Treats in a Basket
Students develop intuitive understandings about the probability of landing on particular board spaces when a die is rolled. They analyze the probability of multiple rolls by making outcome tables, trees, etc. Treats in a Basket is designed to encourage students to experiment with probability. It will motivate students to learn about the subject in order win the most treats. It should be played by students who are already comfortable with fractions. Students should also be familiar with calculat
Blackboard 9 - Exporting and Importing Tests
Description not set
Introductory Statistics: Concepts, Models, and Applications
The book, Introductory Statistics: Concepts, Models, and Applications, presented in the following pages represents over twenty years of experience in teaching the material contained therein. The high price of textbooks and a desire to customize course material for my own needs caused me to write this material. This Web text and associated exercises is a continuing project. Check back often for updates.
Data analysis: as real world as it gets
In Data Analysis: As Real World As It Gets, we feature resources for teaching about data and statistics as supported by the NCTM Standards (NCTM, 2000). Data collection and analysis can be an avenue into the meaningful mathematics and problem-solving skills needed by students in the twenty-first century. And an answer to the student question, Why do we have to study math? can be found when teaching mathematics with a real-world statistics approach.
Algebraic thinking: a basic skill
The resources highlighted here aim to reflect students' growing mathematical capacity over the span of the middle school years. The activities and lessons, intended as supplementary materials, range from introduction to the fundamentals of algebra to work on linear functions. Uniformly, they take into consideration the preference of the middle school student for concrete models, visual representations, and interactive tasks.
Hunting Bears with a Microscope
In this online activity, students use lichens and tardigrades (water bears) to investigate their use as bioindicators of key air pollutants. When lichens are exposed to some kinds of air pollutants, especially to sulfur dioxide, the lichens are injured and die. The lichen coverage in a specified area should be a good indicator of the level of air quality. The diversity of the tardigrade species on the lichens will be used to develop another level for bioindication of air quality. Sections of thi
Addition and Subtraction Face-Off! Game
Students place markers on the numbers 2-12. Students toss two 6-sided dice, find the sum and remove a marker from that number, if there is still one. The first player to remove all markers wins the game. This game can be used as addition practice or as an introduction to the probability of the different outcomes of rolling two dice. This game was developed by a Monmouth University student for the Probability Fair. These games help students acquire proficiency in addition and subtraction facts.
Genetic Disease WebQuest
Students take on different roles to learn about DNA and genetic diseases, including how a genetic disease causes a person to get sick, how we test for and treat a genetic disease, and how we help people to make better decisions regarding all the complicated issues involved with genetic diseases. This webquest, designed for high school and undergraduate students, is an ideal introduction to the concepts of bioinformatics, genetic diseases, and potential careers in science fields. The activity can
Two Unreconciled Strivings: African-American Identity in the Gilded Age, 1877-1915
Examine the tension experienced by African-Americans as they struggled to establish a vibrant and meaningful identity based on the promises of liberty and equality in the midst of a society that was ambivalent towards them and sought to impose an inferior definition upon them. The primary sources used are drawn from a time of great change that begins after Reconstruction's brief promise of full citizenship and ends with the First World War's Great Migration, when many African-Americans sought gr
Active Lessons are engaging, technology-based, student-centered (pupil-centered) learning activities designed by teachers using PowerPoint (or other presentation tool). The idea is to empower teachers to easily create technology-based activities that draw upon variety of existing and new digital resources from internet, repositories of learning objects and other sources, and require students to use technology and create artifacts demonstrating their understanding. This idea partially challenges
Reading for Philosophical Inquiry
In this introduction to philosophical thinking, we will read some essays specially chosen from four main areas of interest: (1) the philosophy of life, (2) the philosophy of religion, (3) ethics, and (4) metaphysics and theory of knowledge. Although our approach is not comprehensive, it is reasonably representative of some of the more significant areas of philosophical inquiry. The readings are intended to illustrate the interrelations between these subject areas of philosophy and, as well, to p
Fundamentals of Program Evaluation
Fundamentals of Program Evaluation familiarizes students in different types of program evaluation, including needs assessment, formative research, process evaluation, monitoring of outputs and outcomes, impact assessment, and cost analysis. Students gain practical experience through a series of exercises involving the design of a conceptual framework, development of indicators, analysis of computerized service statistics, and development of an evaluation plan to measure impact. This course cover
Introduction to Methods for Health Services Research and Evaluation
Introduction to Methods for Health Services Research and Evaluation provides an introduction to basic methods for undertaking research and program evaluation within health services organizations and systems. In addition to basic methods, the course also provides "the state of the art" in research and evaluation through the review of major completed studies. This course is recommended for students who will be carrying out policy research, social science research, or program impact evaluation with
Methods in Biostatistics II
Presents fundamental concepts in applied probability, exploratory data analysis, and statistical inference, focusing on probability and analysis of one and two samples. Topics include discrete and continuous probability models; expectation and variance; central limit theorem; inference, including hypothesis testing and confidence for means, proportions, and counts; maximum likelihood estimation; sample size determinations; elementary non-parametric methods; graphical displays; and data transform
The Secret World of Sharks and Rays
Woldwide, there are more than 370 species of sharks, which vary greatly in size, shape, preferred habitat, and prey. This film from the PBS Nature series explores their worlds and those of their close cousins, the rays. (49:36)
Semi-Riemann Geometry and General Relativity
This book represents course notes for a one semester course at the undergraduate level giving an introduction to Riemannian geometry and its principal physical application, Einstein’s theory of general relativity. The background assumed is a good grounding in linear algebra and in advanced calculus, preferably in the language of differential forms. This book covers the following topics: The principal curvatures; rules of calculus; Levi-Civita Connections; bundle of frames; connections on prin
Introduction to Computer Science I
Computer Science 50: Introduction to Computer Science I is a first course in computer science at Harvard College for concentrators and non-concentrators alike. More than just teach you how to program, this course teaches you how to think more methodically and how to solve problems more effectively. As such, its lessons are applicable well beyond the boundaries of computer science itself. That the course does teach you how to program, though, is perhaps its most empowering return. With this skill