning content and services is to enable large scale collaboration of e-learning activities over the Grid infrastructure. As machines and software applications will be ubiquitously involved in enabling and facilitating this collaboration, it requires a common understanding of the domain, in particular at the conceptual level, so that both computers and human participants of the e-learning activities understand and are able to communicate among themselves thoug
Author(s): Tao Feng (Barry),Davis Hugh Charles,Millard David

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Case Study of Virtual Organization Learning and Knowledge Testing Environments
The proposed web-based knowledge assessment is based on flexible educational model and allows to implement adaptive control of learning process as well as to implement knowledge testing environment according to the requirements of student's knowledge level, their personal abilities and his subject learning history. The learner knowledge model can be constructed as a sub graph of the global knowledge domain graph. The paper presents the architecture of student self-evaluation and on-line assessm
Author(s): Baniulis Kazys,Tamulynas Bronius,Aukstakalnis Neri

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ELeGI: The European Learning Grid Infrastructure
The purpose of this paper is to describe the ELeGI Project1. ELeGI has the ambitious goal of developing software technologies for effective human learning and promoting and supporting a learning paradigm shift. A new paradigm focused on knowledge construction using experimental based and collaborative learning approaches in a contextualised, personalised and ubiquitous way will replace the current information transfer paradigm focused on content and on the key authoritative figure of the teache
Author(s): Gaeta Matteo,Ritrovato Pierluigi,Salerno Saverio

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Adaptive eLearning and the Learning GRID
One important aim of LeGE-WG is the integration of new eLearning methodologies into Learning Grid technology. A central issue in these new eLearning methodologies is the concept of individualised and personalised learning to be realised by adaptive tutoring systems. The adaptivity of such systems goes far beyond adapting to the users' preferences with respect to the user interface; in co-operation between computer science, psychology, and pedagogy, systems adapting, e.g., to the individual lear
Author(s): Hockemeyer Cord,Albert Dietrich

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Is there a way to e-Bologna? Cross-National Collaborative Activities in University Courses
This article describes a study of distance collaborative activities that have been conducted in a cross-national setting between a Greek and a German university. We discuss issues related to organization, technology, and curricula considerations. In addition, we analyze the modes of cooperation that have been chosen in the students' work on creative problem solving tasks and conclude that for complex learning scenarios succesful collaboration and peer tutoring in advanced learning support enviro
Author(s): Harrer Andreas,Kahrimanis Georgios,Zeini Sam,Bolle

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User Interfaces for a Virtual Learning Environment: Two Study Cases
A recent powerful idea in the design of Web-based learning environments is the usage of virtual places. The employment of interface metaphors is one of the approaches enabling inexperienced users to feel comfortable in such virtual environments. We have designed a Virtual Environment for Distance Education and Training (VEDET), which provides basic virtual spaces, resources, and services. In this paper we discuss the user interface of two Web-based distance learning courses Business on the Inter
Author(s): Stefanov Krassen,Dicheva Darina,Nikolov Roumen,Dja

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Remote or close control of students’ knowledge in ARCADE
Assessment of students’ knowledge and instructors’ feedback are among the most important elements of education. This paper describes the Arcade Test System that is used to check and assess students’ knowledge. The Arcade Test System is a dual-purpose online testing environment that gives the instructor an opportunity to control the level of knowledge the students have acquired during taking a particular course delivered by the system. On the one hand, it gives students a way to check their
Author(s): Aleksieva Adelina,Petrov Milen,Mintchev Alexander

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Futurelab: Learning with handheld technologies
This handbook offers a guide and resource for those considering exploring handheld technologies for teaching and learning purposes. Four case reports show how different schools, LAs and individuals have attempted to tap the potential of handheld technology for learning, while a wider survey of handheld learning projects gives a sense of the range of work going on, along with contact information.,Research report
Author(s): Faux Fern,McFarlane Angela,Roche Nel,Facer Keri

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Interdisciplinary approach for the design of a learning environment
This paper presents our interdisciplinary approach for the design of a technology-based learning environment for orthopaedic surgery. We present how the didactical analysis of teaching and learning in workplace gives a framework to build the computational representation of knowledge. This analysis is shown within the context of the apprenticeship of concepts of anatomy and orthopaedic surgery.
Author(s): Vadcard Lucile,Luengo Vanda

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Integrating Traditions. Communication Revisited
"Technology-enhanced Learning" gains special importance if we look closely at the concept of technology on the one hand, and learning activity placed into the framework of communications technology on the other. The importance of communications technology has been emphasized by many Hungarian scholars in the first third of the 20th century and due to historian István Hajnal technology has become deeply integrated into the framework of human activities. I'd like to delineate the main sources of
Author(s): Kondor Zsuzsanna

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New Types of Careers in the Knowledge Economy ? Networks and boundaryless jobs as a career strategy
Over the last few decades, many countries have found themselves in a context characterized by the spread of the knowledge-based economy (OECD, 1996; Foray and Lundvall, 1995; Soete, 1996; Storper, 1995). The Knowledge Economy implies a farreaching transformation of the labour market, particularly in terms of job mobility and career development (Christensen, 1989). In this context, careers are increasingly fragmented, and people are more mobile in the labour market, with social networks playing a
Author(s): Tremblay Diane-Gabrielle

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Light Your Way
When there is a power failure, or when we go outside at night, we grab a flashlight so we can find our way. What happens inside a flashlight that makes the bulb light up? Why do we need a switch to turn on a flashlight? Have you ever noticed that for the flashlight to work you must orient the batteries a certain way as you insert them into the casing? Many people do not know that a flashlight is a simple series circuit. In this hands-on activity, students build this everyday household item and d
Author(s): Integrated Teaching and Learning Program,

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Copyright 2011 - Integrated Teaching and Learning Program, College of Engineering, University of Colorado at Boulder,http://www.teachengineering.org/policy_ipp.php

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