Kathleen Digre talks about Medical Outreach
Kathleen Digre talks about her involvement with medical outreach in Utah and throughout the world. She discusses the new online neuro-ophthalmology virtual education library she recently helped develop. She also discusses headaches, migraines, women'...
Author(s): No creator set

License information
Related content

2008.08.13 - Graduate Student Introduction
Juli welcomed the International Teaching Assistants (ITA) and gave them a virtual tour of the Marriott Library.
Author(s): No creator set

License information
Related content

2008.08.13 - Graduate Student Introduction
Juli welcomed the International Teaching Assistants (ITA) and gave them a virtual tour of the Marriott Library.
Author(s): No creator set

License information
Related content

(R&DA 14) Using ICT to develop and support formative assessment practices in science amongst Initial
The Research and Development Award undertook to confirm the principles of formative assessment with students. Trainees were invited to use ICT to elaborate their practical and theoretical professional development in the area of assessment for learning by identifying, digitising and uploading to the web levelled examples of children’s science thinking to a virtual repository.
Author(s): No creator set

License information
Related content

Jama
Fotografija je posneta v Škocjanski jami. Učencem jo lahko pokažemo pri pouku zemljepisa in tudi fizike pri obravnavanju širjenje svetlobe.,Photo taken in Škocjan Caves.
Author(s): Deni Plešnik

License information
Related content

http://creativecommons.org/licenses/by-nc-sa/3.0/deed.sl

Teach your kids to be an Entrepreneur through Videogames

 

Games are a great opportunity for kids to trial and error a range of concepts and test concepts in a controlled and safe environments.  They really offer young entreprenuers
Author(s): Creator not set

License information
Related content

Rights not set

Structuring collective activities with tasks and plans
Symba is a Web-based framework designed to support collective activities in a learning context. In order to make students explicitly work out their organization it dissociates an "organizational level" and an "activity level" and allows students to describe their organization as plans composed of tasks.
Author(s): Betbeder Marie-Laure,Tchounikine Pierre

License information
Related content

Rights not set

Emerging Opportunities in a Post IT Marketplace - Tom Siebel (First Virtual Group)
Tom Siebel, founder of Siebel Systems and current CEO of First Virtual Group, recaps a history of the information technology boom, and pronounces it a nearly stagnant sector. He focuses on the burgeoning interests in energy, healthcare, food and water, and other market possibilities to meet the needs of an expanding, aging, and more affluent global population.
Author(s): No creator set

License information
Related content

Virtual Worlds Almanac
This is a project to create a free, complete, up-to-date, and reliable guide to virtual worlds. So far we have 159 entries on virtual worlds written and edited by people from around the globe.
Author(s): No creator set

License information
Related content

16. Introduction to Robotics Lecture 16
Computer, Science, robotics, design, Technology, programming, matrix algebra, motion planning, humanoids, AI, artificial intelligence, force control, compliant motion, virtual linkage, compliance, stiffness, force control, closed loop, dynamics, unified m
Author(s): No creator set

License information
Related content

1. Crowdsourcing Work (September 25, 2009)
computer science, technology, humanities, internet, application, online industry, graph, people, data, outsourcing, labor pool, artificial intelligence, income, population demographic, workforce, virtual money, leaderboard, level, quality control, fraud,
Author(s): No creator set

License information
Related content

6. Computer Graphics as a Telecommunication Medium (February 13, 2009)
technology, engineering, computer science, virtual reality, worlds, ad-hoc, graphics, social interaction, telecommunication, gesture synthesis, body language, communication, design space, motion capture, gaming, modeling three dimensional, sketching, dens
Author(s): No creator set

License information
Related content

4. Aurora: Envisioning the Future of the Web (October 17, 2009)
science, technology, engineering, computer, design, web, internet, software, browser, future, user experience, interface, augmented reality, data abundance, virtual identity, collaboration, continuity, trends, operating system, Aurora, Adaptive Path
Author(s): No creator set

License information
Related content

2. Demonstration of Brain Computer Interface using the Emotive Epoc (April 9, 2008)
science, computer, brain, technology, invention, semantic interface, human, video game, neuro-technology, emotiv, epoc, EEG, EMG, PC, mind, virtual reality, conscious, headset, electrode, emotion, neural processing, device, signal, research
Author(s): No creator set

License information
Related content

Virtual leadership - Ashridge Journal Article
In today's virtual economy, virtual teams are a fact of ife. Drawing on three years research, Ghislaine Caulat examines the skills, competences and techniques needed by managers to lead teams successfully in a virtual environment.
Author(s): No creator set

License information
Related content

Activiate your students scientific minds with these great interactive tasks

Edheads helps students learn through educational games and activities designed to meet state and national standards. We partner with various school systems in the United States, which help us research, design and test our activities
Author(s): Creator not set

License information
Related content

Rights not set

11. Text Input and Presenting Content Modally (February 9, 2010)
Software engineering, application development, programming language, computer science, iPhone operating system, OS 3.2, iPad, core data, memory loading, resource, method naming, object ownership, concurrency, threading, virtual keyboard, text input, multi
Author(s): No creator set

License information
Related content

The Virtual Life of Photography - Sarah Kember
Sarah Kember is Reader in New Technologies of Communication at Goldsmiths University. Here she discusses the virtual life of photography.
Author(s): No creator set

License information
Related content

Creative Life After Coventry - Verity Pabla, The Don Burroni and Brad Powell
Three creative graduates - Verity Pabla, Brad Powell and 'the Don Burroni' - came back to Coventry University to discuss how they have set up their own creative businesses. Verity Pabla co-founded I’m Not a Machine Productions and launched as a professional company in late 2007. Her company has developed a reputation for being innovative, resourceful, free-spirited and truly creative through, in the most part, music and film work. 'The Don Burroni' conceived, scripted, produced, directed and
Author(s): No creator set

License information
Related content

Hardware, Continued - David J. Malan, Harvard Computer Science
Secondary storage: floppy disks, hard disks (PATA and SATA), CDs, and DVDs. Virtual Memory. Expansion buses and cards: AGP, ISA, PCI, PCI Express, and SCSI. I/O devices. Peripherals. How to shop for a computer. History.
Author(s): No creator set

License information
Related content