Partners in Learning in Australian Schools
Elevating teachers Information and Communication Technologies (ICT) skills to integrate technology into the curriculum is of crucial importance. It helps educators align technology with students learning goals, and to more actively engage students in the learning process. Charles Sturt University (CSU) has developed a Graduate Certificate course aimed at enhancing the ICT skills of teachers for this purpose. A substantial part of the program is based on the Microsoft Partners in Learning (Pi
Power versus the Market Moursund Mathematics Lecture Series. Dr. Jacob Lurie, Lecture 2: “Ambidexterity” All Caught Up: Bycatching and Design For Your Eyes Only Got Dirty Air? 3RC (Reduce, Reuse, Recycle and Compost) Keep Spreading the News Dangerous Air What's Air Got to Do with It? I Don't Believe My Eyes! Using Interaction Analysis to reveal Self-Regulated
Learning in Virtual Communities Weather Watchers The No Zone of Ozone Air - Is It Really There? A Recipe for Air Rock Jeopardy! Learning to collaborate: Designing collaboration in a 3-D game environment Internet Scout Project Mixing Human and Software Agents: A Case Study
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In classical algebraic geometry, there is often a stark difference between the behavior offields of characteristic zero (such as the complex numbers) and fields of characteristic p (such as finite fields). For example, the equation x^p = 1 has p distinct solutions over the field of complex numbers, but only one solution over any field [...]
Bycatch, the unintended capture of animals in commercial fishing gear, is one of the hottest topics in marine conservation today. About 25% of the entire global catch is by-catch This surprisingly high level of by-catch is responsible for the decline of hundreds of thousands of dolphins, whales, porpoises, seabirds and sea turtles each year. Through this curricular unit, students will analyze the significance of by-catch in the global ecosystem and propose solutions to help reduce by-catch Stude
Students develop their understanding of visible air pollutants with an incomplete combustion demonstration, a "smog in a jar" demonstration, and by building simple particulate matter collectors.
This lesson introduces students to the concepts of air pollution and technologies that have been developed by engineers to reduce air pollution. Students develop an understanding of visible air pollutants with an incomplete combustion demonstration, a "smog in a jar" demonstration, construction of simple particulate matter collectors and by exploring engineering roles related to air pollution. Next, students develop awareness and understanding of the daily air quality and trends in air quality u
In this lesson, students expand their understanding of solid waste management to include the idea of 3RC (reduce, reuse, recycle and compost). They will look at the effects of packaging decisions (reducing) and learn about engineering advancements in packaging materials and solid waste management. Also, they will observe biodegradation in a model landfill (composting).
In this lesson, students develop an understanding of the critical role communication plays in an engineer's life. Students create products to communicate their learning about the engineering role in the environment.
By tracing the movement of radiation released during an accident at the Chernobyl nuclear power plant, students see how air pollution, like particulate matter, can become a global issue.
Students are introduced to the concepts of air pollution and air quality. The three lesson parts focus on the prerequisites for understanding air pollution. First, students use M&Ms to create a pie graph that expresses their understanding of the composition of air. Next, students watch and conduct several simple experiments to develop an understanding of the properties of air (it has mass, it takes up space, it can move, it exerts pressure, it can do work). Finally, students develop awareness an
Students develop their understanding of the effects of invisible air pollutants with a rubber band air test, a bean plant experiment and by exploring engineering roles related to air pollution. In an associated literacy activity, students develop visual literacy and write photograph captions. They learn how images are manipulated for a powerful effect and how a photograph can make the invisible (such as pollutants) visible. Note: You may want to set up the activities for Air Pollution unit, Less
Aim of this paper is to analyse whether Interaction Analysis can help investigate the practice and development of Self-Regulated Learning (SRL) in Virtual Learning Communities (VLC). Interaction analysis is increasingly used to study learning dynamics within online activities. It proceeds by searching expressions that reveal the aspects under study in the written messages exchanged by the learners. To this end, we devised and classified a number of indicators suggesting the existence of self-re
Students are introduced to some essential meteorology concepts so they more fully understand the impact of meteorological activity on air pollution control and prevention. First, they develop an understanding of the magnitude and importance of air pressure. Next, they build a simple aneroid barometer to understand how air pressure information is related to weather prediction. Then, students explore the concept of relative humidity and its connection to weather prediction. Finally, students learn
Students explore the causes and effects of the Earth's ozone holes through discussion and an interactive simulation. In an associated literacy activity, students learn how to tell a story in order to make a complex topic (such as global warming or ozone holes) easier for a reader to grasp.
By watching and performing several simple experiments, students develop an understanding of the properties of air: it has mass, it takes up space, it can move, it exerts pressure, it can do work.
Students use M&Ms to create a pie graph that expresses their understanding of the composition of air. The students discuss why knowing this information is important to engineers.
Students reinforce their understanding of rocks, the rock cycle, and geotechnical engineering by playing a trivia game. They work in groups to prepare Jeopardy-type trivia questions (answers) and compete against each other to demonstrate their knowledge of rocks and engineering.
To respond to learning needs, Computer-Supported Collaborative Learning (CSCL) must provide instructional support. The particular focus of this paper is on designing collaboration in a 3-D virtual game environment intended to make learning more effective by promoting student opportunities for interaction. The empirical experiment eScape, which encourages learners to solve problems collaboratively, is also presented. eScape is a design experiment, comprising both the process of designing a collab
This lab exercise is provided by the American Phytopathological Society Education Center as part of its Introductory Plant Pathology series. Created by Melissa B. Riley of Clemson University, Basic Microscopy familiarizes students with the use and maintenance of the compound and dissecting microscope. In addition to detailed procedural instructions, the exercise includes questions that test understanding of the material. The Web site also provides Instructor Notes and a link to the Nikon Microsc
This paper describes a multi agent approach of the organisation of a collective activity within a pedagogical context. We consider pedagogical situations where students have to explicitly define the articulation of their collective work and then achieve the different tasks they have defined. Our objective is to support these students by taking some of these tasks in charge whilst making them work out such organisation features. For this purpose, we propose to consider that the group of students
Moursund Mathematics Lecture Series. Dr. Jacob Lurie, Lecture 2: “Ambidexterity”
All Caught Up: Bycatching and Design
For Your Eyes Only
Got Dirty Air?
3RC (Reduce, Reuse, Recycle and Compost)
Keep Spreading the News
What's Air Got to Do with It?
I Don't Believe My Eyes!
Using Interaction Analysis to reveal Self-Regulated
Learning in Virtual Communities
The No Zone of Ozone
Air - Is It Really There?
A Recipe for Air
Learning to collaborate: Designing collaboration in a 3-D game environment
Internet Scout Project
Mixing Human and Software Agents: A Case Study