Learning outcomes Learning outcomes Once you have completed this unit you should be able to: describe the status in the world of the English language, compared to other widely spoken languages identify the reasons why people should study another language make best use of existing language skills, no matter how basic, in a practical situation present language skills in a written CV give examples of critical
Acknowledgements
Energy from sources other than fossil and nuclear fuels is to a large extent free of the concerns about environmental effects and renewability that characterize those two sources. Each alternative source supplies energy continuall, whether or not we use it, and most have their origins in energy generated outside the Earth, yet the potential of each is limited by its total supply set against its rate of use. The Sun will radiate energy until it ceases thermonuclear fusion, in around 5 billion yea
Addressing the Challenges of Inquiry-Based Learning Through Technology and Curriculum Design
Inquiry experiences can provide valuable opportunities for students to improve their understanding of both science content and scientific practices. However, the implementation of inquiry learning in classrooms presents a number of significant challenges. We have been exploring these challenges through a program of research on the use of scientific visualization technologies to support inquiry-based learning in the geosciences. In this article, we describe 5 significant challenges to implementin
Google Public Data Explorer - A Ton of Math's Possibilities Just found this today and I would definitely recommend taking a look at it with your students especially if you are looking at chance and data. Google Public Data Explorer, a part of Google Labs experiments, is a tool that helps you explore through and visualize publi
SPC Oil Spill Forum PSA-3
http://www.youtube.com/user/StPetersburgCollege
Saturday, October 2, 2010
About St. Petersburg College:
In 1927, St. Petersburg College (then known as St. Petersburg Junior College) became Florida's first private, non-profit, two-year school of higher learning located in downtown St. Petersburg. Full accreditation followed in 1931 and in 1948 SPC became a public college.
In June 2001, SPJC officially became St. Petersburg College when Florida's governor signed legislation making it the first
Save a frog and dissect it on the iPad instead with this brilliant science app
Frog Dissection is an educational iPad app from Punflay, This PeTA-award-winning app is like a detailed instructional guide for the iPad that simulates the frog dissection procedure minus the mess and smell. The app has been conceptualized and
Create an online Mind Map with DropMind
DropMind is an excellent mind mapping program that is available both as a desktop installation and as a web-based application. The interface is well designed and offers teachers and students the ability to create simple or complex graphic maps with lots of customisa
Leepa-Rattner Museum of Art: New Sign
http://www.youtube.com/user/StPetersburgCollege
The Leepa-Rattner Museum of Art commits to excellence in visual arts education, fosters aesthetic, critical and ethical thinking as a bridge to the future and nurtures interest in 20th century art history by collecting, preserving, and exhibiting the art of Abraham Rattner, Esther Gentle, Allen Leepa and their contemporaries.
About St. Petersburg College:
In 1927, St. Petersburg College (then known as St. Petersburg Junior College) became Florida
E-learning for enhancing management skills
The paper discusses design and development issues of an online program for enhancing management skills of Early Years Childcare practitioners. The program is developed in the frames of the EEEYMS* project by partners from UK, Bulgaria, Finland, and the Netherlands. The purpose is to design an ICT-based flexible learning solution for problem-based learning. The content is organized in nine modules. The learning materials are available online, through the Learnwise Learning Management System, and
Професионалното е-обучение – технологични стандарти,
Основната цел на тази статия е да представи най-новите тенденции и най-добри световни практики при прилагането на съвременни компютърни и образователни технологии в професионалното обучение. В първата част се прави кратък преглед на разработваните напоследък технологич
User Interfaces for a Virtual Learning Environment: Two Study Cases
A recent powerful idea in the design of Web-based learning environments is the usage of virtual places. The employment of interface metaphors is one of the approaches enabling inexperienced users to feel comfortable in such virtual environments. We have designed a Virtual Environment for Distance Education and Training (VEDET), which provides basic virtual spaces, resources, and services. In this paper we discuss the user interface of two Web-based distance learning courses Business on the Inter
Remote or close control of students’ knowledge in ARCADE
Assessment of students’ knowledge and instructors’ feedback are among the
most important elements of education. This paper describes the Arcade Test System that is
used to check and assess students’ knowledge. The Arcade Test System is a dual-purpose online
testing environment that gives the instructor an opportunity to control the level of knowledge
the students have acquired during taking a particular course delivered by the system. On the
one hand, it gives students a way to check their
Internal and external cooperation scripts in web-based collaborative inquiry learning
Cooperation scripts are a powerful means to improve collaborative learning. Scripts can be
designed to support argumentative knowledge construction. However, not only externally induced
cooperation scripts but also the learners internal scripts on argumentative knowledge construction
influence argumentative processes and what kind of knowledge is acquired during collaboration. In this
study, 98 students (49 dyads) of two German secondary schools participated. We implemented two
versions (high
Socrates Mailbox - Rapport de Synthèse
Le projet Mailbox (1996-1998) est un projet d’observation sur deux ans qui s'est déroulé dans le cadre du sousprogramme
Enseignement Ouvert et à Distance — Open and Distance Learning (EOD-ODL) du Programme
SOCRATES de la Direction Générale XXII de la Commission européenne. Lancé en septembre 1996 ce projet a
pour objectif d’étudier par une approche ethnographique l’utilisation des systèmes de communication
électronique dans l'enseignement primaire et secondaire. Dix-sept école
Applying Competence Structures for Peer Tutor Recommendations in CSCL Environments.
Competence structures of the content and competence modelling of the learners provide well-suitable means for finding appropriate peer tutors in CSCL based on asynchronous messaging and annotations. Various criteria for the appropriateness of potential peer tutors can be discussed. An internet-based system used as a large scale Web experiment can then also deliver data for evaluating such criteria.
Data Recording and Usage Interaction Analysis in Asynchronous Discussions: The D.I.A.S. System.
This paper describes the development and the implementation of a new
Asynchronous Discussion Forum Software, called DIAS. While evaluating several
corresponding software, we came to the conclusion that they seem to be inadequate
to support the use of this activity (asynchronous discussion) as a substantial part of
the learning process. Most actual forums, that incorporate interaction analysis
functions, support mainly administrators, or teachers, while offer only basic
awareness functions to the
Avaliação e evolução de um ambiente de suporte à aprendizagem de programação
O ensino da programação através dos métodos tradicionais, onde a leccionação de conceitos dinâmicos é realizada utilizando principalmente materiais de índole estática, não se tem revelado muito eficaz. Neste documento é apresentado um ambiente, o SICAS, que de forma dinâmica, interactiva e apelativa permite a construção e simulação de algoritmos. De forma a medir a eficácia do ambiente desenvolvido e a procurar formas de o melhorar foram realizadas experiências. As sugestões
Is it all in the game? Learner support in an educational knowledge management simulation game
Not available,Doctoral thesis, University of Twente, The Netherlands
Supporting Business Decisions Expert Systems
This PowerPoint prevides a definition of experts systems and discusses: inference engine, explanation generator, user interface, and Expert System Shells














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