Pages 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 8669 result(s) returned

Participatory design in open education: a workshop model for developing a pattern language
Technologically enhanced learning environments raise complex challenges for their designers, developers and users. Design patterns and pattern languages have recently emerged as a potential framework for addressing some of these challenges. However, the uptake of design patterns has been slow outside of the computer science community. We argue that this is largely a consequence of a weak positioning of pattern languages, as a form of delivering expert knowledge to layperson, and suggest an alter
Author(s): Mor Yishay,Winters Niall

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Purpose and design of an ePortfolio
The focus of this contribution is the relationship between the purpose to use an ePortfolio and its design. By highlighting the relationship between purposes and design of an ePortfolio, we want to present a framework that gives directives to use an ePortfolio in an educational context. When used for lifelong learning and / or ‘assessment for learning’, student-ownership and reflection are important characteristics. When used for accreditation (=’assessment of learning’) the use of ‘standar
Author(s): Callens Jean Claude,Elen Jan

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E-learning environments in medical education: how pervasive computing can influence the educational
As pervasive computing is integrated incrementally with all facets of everyday life, it is reasonable to expect that its further proliferation may influence educational activities as well. Several such arguments have been thoroughly discussed in literature and several projects have been developed. However, little work has been done to investigate how pervasive computing can influence the medical educational process using e-learning platforms, and the prerequisites for such endeavours. In this pi
Author(s): Konstantinidis Stathis,Bamidis Panagiotis D.

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Can kindergarten children be successfully involved in probabilistic tasks?
This paper describes a classroom teaching experiment, concerning the concept of probability, with children aged 5 in a kindergarten school. The teaching experiment was based on constructivist and interactionist theories about the learning of school mathematics and lasted one month. The collection of the information was based on the tape-recorded interviews with the children (each child was interviewed prior to the research program, at the end of the program and one month later) and the videotape
Author(s): Kafoussi Sonia

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Simulateur de comportements d'apprenants dans le cadre de jeux d'entreprise
Les jeux d'entreprises constituent une formation pertinente pour la formation initiale et continue d'ingénieurs. Ils ont l'avantage d'offrir une grande liberté d'action et d'intervention aux apprenants. Cependant, le nombre de chemins possibles étant important dans de tels jeux, il n'est pas évident de proposer du premier coup la bonne structure de jeu et de définir les paramètres optimums pour atteindre les objectifs pédagogiques. Actuellement, cette mise au point se fait grâce aux reto
Author(s): George Sébastien,Titon Désirée,Prévot Patrick

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CoVis geosciences web server: an internet-based resource for the k-12 community
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Author(s): Ramamurthy Mohan K.,Wilhelmson Robert B.,Hall Stev

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ToonTalk in Kindergartens: Field Notes
The emergence of a fully graphical, animated programming language, such as ToonTalk, prompted the question: is computer programming a viable educational activity with kindergarten-aged children? Since May 2000, we have been conducting ToonTalk sessions with 3- to 5-year old children, trying to determine what approaches are more successful, what activities are viable, what issues may arise in the process. From November 2001 to February 2002, the sessions took place regularly in a normal kindergar
Author(s): Morgado Leonel,Bulas Cruz Maria Gabriel,Kahn Ken

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Workplace Injury Control
This film examines methods for controlling injury hazards on the job. Topics include ANSI Z10, elimination, substitution, engineering controls, warnings, administrative controls, and personal protective equipment. Copyright 2012, Mitch Ricketts. For an illustrated transcript, copy and paste the following URL into your browser: http://www.ksre.ksu.edu/agsafe/p.aspx?tabid=58
Author(s): No creator set

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Electrons in fields: electric field
In the part about the path of electrons in the electric field of a plate capacitor students can manipulate the acceleration voltage and the voltage between the capacitor plates of an electron deflection tube. Depending on the experimental settings the reaction of the experiment is displayed on the screen. The students have to accomplish exercises which scaffold learning according to a scientific inquiry process.
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Product Design
The essence of industrial design engineering (IDE) is designing and improving products which are used daily and intensively, at home or at work. The faculty is committed to study, innovate and improve the development of durable products and their services for people, on the basis of the balanced interests of users, industry, society and the environment. The faculty pursues this mission through a multidisciplinary approach that integrates human aspects - i.e. ergonomics, market, organisation and
Author(s): Creator not set

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by-nc-sa http://creativecommons.org/licenses/by-nc-sa/3.0/

Sallie Francis Heckman letter to Catharine A. Ballard, July 31, 1859
Miss Heckman writes a newsy letter about mutual acquaintances.,Transcripts provided by previous owner. Catharine (Kate) Ballard became Catharine (Kate) Garman when she married George Garman in October, 1864.
Author(s): Heckman, Sallie Heckman

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Indiana Historical Society,Digital Image © 2009 Indiana Historical Society. All Rights Reserved.

Grand Hotel, Point Clear, Alabama
This is a color photograph of the Grand Hotel in Point Clear, Alabama. Postcard text: (back) In addition to salt water bathing in the blue waters of Mobile Bay "right in its front yard," Grand Hotel also maintains a large fresh water pool with under-water lighting. The hotel's 18-hole golf course, only a few hundred yards away, is one of the South's best.
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This image is the property of the Auburn University Libraries and is intended for non-commercial use. Users of the image are asked to acknowledge the Auburn University Libraries. For information about

Jasmine Hill, Montgomery, Alabama 2
This image is a color photograph of Jasmine Hill, located near Montgomery, Ala. Postcard text: (back) Exact copy of what remains of the oldest Greek Temple to Hera, situated at Olympia.
Author(s): Creator not set

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This image is the property of the Auburn University Libraries and is intended for non-commercial use. Users of the image are asked to acknowledge the Auburn University Libraries. For information about

Methodist Church and Kappa Sigma Hall, Auburn, Alabama
This image is a black and white photograph of Gay Street in Auburn, Ala., showing the Auburn United Methodist Church and Kappa Sigma Hall in 1924. This is a small postcard cut from a larger postcard.
Author(s): Creator not set

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This image is the property of the Auburn University Libraries and is intended for non-commercial use. Users of the image are asked to acknowledge the Auburn University Libraries. For information about

Kids in the Hall of Planet Earth: Rocks in Your Cabinet
This Web site, part of Kids in the Hall of Planet Earth, provides an interactive way to learn about the rocks and minerals found in everyday objects. Here, kids start with a clickable kitchen scene. There are more than 20 items to examine – everything from cereal and salt to porcelain plates and copper pots. For each item, students are taken to an information screen that explains the rock or mineral and how it has been used in the item.
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Drawing Dinos
This OLogy activity shows kids how paleo-artists are able to transform dinosaur bones into dynamic drawings. After walking them through the five-step process outlined below, the activity challenges kids to create their own drawings from dinosaur skeletons|Step 1: Start with the bones. Step 2: Give those bones a body. Step 3: Shadow time!Step 4: Scaly skin and maybe feathers. Step 5: There's no place like home.
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Mrs. W. A. Battey feeds her Rhode Island hens in Bullock County, Alabama
Caption: "Mrs. W. A. Battey has 300 Rhode Island hens. Bullock Co." March 18, 1927.,JPEG from black-and-white photograph
Author(s): Unknown

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This image is the property of the Auburn University Libraries and is intended for non-commercial use. Users of the image are asked to acknowledge the Auburn University Libraries. For information about

Venture Capital
Entrepreneurship is the "pursuit of opportunity without regard to resources currently controlled". This definition implies that successful entrepreneurs are able to utilize resources that they do not personally own or control. They must go beyond opportunity recognition and the creation of great business concepts and find creative methods for acquiring a variety of resources. Especially critical is their ability to find money for venture start-up and then to obtain money for ongoing venture grow
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The Entrepreneurial Experience
Many entrepreneurs believe that, regardless of formal education, there is no substitute for on-the-job learning. The Entrepreneurial Experience (MGMT 463 in Montana State University's College of Business) offers students real-world entrepreneurial experiences in projects assisting start-up companies. As a student in this class, you'll work with a company to resolve management, marketing, finance, or other business issues. While your specific project content will depend on the company's particula
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Small Business Management
Course Objectives: To provide students with an introduction to the world of small business and an understanding of what is needed to start/run a small business. To state that the small business is the most dominant form of business in society is not an overstatement: over 98% of the businesses in the country employ less than 100 people. Therefore, the majority of you will most likely be either starting, owning, or occupying a significant management position in a small firm sometime in your lifet
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