Mixing video , audio and still photography for actual topics in multimedia demonstrated on a multime
The paper is dealing with the method putting audio, video, still photography together to get the best effect for an normal audience to transport actual problems mainly in visual form without putting to much effort into text.
Building and Maintaining the Common Ground in Web-Based Interaction
In this paper, the main purpose is to explore how participants establish and maintain the common ground in the computer-based conferences. Previous studies assume that before the participants can reach the deeper level interaction and learning, they have to gain an adequate level of common ground (Dillenbourg, 1999; Baker et al., 1999; Veerman, 2000). Subjects were 68 pre-service teachers and 7 mentors from three universities who participated in the web-based conferencing course for eight weeks.
Facilitating collaborative knowledge construction in computer-mediated learning with structuring too
Collaborative knowledge construction in computer-mediated learning environments puts forward difficulties regarding what tasks learners work on and how learners interact with each other. For instance, learners who collaboratively construct knowledge in computer-mediated learning environments sometimes do not participate actively or engage in off-task talk. Computer-mediated learning environments can be endorsed with sociocognitive structuring tools that structure the contents to be learned and s
Facilitating Knowledge Convergence in Videoconferencing Environments: The Role of External Represent
The study analyzed how two types of graphical representation tools influence the way in which dyads use shared and unshared knowledge resources in different collaboration scenarios, and how learners represent and transfer shared knowledge under these different conditions. We varied the type of graphical representation (content-specific vs. contentunspecific) and the collaboration scenario (videoconferencing vs. face-to-face). 64 university students participated. Results show that learning partne
Does collaboration increase or decrease cognitive load during learning? On one hand, collaboration enables some degree of division of labour that may reduce cognitive load. On the other hand since interacting, expressing thoughts, monitoring anothers understanding, grounding, etc., are mechanisms inducing some extraneous cognitive load, they may create cognitive overload and impede learning mechanisms. However this additional load may explain why collaboration sometimes leads to knowledge cons
An Instructional Engineering Method and Tool for the Design of Units of Learning
This chapter discusses how to build IMS learning designs focusing on three aspects, instructional engineering, modeling tools and graphical design techniques. First, we propose that instructional designers use a systemic and systematic instructional engineering method to build Units of Learning conforming to the IMS-LD specification. MISA, a mature instructional engineering method will serve as the basis to our design approach. Second, we present a graphical modeling tool, MOT+, and a representa
Fostering collaborative knowledge construction with visualization tools
This study investigates to what extent collaborative knowledge construction can be fostered by providing students with visualization tools as structural support. Thirty-two students of Educational Psychology took part in the study. The students were subdivided into dyads and asked to solve a case problem of their learning domain under one of two conditions: 1) with content-specific visualization 2) with content-unspecific visualization. Results show that by being provided with a content-specific
Epistemic and Social Scripts in Computer-Supported Collaborative Learning
Collaborative learning in computer-supported learning environments typically means that learners work on tasks together, discussing their individual perspectives via text-based media or videoconferencing, and consequently acquire knowledge. Collaborative learning, however, is often sub-optimal with respect to how learners work on the concepts that are supposed to be learned and how learners interact with each other. One possibility to improve collaborative learning environments is to conceptuali
COW, a Flexible Platform for the Enactment of Learning Scenarios
Open and Distance Learning platforms are more than system delivering pedagogical ressources. They require mechanisms for the enactment and coordination of pedagogical modules and learning activities. A common solution to express learning paths in learning management systems (LMS) can be the use of Educational Modelling Languages (EML). The next step will be the enactment of these models. For that purpose, workflow management system can be used. These systems formerly reserved for highly structur
A comparison of preferred learning styles, approaches and methods between information science and co
In recent years the two disciplines of Information and Library Studies and Computing Science have drawn closer together to the extent that now there are several Universities where they are combined in a single school of Information and Computing Science or Informatics. Currently, a single Higher Education Academy Subject Centre serves the two disciplines. However, there are marked differences between the disciplines observable immediately in the gender balance of their respective undergraduate c
Cornelius Ruddell, Company "F", 16th Indiana Regiment
Ruddell is clean-shaven and has his hair combed back away from his face. His military jacket is open revealing the dark shirt worn underneath. The picture is mounted in a design printed on the card.,On the back of the card it is noted that Ruddell was born in 1833, in Decatur County, Indiana.
Experimental Design Methods - A Review
Experimental design methods are applied in all phases of the design process and by almost every party involved in the design process. In this paper, we aim to give an overview of the background, applications, and technologies involved. A limited simple metric is introduced for assessing the degree of innovation. Future developments are outlined.
This site looks at American political parties of the past, presidential inaugurations, images of presidents and first ladies, our first uniform election day, political cartoons by Herbert Block (Herblock) and Pat Oliphant, the 1877 electoral commission created by Congress to resolve the disputed presidential election of 1876, the 19th and 24th amendments (ending the poll tax and giving women the right to vote), and the Nixon-Kennedy debates.
Football player, Sherman Institute
An unidentified Sherman Institute football player stands in his uniform holding a football in front of a wooden fence. [This photograph was taken before a game between Pomona College and the Sherman Institute, a Native American high school in Riverside.]
Spectators at a football game between USC and Pomona College
A group of men and women in hats sit on bleachers during a football game between USC and Pomona College in Claremont in 1901. One fan is holding a giant "Pomona" flag.
Students move bleachers for game between USC and Pomona College
A group of college students move wooden bleachers for a game between USC and Pomona College in Claremont. The mountains can be seen in the background behind a wooden fence.
YMCA cabinet 1901, Pomona College
The members of the Pomona College YMCA cabinet of 1901 pose for a photograph in Holmes Hall wearing suits and ties. Roy Campbell is in the middle of the second row; James Culbertson is first on the right. Charles Boynton is on the back row, first on the left (slightly blurry).
Football player, Pomona College
Pomona College student Clyde Frisbie poses for a photograph wearing his football uniform in front of Renwick Gymnasium. A bicycle is on the ground behind him.
Interior of Mrs. Davidson's house
A room in Mrs. Davidson's house with dark wood beams and paneling. A fern is set on a small table in the center of the room. Numerous photographs and nicknacks are arranged on the mantle above a brick fireplace. The dining room can be seen in the background.
Track and field athlete putting shot
An athlete named Walt performs the shot put from a chalked-out circle on an empty field.