YATES, M, HART, G, HOUGHTON, RJ, TORRES TORRES, M and POUND, M, 2022. Evaluation of synthetic aerial imagery using unconditional generative adversarial networks ISPRS Journal of Photogrammetry and Remote Sensing. 190, 231-251 QUEK, S. J., THOMSON, L., HOUGHTON, R., BRAMLEY, L., DAVIS, S. and COOPER, J., 2021. Distributed leadership as a predictor of employee engagement, job satisfaction and turnover intention in UK nursing staff*: Journal of Nursing Management Journal of Nursing Management. 29(6), 1544-1553 HALLEWELL, MADELINE, PATEL, HARSHADA, SALANITRI, DAVIDE, PICINALI, LORENZO, COBB, SUE, VELZEN, JEENA, D'CRUZ, MIRABELLE, SIMEONE, LUCA and SIMEONE, MAURO, 2020. Play&Tune: User Feedback in the Development of a Serious Game for Optimizing Hearing Aid Orientation ERGONOMICS IN DESIGN. GALVEZ TRIGO, M. J., STANDEN, P. J. and COBB, S. V. G., 2019. Robots in special education: reasons for low uptake: Journal of Enabling Technologies Journal of Enabling Technologies. NILSSON, T., SHAW, E., COBB, S. V. G., MILLER, D., ROPER, T., LAWSON, G., MENG-KO, H. and KHAN, J., 2019. Multisensory virtual environment for fire evacuation training In: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. SUN, X., ZHOU, X., WANG, Q., TANG, P., LAW, E. L. C. and COBB, S., 2019. Understanding attitudes towards intellectual property from the perspective of design professionals: Electronic Commerce Research Electronic Commerce Research. TANG, P., SUN, X., LAW, E. L. C., WANG, Q., COBB, S. and ZHOU, X., 2019. User-Centered Design Approaches to Integrating Intellectual Property Information into Early Design Processes with a Design Patent Retrieval Application: International Journal of Human-Computer Interaction International Journal of Human-Computer Interaction. WARDLAW, J., SPRINKS, J., HOUGHTON, R., MULLER, J.-P., SIDIROPOULOS, P., BAMFORD, S. and MARSH, S., 2018. Comparing experts and novices in Martian surface feature change detection and identification International Journal of Applied Earth Observation and Geoinformation. 64, 354-364 ARGYLE, E.M., HOUGHTON, R.J., ATKIN, J.A.D., DE MAERE, G., MOORE, T. and MORVAN, H., 2018. Human performance and strategies while solving an aircraft routing and sequencing problem: An experimental approach Cognition, Technology & Work. 20(3), 425-441 TESSA ROPER, LAURA MILLEN DUTKA, SUE COBB and HARSHADA PATEL, 2018. Collaborative virtual environment to facilitate game design evaluation with children with ASC International Journal of Human-Computer Interaction. SPRINKS, J, WARDLAW, J, HOUGHTON, RJ, BAMFORD, S and MORLEY, J, 2017. Task Workflow Design and its impact on performance and volunteers' subjective preference in Virtual Citizen Science International Journal of Human-Computer Studies. 104, 50-63 GOLIGHTLY, D and HOUGHTON, RJ, 2017. Social media as a tool to understand behaviour on the railways. In: KOHLI, S, SENTHIL, J.M., EASTON, J.M. and ROBERTS, C., eds., Innovative Applications of Big Data in the Railway Industry KULIK, A., KUNERT, A., BECK, S., MATTHES, C. F., SCHOLLMEYER, A., KRESKOWSKI, A., FRÖHLICH, B., COBB, S. and D’CRUZ, M., 2017. Virtual valcamonica: Collaborative exploration of prehistoric petroglyphs and their surrounding environment in multi-user virtual reality: Presence: Teleoperators and Virtual Environments Presence: Teleoperators and Virtual Environments. 26(3), 297-321 HERBISON, N., MACKEITH, D., VIVIAN, A., PURDY, J., FAKIS, A., ASH, I. M., COBB, S. V., EASTGATE, R. M., HAWORTH, S. M., GREGSON, R. M. and FOSS, A. J. E., 2016. Randomised controlled trial of video clips and interactive games to improve vision in children with amblyopia using the I-BiT system: British Journal of Ophthalmology British Journal of Ophthalmology. PATEL, H., COBB, S., HALLEWELL, M., D'CRUZ, M., EASTGATE, R., PICINALI, L. and TAMASCELLI, S., 2016. User involvement in design and application of virtual reality gamification to facilitate the use of hearing aids. In: Proceedings of Interactive Technologies and Games (ITAG) Conference 2016.. (In Press.)
LEWIS, L., PATEL, H., COBB, S., D'CRUZ, M., BUES, M., STEFANI, O. and GROBLER, T., 2016. Distracting people from sources of discomfort in a simulated aircraft environment: Work Work. 54(4), 963-979 MULLER, J. P., TAO, Y., SIDIROPOULOS, P., GWINNER, K., WILLNER, K., FANARA, L., WAEHLISCH, M., VAN GASSELT, S., WALTER, S., STEIKERT, R., SCHREINER, B., IVANOV, A., CANTINI, F., WARDLAW, J., MORLEY, J., SPRINKS, J., GIORDANO, M., MARSH, S., KIM, J., HOUGHTON, R. and BAMFORD, S., 2016. EU-FP7-IMARS: Analysis of Mars multi-resolution images using auto-coregistration, data mining and crowd source techniques: Processed results - A first look In: ISPRS - International Archives of the Photogrammetry, , Remote Sensing and Spatial Information Sciences. 453-458 HERBISON, N., ASH, I. M., MACKEITH, D., VIVIAN, A., PURDY, J. H., FAKIS, A., COBB, S. V., HEPBURN, T., EASTGATE, R. M., GREGSON, R. M. and FOSS, A. J. E., 2015. Interactive stereo games to improve vision in children with amblyopia using dichoptic stimulation D'CRUZ, M., PATEL, H., LEWIS, L., COBB, S., BUES, M., STEFANI, O., GROBLER, T., HELIN, K., VIITANIEMI, J., AROMAA, S., FROHLICH, B., BECK, S., KUNERT, A., KULIK, A., KARASEITANIDIS, I., PSONIS, P., FRANGAKIS, N., SLATER, M., BERGSTROM, I., KILTENI, K., KOKKINARA, E., MOHLER, B., LEYRER, M., SOYKA, F., GAIA, E., TEDONE, D., OLBERT, M. and CAPPITELLI, M., 2014. Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space LAWSON, G., SHARPLES, S., CLARKE, D. and COBB, S., 2013. Validating a low cost approach for predicting human responses to emergency situations Applied Ergonomics. 44(1), 27-34 HERBISON, N., COBB, S., GREGSON, R., ASH, I., EASTGATE, R., PURDY, J., HEPBURN, T., MACKEITH, D. and FOSS, A., 2013. Interactive binocular treatment (I-BiT™) for mblyopia: results of a pilot study of 3D shutter glasses system Eye. 27, 1077-1083 FOSS, A.J., GREGSON R.M., MACKEITH D., HERBISON N., ASH I.M., COBB S.V., EASTGATE R.M., HEPBURN T., VIVIAN A., MOORE D. and HAWORTH S.M., 2013. Evaluation and development of a novel binocular treatment (I-BiT™) system using video clips and interactive games to improve vision in children with amblyopia (‘lazy eye’): study protocol for a randomised controlled trial Trials. 14(1), 145 LAWSON G, HERMAWATI S, D'CRUZ M, COBB S and SHALLOE S, 2012. Human Factors research methods in the design and evaluation of applied virtual environments. Tijdschrift voor Ergonomie: (Dutch Journal of Ergonomics). 37(3), 5-10
MILLEN, L., COBB, S. and PATEL, H., 2011. Participatory design approach with children with autism International Journal on Disability and Human Development. 10(4), 289–294 PARSONS, S. and COBB, S., 2011. State-of-the art of virtual reality technologies for children on the autism spectrum European Journal of Special Needs Education. 26(3), 355-366 WADDINGHAM, P., EASTGATE, R. and COBB, S., 2011. Design and development of a virtual-reality based system for improving vision in children with amblyopia.. In: BRANHAM, S. and JAIN, L.C., eds., Advanced Computational Intelligence Paradigms in Healthcare 6 Springer-Verlag. 229-252
EDMANS, J., GLADMAN, J., HILTON, D., WALKER, M., SUNDERLAND, A., COBB, S., PRIDMORE, T. and THOMAS, S., 2009. Clinical evaluation of a non-immersive virtual environment in stroke rehabilitation Clinical Rehabilitation. 23(2), 106-116 COBB, S.V.G. AND SHARKEY, P.M., 2007. A decade of research and development in disability, virtual reality and associated technologies: Review of ICDVRAT 1996-2006 International Journal of Virtual Reality. 6(2), 51-68
COBB S, A. MALLETT, T. PRIDMORE and S. BENFORD, 2007. Interactive flashlights in special needs education Digital Creativity. 18(2), 69-78 EDMANS, J.A., GLADMAN, J.R.F., COBB, S., SUNDERLAND, A., PRIDMORE, T., HILTON, D. and WALKER, M.F., 2006. Validity of a virtual environment for stroke rehabilitation Stroke. 37(11), 2770-2775 WADDINGHAM, P.E., COBB, S.V., EASTGATE, R.M. and GREGSON, R.M., 2006. Virtual reality for interactive binocular treatment of amblyopia International Journal on Disability and Human Development. 5(2), 155-161 COBB, S.V.G and SHARKEY, P.M., 2006. Review paper: A decade of research and development in disability, virtual reality and associated technologies In: 6th International Conference on Disabilty, Virtual Reality and Associated Technologies, Esbjerg, Denmark, 18-20 September.. 1-12
WADDINGHAM P.E, BUTLER T.K.H, COBB S.V, MOODY A.D, COMAISH I.F, HAWORTH S.M, GREGSON R.M, ASH I.M, BROWN S.M and EASTGATE, R.M. AND GRIFFITHS G.D., 2006. Preliminary results from the use of the novel Interactive Binocular Treatment (I-BiT) System in the treatment of amblyopia Eye. 20, 375-378 EASTGATE, R.M., GRIFFITHS, G.D., WADDINGHAM, P.E., MOODY, A.D., BUTLER, T.K.H., COBB, S.V., COMAISH, I.F., HAWORTH, S.M., GREGSON, R.M., ASH, I.M. and BROWN, S.M., 2005. Modified virtual reality technology for treatment of amblyopia Eye. 20, 370-4 COBB, S and STANTON FRASER, D., 2005. Multimedia Learning in Virtual Reality. In: MAYER, R., ed., The Cambridge Handbook of Multimedia Learning New York: Cambridge University Press. 525-548
PRIDMORE, T.P., HILTON, D., GREEN, J., EASTGATE, R. and COBB, S., 2004. Mixed reality environments in stroke rehabilitation: interfaces across the real/virtual divide In: Proceedings of International Conference on Virtual Reality, Disability and Associated Technologies, Oxford, UK, 20-22 September.. 11-17
RUTTEN, A, COBB, S, NEALE, H, KERR, S, LEONARD, A, PARSONS, S and AND MITCHELL, P., 2003. The AS Interactive Project: Single-User and Collaborative Virtual Environments for People with High-Functioning Autistic Spectrum Disorders. Journal of Visualization and Computer Animation. 14, 233-241 (In Press.)
NEALE, H and COBB, S. AND KERR, S., 2003. An inclusive design toolbox for development of educational Virtual Environments. In: Include2003, Royal College of Art, London, 25-28 March.
COBB, S., BEARDON, L., EASTGATE, R., GLOVER, T., KERR, S., NEALE, H., PARSONS, S., BENFORD, S., HOPKINS, E., MITCHELL, P., REYNARD, G. and WILSON, J., 2002. Applied virtual environments to support learning of social interaction skills in users with Asperger's Syndrome Digital Creativity. 13(1), 11-22 CROSIER, J.K., COBB, S. and WILSON, J.R., 2002. Key lessons for the design and integration of virtual environments in secondary science Computers and Education. 38(1-3), 77-94 BOLTMAN, A., DRUIN, A., BEDERSON, B., HOURCADE, J.P., FAST, C., KJELLIN, M., STANTON, D., COBB, S., SUNBLAD, Y. and BENFORD, S.D., 2002. The nature of children's storytelling with and without technology In: American Educational Research Association Conference (AERA).
STANTON, D., BAYON, V., ABNETT, C. and COBB, S., 2002. The effect of tangible interfaces on childrens collaborative behaviour In: Proceedings of Human Factors in Computing Systems (CHI 2002), Minneapolis, Minnesota, USA, 20-25 April.. 820-821
COBB, S.V.G and NEALE, H.R, CROSIER, J.K. AND WILSON, J.R., 2002. Development and Evaluation of Virtual Environments for Education. In: STANNEY, K., ed., Virtual Environment Handbook Lawrence Erlbaum. 911-936
STANTON, D., BAYON, V., NEALE, H., GHALI, A., BENFORD, S., COBB, S., INGRAM, R., O'MALLEY, C., WILSON, J. and PRIDMORE, T., 2001. Classroom collaboration in the design of tangible interfaces for storytelling In: Proceedings of the SIGCHI conference on Human Factors in Computing Systems, Seattle, United States, 31 March - 5 April.. 482-489 CHEVERST, K., CLARKE, K., COBB, S., HEMMINGS, T., KEMBER, S., MITCHELL, K., PHILLIPS, P., PROCTER, R., RODDEN, T. and ROUNCEFIELD, M., 2001. Design with care New Technology in the Human Services. 14(1/2), 39-47
COBB, S., TYMMS, S., PRIDMORE, T.P. and WEBSTER, D., 2001. Interfacing Tangible Input Devices to a 3D Virtual Environment for Users In: Proceedings of the HCI International 2001, 9th International Conference on HCI Symposium on Human In.
CROSIER, J., COBB, S. and WILSON, R., 2000. Experimental Comparison of Virtual Reality with Traditional Teaching Methods for Teaching Radioactivity Education and Information Technologies. VOL 5(PART 4), 329-344 HILTON, D., PRIDMORE, T.P. and COBB, S., 2000. Virtual reality and stroke assessment: therapists' perspectives In: Proc. International Conference on Disability, Virtual Reality and Associated Technology, 23-25 September.. 181-188
NEALE, H. R., BROWN, D. J., COBB, S. V. G. and WILSON, J. R., 1999. Structured Evaluation of Virtual Environments for Special-Needs Education Presence: Teleoperators and Virtual Environments. VOL 8(NUMBER 3), 264-282 COBB, S. V. G., NICHOLS, S., RAMSEY, A. and WILSON, J. R., 1999. Virtual Reality-Induced Symptoms and Effects (VRISE) Presence: Teleoperators and Virtual Environments. VOL 8(NUMBER 2), 169-186 NICHOLS, S., COBB, S. and WILSON, J. R., 1997. Health and Safety Implications of Virtual Environments: Measurement Issues Presence: Teleoperators and Virtual Environments. VOL 6(NUMBER 6), 667-675