Technical Aspects of the Urban Simulator in Tampere University of Technology
The colour video recording Urban Simulator in TUT was built very early compared with the development of video systems. A contract for planning the simulator electronics, mechanics and camera systems was made in january 1978 with two TUT students: Jani Granholm (computer science and engineering) and Ilkka Alavalkama (machine design and automation). Ease of control and maintenance were asked by side of ?human movement inside coloured small-scale architectural models?. From the beginning, all compo
Developing a new endoscopy laboratory with digital tools.
Tampere School of Architecture had to leave its old down-town building and move to the TU Tampere university campus in Hervanta, 10 km away. In this process, the 20 years old endoscopic system "The Urban Simulator" was one of the victims. Old mechanical parts and especially the original home-built microcomputer system were too old to compete with modern computer-aided methods.
A new endoscopical system is now under construction, using all of the 20-year experience, new technical components and c
Ethics of Virtuality? Virtuality of Ethics
This paper addresses issues pertaining to architecture, virtuality and ethics by establishing an interactive, non-linear virtual environment as a tool for investigation into the virtuality of ethics and ethics of virtuality, in the context of architecture. Starting from the assertion that ?Virtual Environment (VE) is a metaphor of Real Environment (RE)?, we test the proposition that suggests ?Ethics of RE can be tested and simulated in VE?. Challenging the notion that sees people reacting to VE
Embodiment and Illusion: The Implications of Scale as a Cue for Immersion in Virtual Environments
This paper examines the extent to which the issue of scale impinges on our sense of immersion in virtual environments. We consider perception from the point of view of Merleau-Ponty's phenomenology, and describe a study involving extended interviews of a small number of subjects who were presented with static, moving and interactive images of spaces. We test a series of propositions about scale cues, and speculate on the wider phenomenological issues of expectation, metaphor and play.
3-Axis CNC Milling in Architectural Design
Physical scale models still have a role in architectural design. 3-axis CNC milling provides one way of making scale models both for study purposes and for presentation in durable materials such as wood. We present some types of scale models, the methods for creating them and the place in the design process that scale models occupy. We provide an overview of CNC milling procedures and issues and we describe the process of how one can creatively develop appropriate methods for milling different t
Recursos de anima??o digital para aprendizagem de leitura de plantas [Digital Animation Resources fo
This paper discusses the evolution of the technical resources employed in a website destined for the professional formation of constructors workers throught the interpretation of plans. Developed as a doctoral thesis in the Ph.D. program of Information Technology in Education, the reconstruction of the website is assimilating new resourses of digital animation, allowing a richer and more significative interaction, acording to the principles of Piaget's theory on constructivism that oriented the
The Importance of Virtual Environments in the Design of Electronic Games and Their Relevance to Arch
Ever increasing complexity in architectural design and the need to deliver a cost effective solution requires the employment and adoption of innovative design methods. Although technological changes have entered the field of architecture at a slower pace, the recent adoption of 3D modelling, Virtual Environment and multimedia represent significant changes in architectural design, visualisation and presentation. These now include tools for conceptualisation, design synthesis, design presentation,
Computer animation for architectural visualisation
This thesis critically reviews the state of architectural animation, and relates this specific field to the more general motion-based representations, particularly traditional film-making techniques. It identifies key elements from traditional filmmaking and shows how these elements can improve computer-based architectural animation. The process of identification of the key elements from traditional film-making starts with a critical survey of the use of motion-based representation in local arch
Interactive Animation on the Macintosh II
The efficiency of images in communication between humans has so far been used almost exclusively by TV and other mass medias. The costs have been too great to encourage the use of images in the financially restricted everyday practice of architecture. With a range of application programs for the Apple Macintosh II the vision has come close to reality. It is now possible to create guided walks with the chance to choose different routes and views in a model of buildings and surroundings in 256 col
Lecture 27 - 11/24/2010
Lecture 27
An Evening with Vikram Chandra
In the tradition of his favorite childhood writers, Dickens, Thackeray and the “curiously forgotten James Hadley Chase,” Vikram Chandra explores the seamier sides of human relations. In Chandra’s latest, sprawling novel, Sacred Games, his backdrop is Bombay, a city steeped in corruption from head to toe. Reading three s
Minimal ist optimal
Radiotechnologie und Mathematik ...(i:summary)
Multiplying Binomials
This video is a great demonstration of multiplying binomials. Using different colors is a great visual for the students to keep track of what they are multiplying. Color coding the different steps within the FOIL method provides students with a visual representation of each step within the process promoting understanding (Running Time 1:39).
Storytelling
Table ronde : Nouvelles méthodes et nouveaux enseignements en Lettres. Français
Table ronde "Nouvelles méthodes et nouveaux enseignements en Lettres : Français". Dans "Les Humanités pour quoi faire : enjeux et propositions", colloque international organisé par le laboratoire Patrimoine, Littérature, Histoire (PLH) en collaboration avec le laboratoire Lettres, Langages et Arts (LLA). Université Toulouse II-Le Mirail, IUFM Midi-Pyrénées, 27-29 mai 2010.
Thème IV : Enseigner les humanités : contenus, méthodes, filières, pers
Advanced Algebra part 1
Advanced Algebra Concept Exam #7 (concepts 9-13). This video discusses direct variation, linear modeling, graph and translate absolute value functions and inequalitites, graph linear and absolute value inequalities, and solving linear systems: substitutions and eliminations. (14:42)
Lesson #099, Thursday in + il = nel Quelle parole sono nel dizionario. = Those words are in the dictionary. in + lo = nello I gatti non sono nello zoo. = The cats are not in the zoo. in + l' = nell' Davide e' nell'ospedale. = David is in the hospital. in + i = nei Gli alberi sono nei parchi. = The trees are in the parks. in + gli = negli C'e' carne negli spaghetti? = Is there meat in the spaghetti? in + la = nella Il piede grande e' nella
Langsam gesprochene Nachrichten – 23.12.2010
Trainieren Sie Ihr Hörverstehen mit authentischen Materialien. Nutzen Sie die Nachrichten der Deutschen Welle von Donnerstag – als Text und als verständlich gesprochene Audio-Datei. WASHINGTON: Nach langer heftiger Debatte hat der US-Senat den neuen START-Abrüstungsvertrag mit Russland ratifiziert. Bis zuletzt hatten Präsident Obama und seine Demokraten sich um Verbündete unter den oppositonellen Republikanern bemüht, um die nötige Zwei-Drittel-Mehrheit zu bekommen. Die Entscheidung fie
Pre-K Part 1
Author(s):














