Estimation and Your TV Diet
Students develop their estimation skills while evaluating their television-watching habits and draw conclusions about the influence of television in their lives.
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In math, "elegant" means "cool!"
An elegant solution to a math problem is one that requires less time and work. Encouraging students to find such solutions will help them build number sense or numeracy.
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Helping parents understand
The more ongoing, positive communication you have with parents, the more they'll be willing to work with you.
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Grouping skills for mastery
Thematic planning helps relate mathematics to students' lives.
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Assessing the learning process
Assessment, like instruction, needs to be geared toward various learning styles, and teachers can create rubrics for ongoing assessment that keep a formal daily record of what students are learning. Traditional styles of teaching focus almost exclusively on auditory presentation of material to students â€” in other words, lecturing. Kâ€“12 education is moving away from that traditional model towards methods of teaching that address childrenâ€™s multiple intelligences and are appropriate to diffe
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KS2 Numeracy SATs revision 5
This module tests both money and time. There are levels with practice questions, some with word problems and some with mixed examples. The final levels test everything - one with 20 questions and one with 50! The order of questions is randomised. Progress is tracked and numerous awards given for achievement at each level.
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KS2 Numeracy SATs revision 4
The presentation (introduction) revises what a fraction is, how to make equivalent fractions or write fractions in their simplest / lowest terms, how to change between improper fractions and mixed numbers and finally how to work out a fraction of an amount. The levels test these aspects of fractions. The final level tests all of the skills. Most answers are entered using an on-screen keypad, with some multiple choice questions. The order of questions is randomised. Progress is tracked and numero
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KS2 Numeracy SATs revision 3
This module tests changing between metric units. Word problems involving metric measurements are included, and there are also some games matching up corresponding metric measurements. Each question uses an on-screen keypad for entering answers. The order of questions is randomised. Progress is tracked and numerous awards given for achievement at each level.
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KS2 Numeracy SATs revision 2
The levels test basic skills - addition, subtraction, multiplication and division (without a calculator!) - along with using brackets and questions where a missing number needs to be found. One level tests tables, and finally there are some questions where a calculator may be used, against the clock. Each question uses an on-screen keypad for entering the answers. The order of questions is randomised. Progress is tracked and numerous awards given for achievement at each level.
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KS2 Numeracy SATs revision 1
The presentation (introduction) revises some of the different aspects of place value: column headings; multiplying and dividing by powers of 10; adding decimals. The levels test these aspects of place value and also writing words as numbers and ordering decimals. The final level tests all of the skills. Each question is either multiple choice or true/false. The order of questions is randomised. Progress is tracked and numerous awards given for achievement at each level.
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Grade 4 Math Revision Test II
Practices: Arithmetical operations to integers up to 1 million. Operations on sums of money with 5-digits (i.e. hundreds, plus 2 digits after the decimal place). Units of length (basic repetition of earlier material) Basic fractions Applied maths, an easier revision level and a more advanced one with large numbers.
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Grade 4 Math Revision Test I
This module revises a variety of mathematical skills: basic operations, weights, measures and money are all revised. Some emphasis is placed on applied maths, and especially on introductory fractions.
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Football teams
Each level uses English football teams. There are timed multiple choice questions about the grounds they play at and their nicknames. There are also hangman and anagram games, sometimes with clues - some are timed, so the quicker you answer, the more points you can score! Good luck!
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Elementary Mathematics: Times Tables II
Learn and practice times tables. This is the second of two modules and practices the 6, 7, 8, 9, 11 and 12 times tables. It includes multiplication testing, corresponding division exercises and missing-operand exercises as part of a range of different task types designed to develop an all-round understanding of the times tables.
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Elementary Mathematics: Times Tables I
Learn and practice times tables. This is the first of two modules and practices the 2, 3, 4, 5 and 10 times tables. It includes multiplication testing, corresponding division exercises and missing-operand exercises as part of a range of different task types designed to develop an all-round understanding of the times tables.
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Elementary arithmetic: 2 x table
A series of levels reinforces the 2 times table. Levels use multiplication, division and missing number questions, most of which are multiple choice. The penultimate level asks the learner to type in the answer with the onscreen keypad, and the final level is a mega test of 50 questions. The order of questions is randomised. Progress is tracked and numerous awards given for achievement at each level.
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Division Races I
Practice your mental and mathematical agility with arithmetic races. A sequence of levels with timed questions. Each level gets progressively faster. The questions themselves are based on division and involve positive integers in the range 0 - 9999. There are a total of 11 levels, combing both multiple-task and single-task questions. Points available increase as the time decreases. Tracking of numerous performance measures is available for self-analysis and parental analysis.
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Arithmetic Races II
Practice your mental and mathematical agility with arithmetic races. A sequence of levels with timed questions. Each level gets progressively faster. The questions themselves are based on the four main arithmetical operations (addition, subtraction, multiplication and division) and involve positive integers in the range 0 - 1000. There are a total of 11 levels, combing both multiple-task and single-task questions. Points available increase as the time decreases. Tracking of numerous performance
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Arithmetic Races I
Race against the clock to complete sums in addition, subtraction, multiplication and division. Suitable for primary (keystage 2) level.
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Applied Mathematics III
This is a short 1-level applied mathematics module with questions practicing addition, subtraction and occasionally multiplication and division. In about half the questions, use is made of Roman numerals. It is intended for revision purposes. The setting is the Roman Empire. Help a variety of citizens and even Caesar himself work out the necessary sums to manage their everyday lives. Technically the module is of interest because it shows the use of custom virtual keyboards. Instead of a modern n
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