Crowd Simulation for Urban Planning
This paper presents a semi-automatic visualization method for the evaluation of urban environments that is based on artificial intelligence. It proposes the use of agent-based crowd simulation software on a mid-scale urban planning level for design evaluation. The information on agents? movements is noted in standard raster images. The results are maps that are easy to understand. These maps show movement paths of the agents and density and give further conclusion on bottlenecks in planning cont
Final report: Accommodating students of Drexel University
A significant problem for Drexel University is insufficient quality student housing and the inadequate capacity and inconvenient location of the Handshumacher Dining Center. WLHK2 has proposed a new dormitory and food court on the existing volleyball courts at the southwest corner of 33rd and Arch Streets. The site encompasses approximately 26,000 square feet, with a grade difference of 10 feet from the high elevation at the north to the low elevation at the south. The grade difference is utiliz
Muscle joints
This topic begins with a good introduction to the different types of joints (fibrous, cartilaginous and synovial) and each is described in more detail. A table gives a comparison between joint types and modern everyday items for the students to relate to (e.g. a hinge and the elbow joint). The next part of this topic describes the muscular system and gives a brief introduction to the axial and appendicular muscular system. The three types of muscle tissue are also described.
From Real to Cyber Reality
Human activity takes place in two planes, at two levels. Practical activity is present in one of the planes, the other level is occupied by purely cognitive activity. When observing sufficiently long sequences of practical and cognitive activities, one notices transitions between them, which prove true the suspicions of their functional relationship. Because on both of these planes of human activity there is always one and the same element present - an informative element - which on the first pl
Using the Computer in Analysis of Architectural Form
One of the most important aspects of the designing process is: the design activity is usually conducted with incomplete information. Another important aspect of designing activity is: designing activity is usually based on past experience. As a matter of fact looking at designers in the early conceptual phases, one thing that appears clear is, instead starting from scratch, they spend a part of their time thinking about existing designing experience, reviewing the literature, and so on. That is
CAFE: Composition for Architects - Forms and Emotions
In the architectural creation process there has always been an inclination to improve the methods of designing in the way of ,,objectivization" of designing process. Objectivization which would explain why we do design in this way and not the other. In spite of the trend to the total objectivization (Vitruvius, Alberti, Palladio), the results appeared to be still subjective, i.e. they included methods of designing typical of the one and only architect. This fact made them completely useless in t
CAD Creativeness
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Modeling architectural design objectives in physically based space planning
Physically based space planning is a means for automating the conceptual design process by applying the physics of motion to space plan elements. This methodology provides for a responsive design process, which allows a designer to easily make decisions whose consequences immediately propagate throughout the design. It combines the speed of automated design methods with the flexibility of manual design methods, while adding a highly interactive quality and a sense of collaboration with the desig
Algorithmic Transparency
This paper describes the procedures developed in the creation of an innovative technique to design and manufacture composite materials with transparency and translucency properties. The long term objective of this research is to develop a method to design and fabricate architectural elements. The immediate objective is to develop the methodology and procedural techniques to design and manufacture a composite material with controlled non homogeneous transparency properties. A secondary objective
Sintaxis Grafica de la Multimedia (Graphical Syntax of Multimedia)
The multimedia offers an integration that must be made by the subject with the stimuli given, in their majority visual. For that reason it is interesting to know how effective may be the use of images and to propose some basic norms for designing multimedia software based on a graphic syntax
Facetted aluminium dendrites
In this system, pro-eutectic aluminium dendrites form with facetted morphologies. Such morphologies are uncommon but are a consequence of the diluteness of the aluminium in the melt. The rest of the melt has solidified as a fine Al-Sn eutectic.
Intervenir la imagen... o el espejo m?gico (Intervene the image... or the magic mirror)
"A technology is interactive to the degree that it reflects the consequences of our actions or decisions back to us. It follows that an interactive technology is a medium through which we communicate with ourselves... a mirror" The purpose of this work is to explore the implications of interactive media through the review of "Utop?a" digital, an interactive piece that explore the implied transformation of the relationship between art and audience and new forms of perception. The artists' role is
APPLICATION OF FULL-SCALE MODELLING IN VIETNAM: AN OUTLINE FOR DISCUSSION
This paper discusses the possibility of applying full-scale modelling in Vietnam, a non-western so called developing country. It deals with two main questions: 1) Is the application of full-scale modelling to be restricted to the West only? 2) what are the possibilities, constraints and fields of application - with attention to the methodological validity and technical solution for full-scale modelling in Vietnam?
It is argued that since full-scale modelling is based on people-environment intera
Collaborating in a Virtual Architectural Environment: The Las Americas Virtual Design Studio (LAVDS)
The paper describes exploratory work in the design, construction, and habitation of a virtual structure (VS) nested within an Internet-based multi-user environment and serving a geographically distributed collective of architecture students and faculty. In addition to a discourse on the design and implementation parameters that were used, the paper seeks to provide findings that make reference to the quality of teaching/learning experience of users and the effectiveness of the interaction among
Diretrizez Geom?tricas de Aux?lio ao Processo de Projeto de Edif?cios Residenciais [Geometrical Guid
This paper discusses the basic principles of a geometric method to aid the design process of residential buildings. It makes part of the initial phases of a research whose aim is to develop a computer system to aid the sketching and evaluation of floor plant design of multi-storied residential buildings. The fundamental idea of the research is the existence of some basic patterns of floor plants that reflect the designer?s mental models in this category of building. The models are regarding the
Software design of maintainable knowledge-based systems for building design
Identifying and establishing a basic structure for knowledge representation is one of the keys to successful design of knowledge-based computer systems. In Building Design and Construction, this initial knowledge structure can be achieved by utilizing a query driven approach to software engineering. As (user) queries reflect the user's demand for in/output, it is natural to link the overall user dialogue with key elements in the knowledge base direct connections between user screen and objects i
CAD in Architectural Practice
A leading architecture/engineering firm has made use of in- house computer system since 1963. This paper discusses some special topics in using computers for the design of HVAC systems, and the process of implementing CAD in the HVAC engineering practice
Arch-OS: An Implementation of Cybrid Strategies
A review of the literature on Intelligent Buildings suggests an ideal of a building as an autonomous system that controls its internal and external environments. The model, whose origin lies with early models of artificial intelligence, effectively treats the building as a slave to human needs, and appears to invest more intelligence in the building than in its occupants. This paper proposes that automated environments be understood as extensions of human sense and awareness. It describes an ope
Defining Architecture: Defining Information
The rapid onset of information technologies has changed ways we do things and how we view the world. Computation already pervades many aspects of daily life through subtle augmentations and by changing our tools and our professions. Moreover, information technology accelerates the pace of our activities, its speed outstripping our capacity to digest its product. The changes brought on by this deluge force its chroniclers to create new terms. Neologisms spring up daily, often only adding to the c
Digital Photogrammetric Restitution of the Pelourinho?s Fa?ades, in Salvador - Bahia, Brazil [Restit
Brazil has so many historical cities with important architectural heritage. Some of them are remains of the colonial times and aggregate beautiful buildings such as, palaces, public buildings and churches in baroque style, legacy of the Portuguese colonization. Despite of its cultural value, most of these building sets are under several kinds of threats. This paper discusses about the experience on digital photogrammetric restitution of the building fa?ades of Pelourinho, a neighborhood in the













