The power of true strategy
What do Google and Napoleon Bonaparte have in common? According to author Robert Greene, both are -- or were -- great strategists of their time. And because of that, both wielded enormous power and control, which made them formidable forces to contend with.
Alash Ensemble Concert
A performance by the Alash Ensemble at International House.
Tuvan throat-singing and traditional Tuvan instruments and music.
Sponsored by the Center for East European and Russian/Eurasian Studies.
Civil Engineering in Developing Countries
Based on working on exercises on project decision making and planning, the specific context of working abroad in general and in developing countries in particular is illustrated, with regard to socio-cultural aspects, planning and financing of projects, roles of (consulting) engineers and contractors, local materials, techniques and knowledge and environmental issues. Study Goals: define projects in several phases of the project cycle (feasibility, identification, design and construction, evalua
A new career in the health service
In this Podcast, Professor Beasley talks about the importance of optimism in the ever-changing field of Nursing. She also stresses the need to take risks to further your career.
Professor Beasley addresses the Nursing graduating class of 2006.
Technology and Education: Putting it in context
We often hear competing media and research claims about the educational value of new technologies, but often it is not clear how, or indeed if, these technologies are supporting learning. And, importantly, there is often little attention to the challenges of trying to introduce these technologies successfully into an educational context. This report aims to address these issues through a short summary of some of the work carried out by the Capital Project over the last two years the programme
Le projet TCAN TELEOS : Technology enhanced Learning in orthopaedic surgery
Le projet pr,TELEOS : Technology enhanced Learning in orthopaedic surgery
A Roadmap for Education Technology
This report describes the initial findings of several workshops convened in 2009 to consider the future of education and in particular the role of technology and computer science in education. Through a series of facilitated collaborative workshops, leaders in several disciplines engaged in conversations that cast computers in the role of facilitating education in the future and recommended a research agenda for federal funding.,Research report
Meeting the Challenges in Evaluating Mobile Learning: a 3-level Evaluation Framework
We propose six challenges in evaluating mobile learning: capturing and analysing learning in context and across contexts, measuring mobile learning processes and outcomes, respecting learner/participant privacy, assessing mobile technology utility and usability, considering the wider organisational and socio-cultural context of learning, and assessing in/formality. A three-level framework for evaluating mobile learning is proposed, comprising a micro level concerned with usability, a meso level
Workshop White Paper - Technology-enhanced learning in the context of technological, societal and cu
This paper reports on the aims, processes and outcomes of a workshop organised by Norbert Pachler (London Mobile Learning Group; www.londonmobilelearning.net) on technology-enhanced learning in the context of transformation as part of the STELLAR Alpine Rendez-Vous in 2009.
The aim of workshop was to augment the work of the LMLG around its socio-cultural ecology, and to extend the interdisciplinary nature of its work through exposure to perspectives advanced by (TEL) researchers in cognate field
SmatBook a vision for the future e-book
This paper presents a vision for the future of the e-books as part of
the growing collective intelligence. The vision entails further development of
technologies that will facilitate the creation and use of a new generation of
smart books: e-books that are evolving, highly interactive, customisable,
adaptable, intelligent, and furnished with a rich set of collaborative authoring
and reading support services. The proposed set of tools will be integrated into
an intelligent framework for colla
CONCEPTUAL KMS ARCHITECTURE WITHIN ENTERPRISE 2.0 AND CLOUD COMPUTING
Today, the adoption of Enterprise 2.0 is not an option, but a must for knowledge-based organizations within the changing social paradigms. The new-coming generation of employees and customers expect technological proficiency to be part of the customer-centered business models. On their turn, organizations need to apply new forms of cooperation with their employees, customers, suppliers and partners. The knowledge is recognized as crucial resource and its efficient management determines sustainab
A framework for processsolution analysis in collaborative learning environments
One of the most challenging aspects of computer-supported collaborative learning (CSCL) research is automation of collaboration and interaction analysis in order to understand and improve the learning processes. It is particularly necessary to look in more depth at the joint analysis of the collaborative process and its resulting product. In this article, we present a framework for comprehensive analysis in CSCL synchronous environments supporting a problem-solving approach to learning. This fra
Specification and Prototyping of Personalized Workplace Learning Solutions
The main goal of this document is to survey the existing approaches for the personalization and
adaptation of eLearning systems which are proposed by partners from the PROLEARN consortium.,Research report of the ProLearn Network of Excellence (IST 507310), Deliverable 1.8
Some "Lessons Learned" on Social Software for Professional Learning
This deliverable's Conclusion lists some lessons learnt regarding the use of social software for professional learning. The conclusion is based upon experiences and insights reported by PROLEARN members, and also the following three recent items: A report about a workshop conducted at the European conference on Computer-Supported Cooperative Work in Limerick, Ireland tackling the gap between CSCW and Social Software; a report about a track at the Professional Training Facts in Stuttgart, Germany
Participatory design in open education: a workshop model for developing a pattern language
Technologically enhanced learning environments raise complex challenges for their designers, developers and users. Design patterns and pattern languages have recently emerged as a potential framework for addressing some of these challenges. However, the uptake of design patterns has been slow outside of the computer science community. We argue that this is largely a consequence of a weak positioning of pattern languages, as a form of delivering expert knowledge to layperson, and suggest an alter
Information Technologies for Biology Education: Computerized Electrophysiology of Plant Cells
Biology has moved from a bench-based discipline to a bioinformational science in modern times but application of computational and analytical methods of informatics in it is still a problem for many researchers and students of biology. We suggest to integrate cost effective and practical combination of the real and the virtual laboratories into the undergraduate biological science curriculum. This laboratory work illustrates passive and active electrical properties of plant cell membranes while
E-science, E-research and E-learning:
New Perspectives for Graduate Studies
The quality of education for doctoral students is closely linked to the quality of the research they undertake. Benefiting from technological advances, new distributed and collaborative research practices can be witnessed. The concept of e-science has emerged and evolved to the concept of e-research. These concepts bring about a new research philosophy and the notion of collaboratory. Our research project aims to develop a renewed doctoral training approach and to facilitate researchers' adoptio
Learning in the Age of Ubiquitous Computing: Exploring the Impact of Mobile Technologies on Individu
This paper explores the emergence of a pervasive learning culture within the context of ubiquitous computing scenarios. Furthermore, this paper examines the impact of mobile technologies on collaborative learning and highlights the key characteristics of these phenomena.
Virtual Pedagogical Agents as Aids for High School Physics Teachers
The Pathway project is improving the quality of physics teaching and the number of available physics teachers by providing virtual expert help on issues of pedagogy and content. The project combines Carnegie Mellons Synthetic Interviews and state-ofthe- art digital video library technology with pedagogical advances developed at Kansas State University, and materials contributed by master teachers. The Synthetic Interview is a technology and technique that creates an anthropomorphic interface i
Flexible teaching with structured micro-content - How to structure content for sustainable multiple
This paper reflects the possibilities of reasonable structured content production and management as it is exercised by the Work Group Social Learning (WG Social Learning) at Graz University of Technology (TU Graz). By splitting content into standardised pieces adjusted to lecture-units they turn highly qualified for multiple usages and commutability purpose. Three different examples of such micro-content and a way of implementing it into online and offline learning scenarios fitting the requirem













