Internet Scout Project
Eco-Index, a project of the Rainforest Alliance, is "a searchable almanac of current and past conservation projects in Mesoamerica, with project descriptions, goals, achievements, lessons learned, and more." With current, well-presented features covering a range of biodiversity conservation issues, Eco-Index offers an excellent way for conservation researchers and practitioners to keep abreast of activity in their field. Users are encouraged to add their own project descriptions to the Eco-Index
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Internet Scout Project
From PBS-American Field Guide, this website offers seventh- through ninth-grade teachers a downloadable unit comprised of four activities exploring the ocean's intertidal zone. The unit encourages students to consider the lives of marine organisms in this dynamic oceanic zone. The brief activities include links to video segments about several different tide pools, and a beach habitat as well. The longest activity requires 45 minutes, while the rest can be done in 30 minutes or less. The concise
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Supporting Effective and Useful Web-based Distance Learning
Learners interacting in a Web-based distance learning environment produce a variety of information elements during their participation; these information elements usually have a complex structure and semantics, which makes it rather difficult to find out the behavioral attitudes and profiles of the users involved. User modelling in on-line distance learning is an important research field focusing on two important aspects: describing and predicting students’ actions and intentions as well as ada
Author(s): Caballé Santi,Daradoumis Thanasis,Xhafa Fatos,Est

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Internet Scout Project
This Topic in Depth explores the field of surface chemistry. First, the American Chemical Society's (ACS) Division of Colloid and Surface Chemistry publicizes its members initiatives to "investigate the interaction of surfaces with fluids having molecular densities spanning the range from liquids to ultra-high vacuum" (1). Researchers can find out about upcoming meetings, awards, and membership opportunities. The second website presents Chalmers University of Technology's research activities in
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Internet Scout Project
Long Ashton Research Station -- part of the Biotechnology and Biological Sciences Research Council (UK) -- will close in March 2003, but its online resource Plant-Hormones will continue to provide general information and references on gibberellins, auxins, cytokinins, and other hormone groups. Additionally, this Web site provides a link to a listserver for plant hormone scientists, a discussion forum "intended to promote communication between professionals in the plant hormone field." Plant-Horm
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Toward Computer-Based Support of Meta-Cognitive Skills: a Computational Framework to Coach Self-Expl
We present a computational framework designed to improve learning from examples by supporting self-explanation ö the process of clarifying and making more complete to oneself the solution of an example. The framework is innovative in two ways. First, it represents the first attempt to provide computer support to example studying instead of problem solving. Second, it explicitly coaches a domain-general, meta-cognitive skill that many studies in cognitive science have shown to greatly improve le
Author(s): Conati Cristina,VanLehn Kurt

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Internet Scout Project
Since the concept of permaculture was introduced by biogeographer Bill Mollison in the 1970s, it has attracted increasing interest from agriculturalists, designers, ecologists, and others. The Permaculture Research Institute (PRI) describes permaculture as "the harmonious integration of landscape and people providing their food, energy, shelter, and other material and non-material needs in a sustainable way. It is also the conscious design and maintenance of agriculturally productive ecosystems
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Origins
Lets us look over the shoulders of scientists and glimpse the often-unseen moments of investigation. Take virtual field trips to eight observatories -- Arecibo, where astrobiologists search for signs of life beyond the solar system; Las Cuevas, a research station in Central America's largest remaining rainforest; and others. See interviews, photos, and broadcasts that explore the origins of matter, the universe, and life itself.
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Flexible navigation for the pedagogical hypermedia design and evaluation improvement
We are working on a method, called CEPIAH, for the design and the evaluation of pedagogical hypermedia. We propose a web based system used to help teachers to design hypermedia documents and to evaluate their prototypes. Having already elaborated a methodology for the evaluation of interactive pedagogical hypermedia (EMPI), the experience and the acknowledgement we have is able to upgrade the design help. To help the designer in his instructional Web site creation we developed an interactive gui
Author(s): Giacomini Pacurar Ecaterina,Trigano Philippe

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Intermédiations Multicanales et Multimodales pour l'E-Formation : l'Architecture du Projet Ubi-Lear
Le projet Ubi-Learn est un projet d'infrastructure ouverte et flexible pour l'intermédiation entre les apprenants en e-Formation, dans le cadre de leurs contextes locaux d'interaction, et des services supports au processus d'apprentissage. Cette intermédiation est complexe car il y a une infinité de contextes, liés notamment à la grande variété aujourd'hui des plates-formes utilisateurs, du PC au téléphone mobile enrichi, en passant par des assistants personnels avec communications sans
Author(s): Derycke Alain,Chevrin Vincent,Rouillard Jose

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Hitler and the Third Reich
This is a module framework. It can be viewed online or downloaded as a zip file. As taught in Spring Semester 2010. The Third Reich is one of the most notorious, discussed and horrific periods of our age and although it is also very well researched, still raises many questions: How could a man like Hitler gain so much power? How could a whole nation ‘fall’ for the Nazi ideology? Why the Jews ..? In this module we will aim to deal with these and other questions about the time between 1933
Author(s): Bartel Heike Dr

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Except for third party materials (materials owned by someone other than The University of Nottingham) and where otherwise indicated, the copyright in the content provided in this resource is owned by

Knowledge convergence in collaborative learning: Concepts and assessment
In collaborative learning the question has been raised as to how learners in small groups influence one another and converge or diverge with respect to knowledge. This article conceptualizes knowledge convergence and further provides measures for its assessment prior to, during, and subsequent to collaborative learning. In an exemplary study in the field of computer-supported collaborative learning with forty-eight (48) locally distant participants in 16 groups of three, we apply these measures
Author(s): Weinberger Armin,Stegmann Karsten,Fischer Frank

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Computer-Supported Collaborative Video Analysis
Video can serve as a powerful medium for analyzing interactions involved in learning activities, for capturing records of teaching for uses in professional development, and for learners to construct or interact with videos expressively, but there have been many barriers to its collaborative uses. The DIVER Project is tackling core problems in advancing computer-supported collaborative video analysis. DIVER establishes a unique video platform for users to control a “virtual camera window” on
Author(s): Pea Roy D.,Lindgren Robb William,Rosen Joseph

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CML - The ClassSync Modeling Language.
The ClassSync Modeling Language (CML) addresses the problem of creating a controlling overlay to classroom learning activities, or e-leaming workflows. Our aim is to allow authors and teachers to generate a mapping from activity design to its implementation in a wirelessly networked classroom with ubiquitous use of handheld computers for information exchange. CML models e-learning workflows with three major components: actors, data objects, and interaction networks. Actors are the diverse perfon
Author(s): Brecht John,Chung Mark,Pea Roy D.

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Towards a Generic Service Oriented Framework for Integrated User Management of Virtual Communities
A central Service layer for the European eLearning Grid Infrastructure (ELeGI) is the one for the management of members and the provision of collaborational services (Virtual Community Services). Because it is a lot of effort to totally newly (re-)write the collaboration services like e.g. a videoconferencing service, it is much more desirable to take existing applications and just to wrap them with a Web Service interface to programmatically access the existing functionality relevant to user m
Author(s): Wulf Konrad

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Extracting the Far West in the Nineteenth Century 3 from the course American Environmental and Cultu
American Environmental and Cultural History - Fall 2006. This course presents a history of the American environment and the ways in which different cultural groups have perceived, used, managed, and conserved it from colonial times to the present. Cultures include American Indians and European and African Americans. Natural resources development includes gathering-hunting-fishing; farming, mining, ranching, forestry, and urbanization. ...
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Creatures of Habit: A Computational System to Enhance and Illuminate the Development of Scientific T
Creatures of Habit is a computer-based microworld designed to engage middle-to-high school students in the process of scientific inquiry. The system depicts a universe of interacting programmable “creatures” whose individual behavior is guided by simple rules that may model naive psychology, physical laws, chemical affinities, and other domains. Students can create or revise creature rules and explore the resulting (and often surprising) emergent behaviors within “artificial ecosystems”;
Author(s): Pea Roy D.,Eisenberg Michael,Turbak Franklyn

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Children's mental models of recursive logo programs
Children who had a year of Logo programming experience were asked to think-aloud about what brief Logo recursive programs will do, and then to predict with a hand-simulation of the programs what the Logo graphics turtle will draw when the program is executed. If discrepancies arose in this last phase, children were asked to explain them. A prevaient but misguided "looping" interpretation of Logo recursion was identified, and this robust mental model persisted even in the face of contradiction be
Author(s): Kurland D. Midian,Pea Roy D.

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COML (Classroom Orchestration Modelling Language) and Scenarios Designer: Toolsets to Facilitate Col
In a one-to-one collaborative learning classroom supported by ubiquitous computing, teachers require tools that allow them to design of learning scenarios, and to manage and monitor the activities happening in the classroom. Our project proposes an architecture for a classroom management system and a scenarios designer tool, both based on a Classroom Orchestration Modelling Language (COML), to support these requirements. We are developing and testing this with the GroupScribbles software using a
Author(s): Niramitranon Jitti,Sharples Mike,Greenhalgh Chris

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SCORM and the Learning Grid
The Sharable Content Object Reference Model (SCORM) is a profile of several elearning specification to ensure the reusability and interoperability of elearning content in web based Learning Management Systems (LMSs). Learning grids - learning environments built on the technology of grid services - are a promising new approach to enhance quality of elearning by overcoming the page oriented structure of the web. This paper investigates how SCORM can be used in conjunction with learning grids. Aft
Author(s): Neumann Fred,Geys Rüdiger

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