Investigating multimodal interactions for the design of learning environments: a case study in scien
This thesis focuses on multimodal interactions for the design of a learning environment. The process of designing such systems involves studying the benefits of multimodal interactions in learning. Therefore, it analyses the structure of the interactive space between the learner and the content to be learnt, and introduces and tests a framework to structure it. It proposes that multimodal interactions can encourage rhythmic cycles of engagement and reflection that enhance learners’ meaning con
Integration of virtual players into a pedagogical simulator
The development of learner activity is a key element in the improvement of ITS (Intelligent Tutoring Systems). In business simulation, the learner is stimulated by competition with other learners. In practice, it is not always possible to find enough participants, hence the idea of virtual player participation. The SIMPLUS system proposes a generic approach to this end and creates virtual players within a business simulation without modifying the simulation itself.
De Waarde van GrassRoots. Eindrapport GrassRoots Evaluatieonderzoek
Not available,Sligte, H.W., Simons, P.R.J., Kral, M., van den Berg, E. (2005). De Waarde van GrassRoots. Eindrapport GrassRoots Evaluatieonderzoek. [The value of Grassroots. Final report GrassRoots evaluation]. Amsterdam: SCO-Kohnstamm Instituut.
Cabri as a shared workspace within the proving process.
This paper will discuss some findings from a study investigating the development of the proving process in a dynamic geometry environment. Through a detailed analysis of students' processes when working with open geometry problems involving conjecturing and proving in Cabri, an analytical and explanatory framework has been developed. This paper examines in particular the interactions between the students in the proving process. The analysis shows that Cabri works as a shared workspace, i.e. as a
New e-learning services based on mobile and ubiquitous computing: Ubi-learn project
Ubiquitous and mobile learning concerns building applications in highly dynamic and heterogeneous environments to bring computation into the real, physical world. This paper presents UbiLearn a distributed Learning platform with Nomads Objects and new e-learning services based on.
Students' and teachers' perceptions of motivation and learning through the use in schools of multime
This article is the result of interviews with teachers, students, and school librarians in eight UK secondary schools regarding their use of multimedia encyclopaedias on CD-ROM. It focuses on a content analysis of their comments on how having access to multimedia encyclopaedias changes the way students work and learn in school, how they perceive it enhances their learning, and how it hinders it. Teachers reported that they used multimedia encyclopaedias as an additional information resource, or
Report on visual interactive building blocks identified in current national mathematics curricula
Not available,Kaleidoscope deliverable: D27.1.1- EU Sixth Framework programme priority 2, Information society technology, Network of Excellence Kaleidoscope, (contract NoE IST-507838), project "Building Visual Interactive Blocks for Tangible Mathematics".
Industrial Districts and Innovation Business Networks: New Theories and Concepts for Entrepreneurshi
Over recent years, the study of industrial districts, inter-organizational relations and networks has become a major theme of interest in entrepreneurship research. Theories point to a new form of entrepreneurship and firm development which is based on the idea of creating links between firms to increase their chances of success and development. In this paper, we will present some data from a research we have conducted in Canada, in the province of Quebec to be exact, but first, we will present
Evaluating the organising of a collaborative telelearning scenario from an instructor perspective :
Not available,Masters dissertation (hovedfag). Department of Information Science, University of Bergen, Norway.
Framework for integrated learning
In this paper we outline the instructional approach of scripting CSCL. Scripts are didactic scenarios that structure collaborative learning activities in a number of phases. The scripts may define for each phase what task the students have to perform, the composition of the group, the way the task is distributed, the mode of interaction, and the timing of the phase. CSCL scripts can be further differentiated with regard to the design dimensions granularity, degree of coercion, locus of control,
Socio-cognitive functions of space in collaborative settings : a literature review about Space, Cogn
This document reports on a brief literature review about social and cognitive functions of spatial features used when collaborating in both physical and virtual settings. Those concepts come from various fields like social, cognitive as well as environmental psychology or CSCW (Computer Supported Collaborative Work). I briefly summarize the social and cognitive affordances of spatial features like distance, proxemics, co-presence, visibility or activity in the context of physical and virtual spa
An Integrated Approach for Analysing and Assessing the Performance of Virtual Learning Groups
Collaborative distance learning involves a variety of elements and factors that have to be considered and measured in order to analyse and assess group and individual performance more effectively and objectively. This paper presents an approach that integrates qualitative, social network analysis (SNA) and quantitative techniques for evaluating online collaborative learning interactions. Integration of various different data sources, tools and techniques provides a more complete and robust frame
How To Use GRID Technology for Building Next Generation Learning Environments
Grid technologies promise to improve the way we think about e-learning allow-ing wide-scale learning resources sharing in heterogeneous and geographi-cally distributed environments consenting, in this way, the implementation of distributed learning spaces where different organizations and individuals are able to cooperate in pursuing similar and complementary learning and training objectives. But is the e-learning ready for this evolution? In this paper we try, starting from an existing e-learni
Early Career Learning - the LiNEA project. Interim report for Accountancy
This report on the learning and development of trainee accountants covers the first two years of a four-year project funded by the Economic and Social Research Council’s Teaching and Learning Research Programme. Its findings are based on evidence collected from fourteen trainee accountants in their first year of training and from some of their mentors and managers. The main themes have been selected in order to facilitate discussions about the progress of the research with our employer partner
Informal learning in the workplace
This paper focuses mainly on theoretical frameworks for understanding and investigating informal learning in the workplace, which have been developed through a series of large and small scale projects. The main conclusions are included but readers are referred to other publications for more detailed accounts of individual projects. Two types of framework are discussed. The first group seek to deconstruct the “key concepts” of informal learning, learning from experience, tacit knowledge, tran
Learning during the first three years of postgraduate employment - the LiNEA Project
This paper is based on findings from the first phase of a four-year research project funded by the UK Economic and Social Research Council as part of its Teaching and Learning Research Programme. The major component of this project is a longitudinal study of trainee accountants, graduate trainee engineers, and newly qualified nurses in England. This critical period of introduction to professional work has not been previously studied by a longitudinal series of observations and interviews, though
Professional learning in the educational research community: initial reflections on the experience o
Research capacity-building is a key element in the political economy of research in the social sciences. This can be seen, amongst other things, in the development of the ESRC Research Methods Programme and the ESRC National Centre for Research Methods. More specifically, concerns over research capacity reflect the criticisms that have been made of educational research, both within academia and, more particularly, the world of policy and professional practice. As a consequence within the educati
Teaching and learning with ICT: new technology, new pedagogy
This paper has two broad aims: first, to provide a brief introduction to the InterActive Education Project from which the papers in this special edition derive; and second, to draw out some of the overarching themes and threads that have emerged from the set of articles presented. The evidence suggests that a number of tensions surface when subject teachers engage with information communication technology (ICT) in their classrooms, for instance, the tension between teaching about and teach
The design of the ESRC-TLRP 'Learning How to Learn' project
This paper, by Mary James, David Pedder, Paul Black, Dylan Wiliam and Robert McCormick, describes the design of a major development and research project within the UK's Teaching and Learning Research Programme. It outlines the project's aims to enhance teaching and learning in schools through innovative practice at classroom and school level, and through networking. It describes the assumptions and principles on which the design of the study was based and how the overall plan for the research ev
Faroes Project Slides for March 08 Workshop
We held our first community workshop in Southampton in March 2008. These are the introductory slides showing the objectives of the project.