Roman Bath from PBS Nova
Tour the crumbling public baths of Rome to learn intimate details of what life was really like for ancient Roman citizens, and in the process, discover the engineering feats that made these baths such an impressive achievement. Narrated by Stacy Keach. (54:54)
Penny and Cup Game
Developed for third grade. To discover if one eye is better than two. Students will test their sense of sight with both monocular and binocular vision. Students will drop a penny and see if it lands in the cup of water. They will have to rely on their sense of sight for this activity.
Biology In Elementary Schools is a Saint Michael's College student project. The teaching ideas on this page have been found, refined, and developed by students in a college-level course on the teaching of biology
Star Library: What is the Shelf Life?
The Food and Drug Administration requires pharmaceutical companies to establish a shelf life for all new drug products through a stability analysis. This is done to ensure the quality of the drug taken by an individual is within established levels. The purpose of this out-of-class project or in-class example is to determine the shelf life of a new drug. This is done through using simple linear regression models and correctly interpreting confidence and prediction intervals. An Excel spreadsheet
Outrageous Ooze
Developed for third and fourth grade. Students will be given the opportunity to use mathematics to make their own "outrageous ooze" through measuring cornstarch and water. They will use their senses to hypothesize what element "outrageous ooze" is (solid or liquid). Then, they will use scientific observations and methodology to complete a handout and have a "conclusion discussion" about what the ooze is and how it works.
Biology In Elementary Schools is a Saint Michael's College student project
Neuron Creations
Developed for third grade. Students will begin by being given a mini-lesson on the neuron itself. Then, in the actual activity, students will discover a fun, hands-on project where they learn about the neuron, an essential part of the human body. Each student will be given a piece of clay with which they will be able to form their own neuron. After they have created a neuron, the teacher will guide the students in labeling the various parts of the neuron as well as teach about each individual fu
Human Factors and Innovation with Mobile Devices
Advancements in technology are a significant driving force in educational innovation, but a strong focus on technology means that human aspects and implications may not be given the attention they deserve. This chapter examines usability issues surrounding the use of mobile devices in learning. A key aim is to empower educators and learners to take control of personal devices and realise their potential in relation to teaching and learning. The background section reviews the development of usabi
The Cognitive Transfer and the Tutor's Role in a CBL Environment
In this paper we report on a longitudinal study of a Leonardo da Vinci program regarding the application of a Computer Based Learning environment in three EU countries, Greece, Germany, and Holland. The `` Orestis''CD-ROM was a multimedia CBL environment aimed at teaching young offenders the basic and advanced skills for the use and maintenance of a photo-copy shop. The complete project consisted of three phases: construction of the CD-ROM, application of the instructional methodology in the par
EMERGING COMMERCIALIZATION OF ELEARNING
Technology innovation drives the current elearning market but recent events suggest this model is failing economically.
Alternately a market driven by learners, rather than technology is more likely to be competitive and profitable. We examine
elearning within the context of a developing academic and skills educational market to pose the question: do existing
suppliers (old and new) meet the new market needs? Using PorterÂ’s competitive environment model to analyse the current
market position of
Web Based Catalogue of Online Experiments
A knowledge base of online experiments was built. It is a kind of catalogue describing online experiments used for educational purposes. Metadata for describing this special kind of learning resources and analysis of experiments available in the catalogue (both virtual and remote) are presented in this paper. Examples of online lab experiments and exercises are developed by different European universities are also described.,Research report of the ProLearn Network of Excellence (IST 507310), Del
The First Decade of Informatics in Dutch High Schools
Informatics is currently being taught in high schools all over the world. In the Netherlands, where all students are expected to become computer literate in the lower grades of high school (Hulsen et al., 2005), it has been decided not to consider computer literacy as being part of Informatics. What, then, should be the content of the Informatics curriculum taught in the higher grades? What should be taught, how and to whom? How should students' achievements be assessed? The answers to these que
Pump it up
Developed for third and fourth grade. There will be a sheep heart available for the students to look at, so that they can see the different parts of the heart. It will be used to describe the process involved when the heart pumps blood to the rest of the body. Students will be taught how to take his or her pulse. They will then be comparing their pulses at rest to their pulse after doing several different activities. After recording their findings on a data table (see Figure 1), they will graph
Visible Pulse!
Developed for third grade. Line graph, individual tables for charting each person's pulse rate, and one large table for the entire class.
Biology In Elementary Schools is a Saint Michael's College student project. The teaching ideas on this page have been found, refined, and developed by students in a college-level course on the teaching of biology at the elementary level. Unless otherwise noted, the lesson plans have been tried at least once by students from our partner schools. This wiki has
Laptop classrooms as ‚catalysts of change’? A review of international research on the effects of l
Considering the dynamics of laptop implementation activities in secondary education in German-speaking countries, the lack of broadly-based research activities on the effects and critical success factors of laptop classrooms is remarkable. Particularly since the broad variety of studies that have been conducted in English-speaking nations for more than 20 years has not yet found general recognition. Therefore it is the objective of this paper to give a well-founded review of international resear
What eggsactly is good for you teeth?
Developed for second grade. In this experiment students will learn about the sugar content in foods and the detrimental effects sugar can have on teeth, as well as the importance of dental care.
Biology In Elementary Schools is a Saint Michael's College student project. The teaching ideas on this page have been found, refined, and developed by students in a college-level course on the teaching of biology at the elementary level. Unless otherwise noted, the lesson plans have been tried at least
Your Body: A Bacteria Incubator!
Developed for the second grade. Students learn about bacteria and safe food handling.
Biology In Elementary Schools is a Saint Michael's College student project. The teaching ideas on this page have been found, refined, and developed by students in a college-level course on the teaching of biology at the elementary level. Unless otherwise noted, the lesson plans have been tried at least once by students from our partner schools. This wiki has been established to share ideas about teaching biolo
Modelling the Requirements of an Animated Pedagogical Agent for a Web-Based Learning Environment thr
This paper describes and discusses the importance of having a representation which models the key factors associated to the requirements of an animated pedagogical agent for an interactive learning environment, in particularly, for school students. The IPO (Input-Process-Output) relationships are proposed to address this issue. The formulation of IPO relationship are described in detail and the application of IPO relationship is shown through the case study of specifying the requirements of an a
Forensic Computing Concepts - Digital Watermarking
Video lecture from a series on Forensic Computing Concepts delivered by Bob Shaw and Hatem Tammam. Running time approximately 43 minutes.
Project discussion and partner presentations
Project discussion and partner presentations
Partner Presentation: Emmanuel Godin's involvement with the HumBox project
Partner Presentation: Emmanuel Godin's involvement with the HumBox project
Partner Presentation: Sarah Hayes' involvement with the HumBox project
Partner Presentation: Sarah Hayes' involvement with the HumBox project













