Bio Mechatronics
Biomechatronics is a contraction of biomechanics and mechatronics. In this course the function and coordination of the human motion apparatus is the central focus, and the design of assistive devices for the support of the function of the motion apparatus. Study Goals: The student must be able to:
1. Make a Problem Analysis of a given assignment in the field of the human motion apparatus and its interaction with an assistive device ; Identify the underlying cause [pathology] of the problem as p
Coastal Clash: Understanding Private Property Rights
"Coastal Clash" is a one-hour documentary focusing on the urbanization of California's coastline. The activities and lesson plans for the film "Coastal Clash" target students at the high school level and align with the California State Standards for Government. Students will study the concept of "private property" and the Fifth Amendment, analyze arguments, and evaluate evidence to develop their own opinions.
Band Arts from the Civil War Era
provides examples of brass band music that flourished in the U.S. during the 1850s and remained popular through the 19th century. It includes 700 musical compositions, 8 full-score modern editions, and 19 recorded examples.
AstroGrid as an e-Learning Environment
We present the concept of the Virtual Observatory through the AstroGrid project, which is a Virtual Organization making intensive use of the Internet to produce a working data-grid for Astronomical applications.
AstroGrid has implemented a series of tools which facilitate collaborative work such as news, forum and discussion pages, all of them inspired by the open source and licensing philosophy.
Additionally we explore how such an Astronomical Grid project can be used in the future as an e-Le
The Collaboratory Notebook
not available
Un modèle d’élève par l’analyse statistique implicative. Prise en compte du contexte algébri
Le modèle d’élève que nous construisons cherche à donner une représentation fine des compétences cognitives des élèves dans le domaine de l’algèbre. Il se fonde sur les micro-actions enregistrées dans le micromonde Aplusix. Ces actions étant de niveau très fin, nous devons reconstruire les connaissances à un niveau plus abstrait : non pas une action isolée mais un ensemble d’actions « similaires » apparaissant dans un même contexte. Nous utilisons pour cela l’analyse sta
Structuring and merging Distributed Content
A flexible approach for structuring and merging distributed learning object is presented. At the basis of this approach there is a formal representation of a learning object, called attribute structure.
Attribute structures are labeled directed graphs representing structured information on the learning objects. When two or more learning objects are merged, the corresponding attribute structures are unified, and the unified structure is attached to the resulting learning object.
Songs
Suggestions for including songs into the study of Italian.
Prescribed Novel 2 - Gli Occhiali dOro
Information and headings under which to study Giorgio Bassanis novel "Gli Occhiali dOro", including suggestions for discussion of themes and essay writing. A good knowledge of Italian is required to read the novel in the original.
Derivation of Knowledge Structures for Distributed Learning Objects
Knowledge space theory (Doignon & Falmagne, 1985; Albert & Lukas, 1999; Doignon & Falmagne, 1999) offers a rigorous and efficient formal framework for the construction, validation, and application of e-assessment and e-learning adaptive systems.
This theory is at the basis of some existing e-learning and e-assessment adaptive systems in the U.S. and in Europe. Such systems are based on a fixed and local domain of knowledge, where fixed means that the domain does not change in time and local ref
Landfills: Building Them Better
Waste disposal has been an ongoing problem since medieval times. Environmental engineers are employed to develop technologies to dispose of the enormous amount of trash produced in the United States. In this lesson, students will learn about the three methods of waste disposal in use by modern communities. They will also investigate how engineers design sanitary landfills to prevent leachate from polluting the underlining groundwater.
Harnessing Wind
This lesson introduces the ways that engineers study and harness the wind. Students will learn about the different kinds of winds and how to measure wind direction. In addition, students will learn how air pressure creates winds and how engineers build and test wind turbines to harness energy from wind.
Floodplain Modeling
Students explore the impact of changing river volumes and different floodplain terrain in experimental trials with table top-sized riverbed models. The models are made using modeling clay in an aluminum baking pans placed on a slight incline. Water added "upstream" at different flow rates and to different riverbed configurations simulates different potential flood conditions. Students study flood dynamics as they modify the riverbed with blockages or levees to simulate real-world scenarios.
The Big Mo
Momentum is not only a physical principle; it is a psychological phenomenon. Students learn how the "Big Mo" of the bandwagon effect contributes to the development of fads and manias, and how modern technology and mass media accelerate and intensify the effect. Students develop media literacy and critical thinking skills to analyze trends and determine the extent to which their decisions may be influenced by those who manipulate a few opinion leaders. Note: The literacy activities for the Mechan
Is That Legal? A Case of Acid Rain
The goal of this activity is to understand how techniques of persuasion (including background, supporting evidence, storytelling and the call to action) are used to develop an argument for or against a topic. Students develop an environmental case study for presentation and understand how a case study is used as an analysis tool.
Disaster Dynamics
The Disaster Dynamics project is a learning environment for the study of the unique challenges surrounding natural disasters. By focusing on dynamics, this project emphasizes the complex and emergent interplay between different aspects of the design activities and the extreme event. The website has several educational role-playing simulation games such as decision making under uncertainty, complex systems and emergent properties, understanding design decisions and fostering collaborations.
Collaborative Decision Making: NASA's Deep Impact Mission
The NASA's Deep Impact Mission is used to teach collaborative decision making. This Starting Point Teaching Collection page describes the highly-developed unit plan involving collaborative problem solving using data. The subject is the launch of a probe to investigate the composition of a comet. The students will engage in quantitative risk analysis, role-playing, persuasive writing and speaking, and group decision-making procedures. The students will study the objectives and the risks of the pr
Chronos: a network for Earth system history
CHRONOS (Greek: time) aims to create a dynamic, interactive and time-calibrated framework for Earth history. CHRONOS's main objective is to develop a network of databases and visualization and analytical methodologies that broadly deal with chronostratigraphy - that is, with developing a better tool (the time scale) for understanding fundamental Earth processes through time. The CHRONOS platform will provide a new investigative environment for interdisciplinary Earth history research that includ
Building-Stone Geology
This laboratory activity gives an example of the creativity required when teaching non-native rock types. In order to study igneous and metamorphic rocks in central Florida (a huge area consisting solely of sedimentary rock), geology students examined building stones in downtown St. Petersburg. Each student picked a particular rock type used in a particular way (structure, decorative facade, etc.), performed geologic tests on it, read up on its properties, history, and uses, and prepared a paper
Biodiversity stuff to do: Endangered!
This Ology game site contains rules and a board for a board game dealing with extinction, particularly the modern biodiversity crisis. The players need to read endangered species facts from the board to answer questions on the spaces that they land in so that they can progress. Users can follow links to what to do and materials needed for the game.













