Postcards from the Vineyard: Exploring the World of Wine Tourism
In the book, In Search of Bacchus: Wanderings in the Wonderful World of Wine Tourism, author George M. Taber took on the task (someone had to do it) of visiting a dozen of the most breathtakingly beautiful wine regions around the globe. What he came back with is a travel guide for oenophiles that also serves as a primer on how and why winemakers are increasingly turning themselves into destination sites. In addition, Taber's tour opens a window on the growing segmentation of the travel industry
Resumo da Aula 05 de Algoritmos e Programação - Parte 01 Aula 5 - Parte 1: Estruturas de dados homogéneo. Construir programas; em C utilizando; estruturas de dados homogéneo.
Muscle-Computer Interfaces - Microsoft Research A demonstration of a new muscle-computer interface with hands and fingers as input devices.
Over and Inside the Ivory Bridge: How Universities will Become Ideal Places Where to Learn
This Paper presents the Learnovation vision for 2025 in the areas of Higher Education, Evolved Distance Education and Virtual Mobility. There are several common features in the above e-learning fields. All three areas cover larger scale, state-supported or maintained systems. These fields have significant records of contributions in the modernisation processes of education, through the integration of ICTs and open learning methods. In the meantime, they represent a kind of “marker”, being quit
Activity theory and learning from digital games: developing an analytical methodology
This text outlines the development of a methodology that could credibly answer Squire challenge to identify what, if anything, people are learning by playing games.
Theory-based support for mobile language learning: noticing and recording
This paper considers the issue of 'noticing' in second language acquisition, and argues for the potential of handheld devices to: (i) support language learners in noticing and recording noticed features 'on the spot', to help them develop their second language system; (ii) help language teachers better understand the specific difficulties of individuals or those from a particular language background; and (iii) facilitate data collection by applied linguistics researchers, which can be fed back i
A Virtual Learning Environment for Doing Business on the Internet
The power of the new Communication and Information Technologies influences human
life and economy so deeply that makes all of us learners both as individuals and members
of (real or virtual) learning communities and learning organisations in a learning society.
Looking back at the communication and information technology history we could clearly
observe that the main attention of researchers and technologists has been gradually moved
from hardware to software, next - to human-computer interface,
From eLearning to eUniversity
This paper analyses the specifics and the tendencies in building the knowledge society as
well as the role of the universities in this process. Some European policies and programs dedicated to the
new role of the universities in realizing the Lisbon Strategy are analysed as well. It is emphasized on the
importance of integration of the ‘knowledge triangle’ (education, research and innovation) into a research
university and on the urgent need to re-design the university activities according to
Some Methodological Aspects of the Development of an ICT Research and Technology
Development and Inn
The aim of this paper is to share the experience gained at the Faculty of Mathematics and Informatics
(FMI), Sofia University “St. Kliment Ohridski” (SU), in the up to now work within the scope of a project
funded by the Capacities Specific Programme of FP7. At the first call for proposals of this Programme in
2007 the EC provided a grant to the project SISTER of SU, aimed at strengthening the research capacity
of FMI in the area of Information and Communication Technologies (ICT). The main go
Building skills for the knowledge society
The present paper takes into account the skills sets needed for the knowledge
society, and the focus on ICT and e-business skills, innovation and knowledge management in
organizations. It highlights the related challenges for learning providers, and in particular for
regularly updating the higher education curricula and programs according to the labor market
needs. The paper outlines two practical examples for provision of up-to-date training. The first
one is related to designing knowledge mana
A framework for process–solution analysis in collaborative learning environments
One of the most challenging aspects of computer-supported collaborative learning (CSCL) research is automation of collaboration and interaction analysis in order to understand and improve the learning processes. It is particularly necessary to look in more depth at the joint analysis of the collaborative process and its resulting product. In this article, we present a framework for comprehensive analysis in CSCL synchronous environments supporting a problem-solving approach to learning. This fra
Gap Analysis Report
The aim of this document is to: a) provide a description of the Gap Analysis framework and the methodology we have used in PROLEARN roadmap (section 1: Methods) and b) present the Gap analysis results (section 2: Implementations).,Research report of the ProLearn Network of Excellence (IST 507310), Deliverable 12.12
Web Based Catalogue of Online Experiments
A knowledge base of online experiments was built. It is a kind of catalogue describing online experiments used for educational purposes. Metadata for describing this special kind of learning resources and analysis of experiments available in the catalogue (both virtual and remote) are presented in this paper. Examples of online lab experiments and exercises are developed by different European universities are also described.,Research report of the ProLearn Network of Excellence (IST 507310), Del
Interoperability of Adaptive Learning Components
As interoperability is one of the crucial problems in this area, we analyzed it in D1.2 (published also as journal paper). Personalized adaptive learning requires semantic-based and context-aware systems to manage the Web knowledge efficiently as well as to achieve semantic interoperability between heterogeneous information resources and services. The technological and conceptual differences can be bridged either by means of standards or via approaches based on the Semantic Web. This documents d
Organization and Usage of Learning Objects within Personal Computers
To promote the integration of Desktop related Knowledge Management and Technology Enhanced Learning this deliverable aims at increasing the awareness of Desktop research within the Professional Learning community and at familiarizing the e-Learning researchers with the state-of-the-art in the relevant areas of Personal Information Management (PIM), as well as with the currently on-going activities and some of the regular PIM publication venues.,Research report of the ProLearn Network of Excellen
SelMa - Self-guided Learning in Teaching Mathematics
In the project ``Self-guided Learning in Teaching Mathematics - SEC II'' (SelMa), five authoring schools are working out scenarios, media and materials for phases of self-guided learning, which will be tested systematically by 10 trial schools with regard to their everyday suitability. In this paper three approaches to such learning arrangements (independent learning centre, jigsaw classroom and learning at stations) are being outlined and relevant experiences are being made available. Learning
An Experience Applying Reinforcement Learning in a Web-Based Adaptive and Intelligent Educational Sy
The definition of effective pedagogical strategies for coaching and tutoring students according to their needs is one of the most important issues in Adaptive and Intelligent Educational Systems (AIES). The use of a Reinforcement Learning (RL) model allows the system to learn automatically how to teach to each student individually, only based on the acquired experience with other learners with similar characteristics, like a human tutor does. The application of this artificial intelligence techn
The Cognitive Transfer and the Tutor's Role in a CBL Environment
In this paper we report on a longitudinal study of a Leonardo da Vinci program regarding the application of a Computer Based Learning environment in three EU countries, Greece, Germany, and Holland. The `` Orestis''CD-ROM was a multimedia CBL environment aimed at teaching young offenders the basic and advanced skills for the use and maintenance of a photo-copy shop. The complete project consisted of three phases: construction of the CD-ROM, application of the instructional methodology in the par
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Technology Lab in the design of Logo-based microworlds with three different platforms respectively based on component computing, 3D game engines and 3D navigation with a GIS. In this paper I use the term half-baked to describe a microworld which is explicitly designed to engage its users with changing it as the main aspect
Students Learning Experience in the Integrated Information Literacy Course Constructed in Virtual Le
The paper examines the impact of ICT on students learning experiences and opportunities offered by virtual learning environment as an integral part of traditional learning environment in the experimental course ``Integration of information literacy skills into ESP programme'' at Mykolas Romeris University (Lithuania). The experiment aimed at developing students' information literacy and social skills as the means for enhancement of learning with a particular attention towards foreign language co













