Organisational patterns for e-learning centres
In this paper we explore the notion of using organisational patterns in educational design for the development of e-learning centres. We are using patterns to discuss some of the key aspects concerning the implementation of an e-learning centre within an institution, with an emphasis on the purposes and pedagogical principles that will help to successfully support such an initiative. The research approach which informed our pattern development work includes use of a qualitative survey of a set o
Streaming Media in the Classroom - An overview of the current use of streaming technologies and the
Video and sound can support education in Europe in a significant way as they appeal to learning modalities other than the purely textual linguistic ones usually found in traditional learning environments. Their use can also lead to increased visual literacy. However despite the fact that video and sound have been used for educational purposes since television was invented most practitioners agree they have never had the impact that was expected. This is largely due to the many challenges faced i
What’s Gotten Into You?
In this activity, students use models to investigate the process and consequences of water contamination on the land, groundwater, and plants. This is a good introduction to building water filters found in the associated activity, The Dirty Water Project.
Asynchronous Discussion in Support of Medical Education
Although the potential of asynchronous discussion to support learning is widely recognized, student engagement remains problematic. Often, for example, students simply refuse to participate. Consequently the rich promise of asynchronous learning networks for supporting students' learning can prove hard to achieve. After reviewing strategies for encouraging student participation in discussions in Asynchronous Learning Networks (ALN), we present a study that investigates how these strategies influ
Teaching and learning in diverse university settings: analytic frameworks for integrating different
This paper describes progress on the TLRP project on “Enhancing teaching-learning environments in undergraduate courses”. The project is concentrating on differences and similarities that exist in the teaching-learning environments provided in mainly first and final unit course units in four contrasting subject areas and across the different settings provided in departments within those subjects. We have been collaborating with 17 departments across 15 universities and one college. The data
Designs for learning: ICT and knowledge in the classroom
This paper explores the relationship between Information and Communication Technology (ICT) and learning in schools. It draws on the preliminary results of the InterActive Education Project, which is concerned with learning within the subject areas of English, history, geography, mathematics, music, modern foreign languages and science. Within the project teachers, teacher educators and researchers work together to develop and evaluate learning initiatives (called Subject Design Initiatives). Th
Early Career Learning - the LiNEA project. Interim report for Engineering
This interim report is based on data obtained from recently graduated engineers about their learning and development in their first full-time jobs. It covers the first two years of a four-year project, and its main themes have been selected in order to facilitate the next ‘action’ phase of the research. The focus is on the graduate engineers’ learning, and the factors that may affect the speed at which expertise develops. We have identified some areas where adjustments could be made to imp
Marvin Bielawski, Nancy Pressman Levy, Richard Schulz: "Princeton's Partnership with Google Books" -
Lunch 'n Learn presentation: The speakers describe the Library's Partnership Project with Google. In addition to describing recent developments, the talk will provide an update on the Google Settlement from the Library's perspective. More info: http://blogs.princeton.edu/itsacademic/2009/11/princetons_partnership_with_google_books.html
Multimodal representations of architectural design knowledge: Interaction between visual and ontolog
This paper presents multimodal representation of architectural design knowledge, where explicit and implicit information are linked. The aim is to develop computational environment that combines several modes of representation. Integration of interactive digital-models library and ontological model of architectural design factors is investigated.
Human Tissue, Organs Help Scientists Learn from Plutonium and Uranium Workers
RICHLAND, Wash.—Tucked away in a metal sided warehouse at the Richland Airport, Washington State University researchers sift through years, even decades, of data files and human tissue samples in an attempt to track how previous nuclear workers were affected by plutonium, uranium and other nuclear-industry related elements. The project is called "The United States Transuranium & Uranium Registries," (USTUR) and is operated by the WSU College of Pharmacy, with support from the United State De
Design a dynamic website
Design a dynamic website for Bazaar Ceramics. At this stage the prototype will not include the database and server-side scripting required to implement the e-commerce functions. This stage of the project is to focus on design only. Therefore the prototype will develop the pages and interface for the e-commerce features, but none of the functionality. Your task is to review the requirements document to develop an understanding of the e-commerce requirements of the website and then design and buil
How to do a project
This resource includes content and activities to assist learners to select, plan, implement and evaluate a project.
Using a Spirit Level
This module covers the effective use of a spirit level in a building project.
Provide for children's needs
Learn how to provide for children's health and safety. This project includes information on the nutritional needs of children and responding to accidents and emergencies that come up while a child is in your care. The scenario for this learning is an excursion with a group of day care children. The learner will have to help organise and supervise the excursion.
Care for babies
Learn how to be a caregiver with babies. This project includes understanding babies and their needs, sleeping patterns, distressed babies, separation anxiety, feeding, safety hazards, nappy changing, toilet training and illness.
File Transfer Protocol (FTP)
This learning object will work through the basics of file transfer protocol
Advanced Quality Concepts: Study Guide
Study Guide. This unit is designed to help you meet the requirements of the module Advanced Quality Concepts. It has the following learning outcomes: Discuss the importance of quality, basic concepts of quality management and quality improvement and the links with productivity, economic advantage and standard of living. Discuss the characteristics and practices of customer focussed organisations. Identify and discuss various quality improvement models and apply quality improvement tools. Identif
Advanced Quality Concepts
This unit is designed to help you meet the requirements of the module Advanced Quality Concepts. It has the following learning outcomes: Discuss the importance of quality, basic concepts of quality management and quality improvement and the links with productivity, economic advantage and standard of living. Discuss the characteristics and practices of customer focussed organisations. Identify and discuss various quality improvement models and apply quality improvement tools. Identify and describ
Quality Improvement in the Workplace: Study Guide
Study Guide. The learning outcomes for this unit are: Explain team-based quality improvement models; Identify and apply quality improvement tools; Describe the use and methods for team-based approaches to quality improvement; Apply quality improvement tools and techniques in a team-based improvement project;
Quality Improvement in the Workplace: Trainers Guide
Trainers Guide. The learning outcomes for this unit are: Explain team-based quality improvement models; Identify and apply quality improvement tools; Describe the use and methods for team-based approaches to quality improvement; Apply quality improvement tools and techniques in a team-based improvement project;