The defining characteristics of intelligent tutoring systems research: ITSs care, precisely
his paper argues that, despite the changes in philosophies and techniques that have occurred since ITS research began, there are continuous threads running through this research which define its essential and distinctive nature. In particular, ITSs are computer-based learning systems which attempt to adapt to the needs of learners and are therefore the only such systems which attempt to 'care' about learners in that sense. Also, ITS research is the only part of the general IT and education fie
Combining heuristics and formal methods in a tool for supporting simulation-based discovery learning
This paper describes the design of a tool to support learners in simulation-based discovery learning environments. The design redesigns and extents a previous tool to overcome issues that came up in a classroom learning setting. The tool focuses on supporting learners with experimentation to identify or test hypotheses. The aim is not only to support learning domain knowledge, but also learning discovery learning skills. For this purpose the tool uses heuristics and formal methods to assess the
Internet Scout Project
Dartmouth College's introductory chemistry course program has a Web site that is worth a look by students and professors of chemistry at other institutions. Visitors to the site can ignore the exam and grading sections and head straight to the Java applets. With these nine, nifty mini-tutorials, students can create a custom periodic table, play fill-in-the-blank periodic table puzzles, run virtual labs on anions and cations, construct a visible spectrum, practice least-squares regressions, and m
Pour une meilleure intégration de l’utilisateur dans le processus de conception et d’évaluation
Le système TELOS intègre un ensemble dÂ’architectures, de méthodes et dÂ’outils appelés à transformer en profondeur le fonctionnement institutionnel et les pratiques professionnelles en matière de conception, de production et de diffusion de cours et dÂ’apprentissage en ligne. TELOS suppose non seulement lÂ’appropriation de nouveaux outils technologiques, mais aussi un nouveau modèle de travail qui prend appui sur une ingénierie pédagogique rigoureuse et sur lÂ’accès à des banques dÂ
Lecture 18 - 11/30/2010
Lecture 18
Internet Scout Project
This website describes the Mathematics Problem-Solving Model developed by educators and researchers at the NW Regional Educational Laboratory's Mathematics and Science Education Center. The Model is intended to help educators "meet the challenges of teaching and assessing open-ended problem solving" by providing a scoring guide for problem solving, open-ended tasks, and examples of student work for practice in scoring. The website provides an overview of the components of the model, teaching str
Improving database design teaching in secondary education: action research implementation for docume
Database design and use has educational interest for utilitarian and learning reasons. Database technology has significant economic impact and the demand for database design can not be covered by the existent educated experts. Furthermore the database management systems available at schools could be used for the design and implementation of high quality learning activities. Databases are general
purpose modeling environments that enable problem solving using conceptual frameworks closer to the s
Investigating human computer interaction issues in designing efficient virtual learning environments
Today, when an enormous number of computer-based systems exist, the human activities are being computer mediated. Usually, in designing the interface to those systems, the human-computer interaction is left behind without consideration. In this paper, a literature in human-computer interaction is to be reviewed and the technology aspect of human computer interaction is to be analyzed. Also, general design principles are to be reviewed. According to all these issues, recommendations to designing
Scripting argumentation in technology enhanced learning: a proposed system architecture
Argumentative knowledge construction is an important component of critical thinking. Learners who collaboratively argue about a subject can potentially develop domain knowledge and have the opportunity to use evidence critically in order to make sense of the subject under consideration. Moreover learners have to take into account claims and evidence of each other during argumentation and in this way they develop mental models for argument construction and sequence. However, research indicates th
Internet Scout Project
Rensselaer Polytechnic Institute is the home of Project Links, an original site that combines the principles of mathematics with applied science and engineering topics. In most college curricula, math is a standalone subject, and students often find it difficult to relate what they learn to their other classes. Project Links offers a series of modules that introduce concepts like mechanical oscillations, electricity and magnetism, and system design. Each module starts with basic background infor
Jurisdiction in Cyberspace
At its core, jurisdiction is about the boundaries of a sovereign's exercise of its power. What are reasonable constraints on its reach, such that faraway or otherwise unconnected people and institutions can be called to account by the sovereign? Closely related are concepts of choice of law - exactly which sovereign's law to apply to a situation that spans multiple jurisdictions - and venue, which determines the physical location in which the parties are best served to settle their dispute. The
Internet Scout Project
GeoVRML is an official Working Group of the Web3D Consortium (http://www.web3d.org/) and its goal is to develop tools and recommended practice for using the Virtual Reality Modeling Language (VRML) to represent geographical data. The idea is that geo-referenced data (maps and 3-D terrain models) can be viewed over the web using a standard VRML plugin. GeoVRML Working Group has a mailing list where discussions and developments are posted. Specifications, source code, examples, tools and the accom
Narrative Evolution: Learning from Students' Talk about Species Variation
Learners do not always enjoy productive interactions with Multimedia Interactive Learning Environments. Their attention can be distracted away from the educational focus intended by designers and teachers through poor design and operational inadequacy. In this paper we describe a study of groups of learners using a multimedia CD-ROM research tool called Galapagos. This tool was developed to enable us to observe groups of learners interacting with different versions of the same multimedia content
Adaptive and Intelligent Web-based Educational Systems
daptive and intelligent Web-based educational systems (AIWBES) provide an alternative to the traditional “just-put-it-on-the-Web” approach in the development of Web-based educational courseware (Brusilovsky & Miller, 2001). AIWBES attempt to be more adaptive by building a model of the goals, preferences and knowledge of each individual student and using this model throughout the interaction with the student in order to adapt to the needs of that student. They also attempt to be more intelligen
ZAPs: Using interactive programs for learning psychology
ZAPs are short, self-contained computer programs that encourage students to experience psychological phenomena in a vivid, self-explanatory way, and that are meant to evoke enthousiasm about psychological topics. ZAPs were designed according to principles that originate from experiential and discovery learning theories. The interactive approach that is offered invites students to engage in subject matter through exploration, experience, and discovery of psychology. In an empirical study the effe
Formatting the Script
For the first lesson of this course, you are given a short story and you are told to format the story into the proper format for a motion picture script. Now is an excellent time to learn script formatting. This is a task that people do every day in Hollywood so this lesson give you excellent practice. You can download a free yet working demo version of Final Draft which is a script typing and script formatting program. This is the ideal program for learning script formatting. There are versions
Flexible navigation for the pedagogical hypermedia design and evaluation improvement
We are working on a method, called CEPIAH, for the design and the evaluation of pedagogical hypermedia. We propose a web based system used to help teachers to design hypermedia documents and to evaluate their prototypes. Having already elaborated a methodology for the evaluation of interactive pedagogical hypermedia (EMPI), the experience and the acknowledgement we have is able to upgrade the design help. To help the designer in his instructional Web site creation we developed an interactive gui
The Particle Adventure
This site introduces, through an interactive adventure tour, the theory of fundamental particles and forces. It also looks at why physicists want to go beyond the Standard Model theory.
Approche par transformation de modèles pour la conception d'EIAH
Ce papier concerne la conception de situations d'apprentissage dans le cadre de la formation à distance. Des travaux préalables ont été menés afin de proposer un langage, CPM (Cooperative Problem-based learning Metamodel), exploitant la richesse graphique proposé par UML (Unified Modeling Language). CPM est alors construit sous la forme d'un profil UML.Il se positionne au niveau des phases de conception en amont des EML (Educational Modeling Language). Nous présentons alors une technique
Décrire l'accompagnement des apprenants Proposition d'une extension du langage de modélisation pé
L'objectif de cet article est de proposer une modification du langage de modélisation pédagogique IMS-Learning Design en termes de description d'une activité d'accompagnement des apprenants et de la spécification des rôles des acteurs participant à cette activité. Les modifications apportées s'appuient sur un modèle d'organisation du tutorat que nous avons défini. Ce modèle a pour objectifs (1) d'organiser les tâches entre les acteurs tuteur et apprenants, (2) d'assurer auprès des a













