Description et exploitations des traces du logiciel d’algèbre Aplusix
Cet article porte sur l’emploi de traces dans un contexte éducatif et sur leur utilisation dans un EIAH. La première partie présente le logiciel Aplusix, un micromonde pour l'apprentissage de l'algèbre qui permet l’enregistrement de productions d’élèves, comme celles obtenues dans l'environnement classique papier, mais comportant de plus d'autres informations, comme le temps, les hésitations, les corrections. Ce recueil produit une trace brute qui représente une modélisation comporte
Modélisation de profils d'élèves à partir de
traces de résolution de problèmes
La modélisation automatique des connaissances de l’apprenant est nécessaire dès lors que l’on cherche à accompagner un apprentissage dans le cadre des EIAH. Dans ce rapport, nous présentons un travail en cours dans lequel des techniques de classification automatique permettent d’engendrer des modèles d’élèves interprétables par un enseignant ou un didacticien et utilisables éventuellement par un « tuteur » automatique. L’approche proposée a été appliquée au domaine de la ré
New Distributed Research Practices and Scientific Immersion of Graduate Students with the Support of
MENTOR is a multidisciplinary research training program for graduate students in research field of mobility and posture disorders. Its members are distributed in a number of institutions across Montreal, creating challenges for the processes of collaborative research, joint supervision and scientific immersion. The purpose of our research project is to propose new distributed research and supervision practices supported by ICTs. In order to do this, we are designing a model of technological appr
Une approche pro-pédagogique du diagnostic cognitif dans les STI: conception, formalisation, et imp
In an Intelligent Tutoring System (ITS), issues related to the design and the implementation of the cognitive diagnosis (DC) of learner's behavior is addressed intuitively according to the specific goals of this STI. From a purely operational viewpoint, this approach is not really bad since the STIs arising from it, "work". However, when it comes to give to DC a pedagogical dimension in the human tutors, a look into perspective on more fundamental considerations promotes reflection in this direc
A Bayesian Student Model without Hidden Nodes and Its Comparison with Item Response Theory
The Bayesian framework offers a number of techniques for inferring an individual's knowledge
state from evidence of mastery of concepts or skills. A typical application where such a
technique can be useful is Computer Adaptive Testing (CAT). A Bayesian modeling scheme,
POKS, is proposed and compared to the traditional Item Response Theory (IRT), which has been
the prevalent CAT approach for the last three decades. POKS is based on the theory of
knowledge spaces and constructs item-to-item gra
Bioinformatics and Computational Biology Solutions Using R and Bioconductor
Covers the basics of R software and the key capabilities of the Bioconductor project, including importation and preprocessing of high-throughput data from microarrays and other platforms.
Learning in the Age of Ubiquitous Computing: Exploring the Impact of Mobile Technologies on Individu
This paper explores the emergence of a pervasive learning culture within the context of ubiquitous computing scenarios. Furthermore, this paper examines the impact of mobile technologies on collaborative learning and highlights the key characteristics of these phenomena.
Virtual plants in high school informatics – L-systems
A creation of models is becoming an important part of informatics education besides algorithmization and programming. An appropriate example concerning use of computer science while modelling real world are the L-systems. In the paper we describe a proposal of teaching of plantÂ’s growth modelling by the L-systems at a high school. Our goal is to help students to understand and try creation of plantÂ’s model on the computer.
Remote Training via WEB for Operation and Maintenance of a
Rain Monitoring Equipment using PHP and G
The aim of this paper is to present the development and implementation of an interactive environment via WEB for the training of non-centralized technician teams that work with the maintenance of ambient monitoring equipment. The case presented here is concerned to the network of Pluviologgers installed in the State of Santa Catarina, Brazil. The tools used for the construction of the WEB environment and, also, the requirements are detailed. The methodology and the techniques presented in this c
Purpose and design of an ePortfolio
The focus of this contribution is the relationship between the purpose to use an ePortfolio and its design. By highlighting the relationship between purposes and design of an ePortfolio, we want to present a framework that gives directives to use an ePortfolio in an educational context. When used for lifelong learning and / or ‘assessment for learning’, student-ownership and reflection are important characteristics. When used for accreditation (=’assessment of learning’) the use of ‘standar
Collaborative learning - New learning models and applications
Distance education – defined as education that takes place when the learner and the instructor are in separate location – is undergoing changes throughout the world. The teaching environment is undergoing a major shift as more and more programs are offering classes online. This shift is due to rising costs in education, enrollment management issues, and an evolution in the use of distance learning.
Implementation Process of ePortfolio at FH JOANNEUM
This paper describes the design of Portfolio and its application at FH JOANNEUM in a range of contexts where it will be used to make learning outcomes visible and to facilitate personal development planning. The flexibility of the ePortfolio architecture is appraised and the integration with virtual learning environments is discussed. Preliminary findings from evaluation studies (feedback / data obtained from students, graduates and staff evaluations and discussions, and relevant points arising
The positive impact of virtual environments across cultures: understanding the experience of the afr
The technology of change is rapid, it is all encompassing, and it is inescapable. The question emerges in this swift acquisition of new technology – what is lost and what is gained? Traits such as social introversion and defensiveness can inhibit traditional styles of communication. It is believed that electronic communication tools can facilitate communication with certain personality traits and cultural groups and remove some communication barriers across cultures. For this exploratory study
Future Potential of ICT Implementation in University Education in Jordan
The emerging information and communication technology (ICT) has become a strategic alternative for universities all over the world to enhance learning and deliver both quantity and quality programs. The status of ICT infrastructure in Jordan is investigated through a number of core indicators to identify the underlying factors which emerge as serious obstacles to the progress of university eEducation. Findings show that Jordan has made a good progress in international ranking in both the network
Information technology in forming cognitive skills
In the authors opinions, the most important role of education process is forming developed cognitive skills, such as interdisciplinary critical thinking, problem solving, decision making, but enabling role of information technology in forming cognitive skills is not estimated enough. Accomplishing the investigation of the forming cognitive skills authors discovered similarity between study modules method and work with information.
ePortfolios in Education - Learning Tools or Means of Assessment?
ePortfolios are collections of electronic evidence which capture the idea of lifelong learning ePortfolios at school can support the documentation of competences better than normal tests and assessments. The acquired competences may further be transfered from school to the world of work. On the other hand ePortfolios are powerful tools for learning and reflecting.
Partners in Learning in Australian Schools
Elevating teachersÂ’ Information and Communication Technologies (ICT) skills to integrate technology into the curriculum is of crucial importance. It helps educators align technology with studentsÂ’ learning goals, and to more actively engage students in the learning process. Charles Sturt University (CSU) has developed a Graduate Certificate course aimed at enhancing the ICT skills of teachers for this purpose. A substantial part of the program is based on the Microsoft Partners in Learning (Pi
The human side of e-learning: Real people subjective experiences in virtual classrooms
This paper is based on a study of the subjective aspects of the student/e-learning platform tutor relationship. To find out how people feel in the role of ‘e-students’ or ‘e-tutors’, we have analyzed a set of testimonies collected through fifty five interviews. The interviewees were invited to speak and write about what they feel as e-learning subjects. Through their discourse, we could identify what kind of virtual-human relationships they have developed in this kind of environment. As well
Awareness of the capabilities and use of social software attributes within and outside the education
This paper reports early findings of an ongoing study to determine the use and impact of social educational software at undergraduate level. It summarizes the theoretical background to the educational use of social software and suggests directions for future research. The primary aim of the study was to capture and describe the extent and patterns of use of educational software and Web 2.0 technologies among first year undergraduate technology students taking the Web Development module. Results
An Interactive Virtual Global Cultural Course: Building a Real Time Cost Effective Global Collaborat
A virtual collaborative environment was created at East Carolina University, using videoconference technology via regular internet to bring students from 18 different countries, 2 at a time, to the same classroom in real time to learn about each otherÂ’s culture. Students from two countries are partnered one on one,, they meet for 4-5 weeks, and submit a joint paper. Then the same process is repeated for two other countries. Lectures and student discussions are managed with pre-determined topics













