This two-part activity provides an introduction to the basics of measurement (linear, mass, volume, density) and discusses the role of inferential statistics in comparing any two measurements. The concept of random variations in measurements is introduced.
Meta-communication, non-verbal communication and social space
This PowerPoint presentation explores meta-communication, non-verbal communication and social space, with a consideration of intercultural interaction
Exercise: Magma Volume and Sulphur Gas Release of the 1815 Tambora Eruption
Student Exercise: Calculating the Magma Volume and Sulphur Gas Release of the 1815 Tambora Eruption using the Petrological Method - Atmospheric and Climatic Effects of Volcanic Activity
IPL: Under the influence - alcohol and public health
Professor Jennie Connor, Department of Preventive and Social Medicine, Dunedin School of Medicine. Inaugural Professorial Lecture, given September 07, 2010.
DoITPoMS Micrograph Library
The DoITPoMS Micrograph Library is a collection of materials micrographs intended for use in teaching and learning.
Introduction to Emotional Intelligence
This is the packages materials for a learning activity about Emotional Intelligence. It explores the concept of emotional intelligence and emotional competence. It introduces a model of EI and discusses how awareness of emotions can inform and facilitate behaviour. It also provides an opportunity consider the personal characteristics associated with EI and suggest resources for further study.
Developing Distance Learning Materials - draft course handbook template
This draft course handbook is the development of a handbook which is intended to provide students with essential information relating to their programme of study, including: general course information, University information, information about the course, the student calendar, information about assessment and academic regulations, help, advice and other information. This has a particular focus for distance learners.
Festive Science! A Holiday Chem Lab
This video from ACS features Diane Bunce, Ph.D, professor of Chemistry at Catholic University of America. She demonstrates several holiday activities and experiments, first addressing the procedures for each activity and then discussing the chemistry concept behind it. The activities include: snow globes - viscosity and density, bounding snow balls - polymers and cross-linking, and holiday cards - polar and non-polar reactions. These "holiday" activities could easily be adapted to other tim
Learning in the laboratory: an interactional, factual and conceptual experience.
When the teacher acts in a particular way, how does the student probably experience his act? What is the nature of these experiences and how teachers may influence them? Our starting point was a three-dimensional model (subject, object, project) defining three domains of experience: the interactional, perceptual domain, the conceptual, mental domain and the factual, concrete domain. We adapted this theoretical framework to the context of learning in the laboratory. It is assumed that all three d
A Model for European e-Competence Framework
Development in a University Environment
The paper describes a model of implementation of the European e-Competence Framework in Sofia University by using the methodology and tools developed in the frames of the EC Sixth Framework European Integrated Project Ten- Competence. The work is a follow up activity of an internal university project for implementation a curricula in computing based on the ACM/IEEE recommendations.
Information Technology Education in the Sri Lankan School System: Challenges and Perspectives
Introduction of Information Technology into the secondary school curriculum in Sri Lanka is a very recent development. The subject General Information Technology (GIT) was included for G.C.E. Advanced Level Examination in 2005 while plans are afoot to introduce Information Technology as a subject for G.C.E. Ordinary Level from 2008. Results of the first GIT examination held in 2005 clearly show poor performance by students. Considering the large amount of money spent for Information Technology e
Virtual Continent in the Classroom: Teaching e-Business Integration Issues with Web-based Technologi
In this extended abstract we outline a Web-based learning approach for e-Business integration issues. We present a virtual toolbox, including an advisable open source tool and Web Service Application Programming Interfaces (WS APIs). By applying a collaborative learning model and by incorporating Web 2.0 features such as Web services, operating with the SOAP protocol, we were able to increase the motivational background as well as the learning success of our students significantly.
A Pilot Project From Illiteracy to Computer Literacy: Teaching and Learning Using Information Tec
This paper addresses the use of information and communication technologies, ICT or IT for brevity, to combat illiteracy and move participants directly from illiteracy to computer literacy. The resulting assistive technology and instructional software and hardware can be employed to speed up literacy programs and make them more attractive and effective. The approach provides an interactive, self-paced, autonomous and entertaining learning experience, eases entry and exit in and out of the program
Virtual Pedagogical Agents as Aids for High School Physics Teachers
The Pathway project is improving the quality of physics teaching and the number of available physics teachers by providing virtual expert help on issues of pedagogy and content. The project combines Carnegie Mellons Synthetic Interviews and state-ofthe- art digital video library technology with pedagogical advances developed at Kansas State University, and materials contributed by master teachers. The Synthetic Interview is a technology and technique that creates an anthropomorphic interface i
Design and architecture of an online system for Vocational Education and Training
E-learning and tele-training have been evolved over time from a newborn trend for complementing the learning process to a major form of education and training for supporting mainly geographically scattered users. Learning and training, can be applied to a wide variety of fields and areas, each of which is accompanied by some special characteristics related to the field of learning/training, to the tools needed for the realization of the training process as well as to the familiarization of the t
Awareness of the capabilities and use of social software attributes within and outside the education
This paper reports early findings of an ongoing study to determine the use and impact of social educational software at undergraduate level. It summarizes the theoretical background to the educational use of social software and suggests directions for future research. The primary aim of the study was to capture and describe the extent and patterns of use of educational software and Web 2.0 technologies among first year undergraduate technology students taking the Web Development module. Results
Investigating mental representations in children interacting with small mobile robots
This research aimed at investigating the acquisition of comprehension of a robotic system in school age children by using two different methods: concept maps and interviews. We demonstrated that concept maps are an important instrument of verification of knowledge, offering the possibility to graphically re-examine the expressed knowledge, and training children to decompose a problem (analysis) and re-compose it in a more structured way (synthesis). The interviews confirmed the subjects abilit
Ring around the Rosie
Students learn the concept of angular momentum and its correlation to mass, velocity and radius. They experiment with rotation and an object's mass distribution. In an associated literacy activity, students use basic methods of comparative mythology to consider why spinning and weaving are common motifs in creation myths and folktales.
Important Ornaments: The Impact of Graphics and Rule Systems on Academic Wiki Use
Collaborative websites, or wikis, are being used in the classroom to recruit user attention and to disseminate information [1). These wikis place a heavy emphasis on text, while generally neglecting graphics. Little to no research has examined the impact of this textual approach. This paper examines the use of graphics and rule systems as motivating tools in academic wikis. It reports the results of a 6 month long experiment involving 21 10th and 11th grade users to determine the impact of diffe