Virtual reality and virtual environments - Vinesh Raja
Professor Vinesh Raja talks about his work on virtual reality, virtual environments and locomotion.
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The Second Life of Urban Planning
Marcus Foth demonstrates the value of various tools and services (eg Second Life) for engaging people in novel and participatory planning exercises, and for investigating how the public interpret and understand proposed urban designs and urban planning The majority of the world's citizens now live in cities. Although urban planning can thus be thought of as a field with significant ramifications on the human condition, many practitioners feel that it has reached a crisis in thought leadership. C
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The Universe, the Brain and Second Life
Three presentations that explore the possibilities of the virtual world Second Life, the philosophical implications of society’s dependence on the internet and the development of the world’s first private space shuttle.
Author(s): Susan Greenfield, Elon Musk, Philip Rosedale

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Second Life and E-Learning
Karl Harrison talks to Orla de Burca about the 3D virtual world Second Life, including Oxford's own virtual island and how it is being used to facilitate learning and engaging with students in new ways.
Author(s): Karl Harrison and Orla de Burca

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Istvan Prem
Istvan Prem talks about his virtual world piece and his focused light, high detail wall mounted piece.
Author(s): Istvan Prem

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http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

Istvan Prem
Istvan Prem talks about his virtual world piece and his focused light, high detail wall mounted piece.
Author(s): Istvan Prem

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http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

Water Safari, A Journey of Life
invites students on a virtual safari through African countries using the Water in Africa Web site. They can then create a water journal that demonstrates how water affects the cultural and physical features of each location.
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Surmonter l’interférence culturelle et linguistique à l’aide de CALL
This research project aims to design a CALL system (Computer-Assisted Language Learning). The goal of the system is to help users overcome cross-linguistic difficulties, that is to say, transfer and interference stemming from a native language (L1) in the process of acquiring a second or foreign language (L2). It is built following an ontological engineering methodology, which is well-known in the artificial intelligence community. In this article, we describe what is cross-linguistic influence,
Author(s): Allard Daniele,Mizoguchi Riichiro,Bourdeau Jacquel

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John Coate, guest lecturer
John Coate, consultant in virtual communities, lectures on "Virtual Community - Past, Present, and Future".
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Jaron Lanier: Computers and Culture
Jaron Lanier, historic inventor of virtual reality.
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A1 Virtual Magic Bowl Archive
A1 Virtual Magic Bowl Archive - UNSPECIFIED Keywords:VMBA
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Locomotor Virtual Patient Scene
Locomotor Virtual Patient Scene - Sunhea Choi Keywords:Virtual Patient , illustration , BM1 , Locomotor , showcase
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Year 1 Virtual Patient Screen Capture file
Year 1 Virtual Patient Screen Capture file - Sunhea Choi Keywords:UNSPECIFIED
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(R&DA 1) Creative Teachers for Creative Learners
This research and development award aimed to support the development of primary trainees teachers’ understanding of – and teaching for - children’s creativity by producing an interactive bank of teaching and learning materials set within a Virtual Learning Environment (VLE). It was found that, at the beginning of their programme, primary teacher trainees had a narrow, arts-based view of creativity. This could be challenged by focussed observation of classroom practice using a framework ada
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Plastics historical society
This is the website of the Plastics Historical Society, a partner in the JISC Museum of Design in Plastics Digitisation Project. Along with a wealth of information about the Society and its activities, the website contains a Virtual Museum which offers a useful timeline and a variety of exhibits on horn and different types of 20th century plastics. There is a useful 'Caring for Plastics' page which may interest conservators - this can be found in the 'Experiencing Plastics' section. There are
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Cartography 2.0 : your guide to animated and interactive maps
Cartography 2.0 is a 2009 website whose authors describe it as a... "free online knowledge base and e-textbook for students and professionals who are interested in interactive and animated maps". This resource will be of interest to graphic designers, as well as those working in the digital humanities. Chapters include: Elements of Design; Map Animation (including a History of Animated Maps); 3D / Virtual Globes; U.I. & Useability; Map Interaction Techniques; Advanced Topics. The content of t
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Nippon in the world
Nippon in the World is an online exhibition of historical materials and images from the National Diet Library, Japan, accessible in largely parallel Japanese and English versions. The site is divided into three broad sections: scenic mementos of Japan (paintings, illustrations, woodblock prints and photographs covering the 17th to early 20th centuries and by Japanese and foreign artists); a virtual recreation of the Japan pavilion at the Vienna International Exposition in 1873; and modern Japane
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Tibetan-Mongolian rare books and manuscripts (TMRBM)
This website describes an AHRC-funded project to “document, consolidate, catalogue and make accessible” the rare Tibetan and Mongolian books (centred on those acquired by the Younghusband Mission to Tibet in 1903–4) in the University Library Cambridge, the British Library and the Bodleian. As well as conservation and cataloguing of these collections (little exploited since being removed from Tibet) a key aim of the project is to allow the virtual reconstruction of incomplete te
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Virtual teams are the future
Geographically diverse teams in multinational companies maybe harder to manage than traditional teams, but these collaborative virtual teams are becoming increasingly important. According to Professor Lynda Gratton, one of only two women in The Times' Top 50 Thinkers in the World, the very make-up of teams gives them an ability to innovatively solve complex problems.
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Spring 2010 Documentary Podcast: Global business, global values
Companies coming out of the recession are increasingly looking to India and China for new markets to penetrate and develop but, when they do, what lessons can they learn from other big players in the take-over business in countries like Japan and how should they manage those large "virtual teams" that criss-cross the globe? And would closer political union help the EU countries to compete in these emerging markets? Boni Sones reports in this Cambridge Judge Business School Spring 2010 documentar
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