In year three you will choose to take a dissertation project in either archaeology or history of art under the supervision of a member of staff. This is an opportunity for you to develop an original project based around a subject which you are passionate about, and it represents the culmination of the range of core practical and interpretative skills acquired during the first two years of the course.
For the rest of the year you select modules from the wide range of topics and periods offered within the Departments of Archaeology and History of Art, allowing you to develop advanced knowledge and skills across both disciplines.
The Archaeology of the Medieval City
The aim of this module is to provide you with a broad knowledge of the archaeological evidence for the development of cities and urban life in the later medieval period AD 1000-1500, with a focus on English towns and cities in their wider Europe context. The module will explore the integration of varied sources of archaeological evidence including urban landscapes, buildings and material culture, covering key themes such as urban growth, trade and industry, households and daily life, guilds and the Church.
Rome and the Mediterranean
In this module you will examine the archaeological evidence for the Roman period in Italy and the Mediterranean from 300 BC to AD 550. The major social, cultural and economic changes of the region in this period will be discussed as well as in the context of wider historical and archaeological approaches to the Mediterranean. Through a combination of lectures and seminars you will learn about Rome’s expansion into Italy and the Mediterranean, and the changes that occurred in towns, domestic building, rural settlement, religion, economy and society across the period from the Republic until Late Antiquity.
The Archaeology of Mycenaean Greece
This module introduces the archaeology of the Mycenaean world. It will familiarise you with the achievements and material culture of one of the greatest European Bronze Age civilizations of the second millennium BC. This will be through discussing the historical, social, cultural and economic context of the period.
You will explore:
- The world of the Mycenaean palaces and citadels, their towns and trading ports
- Warfare
- Religion and cult activities
- Mortuary practices and ancestor worship
We also consider their wider connections across the Mediterranean world.
This module is worth 20 credits.
Dead Important: archaeological answers to modern-day issues
Archaeology may be focused on the study of the past, but we believe that it is vitally important to help us understand the present and make a contribution to the future. This really exciting module breaks new ground by using archaeology to inform present-day concerns caused by increasing human population, intensification of food production, urbanisation, globalisation, climate change and inter-cultural conflict. None of these issues are purely modern phenomena, and this module brings an archaeological perspective covering 10,000 years of global culture change, using the innovative research being undertaken in our Department, to model bio-cultural dynamics and make a contribution to understanding and meeting the challenges facing the modern world.
Food and Culture: An exploration of tastes
Food is not just about nutrition and environment but it has also a strong socio-cultural dimension. This module takes an innovative approach to understanding the social role of food and plants, linking the past to current issues of food security, sustainability, trade and social in/stability. The module tackles issues such as the development of tastes, identity, social status, ethnicity, health and medicine, and feasting and commensality. It will explore the creation of ‘foodscapes’ and the investigation of diet and plants that cross boundaries in space and time from prehistory to the modern era, bringing together perspectives from archaeology, anthropology, sociology and geography.
Through a Glass Darkly
Ancient glass is a unique and beautiful translucent material. Since it was invented some 5000 years ago, it has been used for everything from luxurious and decorative objects, to vessels and containers for traded liquids, to coloured windows used in medieval churches and cathedrals.
On this module, you will explore how glass:
- is made from raw materials
- was coloured and decorated
- was used in a variety of functional and ritual contexts, from the Bronze Age to the medieval period
We bring together socio-cultural and scientific perspectives, to show how scientific analysis sheds light on glass technology, trade and provenance. During practical sessions, you will handle ancient glass and try out some of the techniques for yourself.
This module is worth 20 credits.
American Visual Culture
The module examines the visual culture of America from the late 19th century to the present day. The module explores how visual culture – art, advertising, architecture, cinema, television, cartography, video, the internet and images of science – has transformed and shaped the image of the United States. The module looks closely at a series of themes: urban and rural landscapes, icons and iconography, art and photography, race and gender in the US, high and low culture, sex and sexuality. The module also introduces various visual and critical theories which help us better understand the visual cultures of the United States of America.
Renaissance Luxuries: Art and Good Living in Italy 1400-1600
This module seeks to engage with the Renaissance as a period of conspicuous consumption of a range of luxury goods, and examines the social, cultural and economic factors which characterised the period 1400-1600. Amongst the issues raised in lectures and seminars will be the importance of objects as signifier of status, magnificence, the diversification of objects and the concomitant rise in specialised living arrangements, and women as consumers of art. In this module you will have one 1-hour lecture and a one 2-hour seminar each week.
Rome Museum City
This module provides a survey of the changing identity of Rome as a destination for travel, a site for art education, and subject of representation. Themes include: the visibility and interpretation of antiquity and other historical material; travel and tourism; Rome as capital; the Roman landscape; the Roman people as a subject; and the evolving structure of the city.
Fascism, Spectacle and Display
This module will examine cultural production during Italy’s fascist regime. There will be an emphasis on the experience of visual culture in public settings such as the exhibition space, the cinema, and the built environment. A wide range of cultural artefacts will be examined, paying attention to material as well as visual aspects. Visual material will be situated in the social, cultural and political circumstances of the period. Topics will include: Fascism’s use of spectacle, fascist conceptions of utopia, the regime’s use of the past, the relationship between Fascism and modernism, Fascism as a political religion, the cult of Mussolini, urban-rural relations, and empire building. The module will also consider the afterlife of fascist visual culture and the question of ‘difficult’ heritage.
Mobility and the Making of Modern Art
New technologies of mobility have long been a defining condition of modernity. It is from this perspective that we will examine modern art while highlighting the interrelated components of movement and speed – mechanized motion, temporality and their political connotations (e.g., social, ideological, artistic trends). This module includes a range of works, mainly paintings, from the mid nineteenth century to the early twentieth century. We will also consider photography and other pre-cinematic forms of moving images such as optical devices, peepshows, and panoramas that added different motion and time to representation. A key question is the role of artists in naturalizing the equation between mobility, modernity, and the West. To this end, our consideration will involve non-Western representations to explore the ideological and economic implications of mobility.
Performance Art
This module traces the development of performance art from the 1950s to the 1980s.
It considers the work of a number of artists in America and Europe in terms of:
- their focus on the body of the artist
- the dematerialization of the art object
- the changing role of the audience or viewer.
Students will engage with a range of theories of:
- identity, gender and selfhood
- phenomenology and participation
- duration, temporality and impermanence pain, endurance and abjection.
Exploring performance art’s relationship with other visual art forms, including dance, experimental music, film and television, this module considers and evaluates the art historical genealogies of performance art and body art and examines the ways in which performance art has shifted the terms of art history.
In addition, it will consider the issues at stake in constructing a history of performance art, and in documenting, exhibiting, and writing about ephemeral, invisible, or indeterminate practices.
This module is worth 20 credits.