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Introduction to Cyberpunk Literature
This course covers the works of the four major writers of cyberpunk: William Gibson, Bruce Sterling, Neal Stephenson, and Pat Cadigan. Other theoretical and scholarly texts that articulate cyberpunk as a site of intellectual and literary investigation will be read and will inform discussions . Popular films (Blade Runner and The Matrix) which are good examples of cyberpunk films are will also be referred to. The thematic concerns of cyberpunk, that speak directly to contemporary issues like gl
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Poker and Strategic Thinking
In this course we will work from the idea that there is merit in a poker way of thinking when analyzing real life situations. We think the skills important to playing winning poker, and ideas behind these skills, have merit in other fields. The goals of the course are to introduce the use of ideas from the poker world in skills of life, business, politics and international relations. We will specifically delve into the use of poker in: 1.Strategic thinking 2.Game Theory, Risk and Business 3.So
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The Time of the Lincolns
The film Abraham and Mary Lincoln: A House Divided and this companion Web site, The Time of the Lincolns, offer insights into topics in American history including women's rights, slavery, abolition, politics and partisanship, the growth of the industrial economy, and the Civil War. You can use part or all of the film, or delve into the rich resources available on this Web site to learn more, either in a classroom or on your own.
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Rise and Fall of Jim Crow
That Jim Crow was a tremendously important period in United States history is undisputable. Less obvious is how to properly address the violence, politics, and complexities that mark the era. This site looks at the century of segregation following the Civil War (1863-1954). Jim Crow, a name taken from a popular 19th-century minstrel song, came to personify government-sanctioned racial oppression and segregation in the U.S. This website describes pivotal developments during that time – the Eman
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FatWorld
FATWORLD is a video game about the politics of nutrition. It explores the relationships between obesity, nutrition, and socioeconomics in the contemporary U.S. The game's goal is not to tell people what to eat or how to exercise, but to demonstrate the complex, interwoven relationships between nutrition and factors like budgets, the physical world, subsidies, and regulations.
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Game Theory
This course is an introduction to game theory and strategic thinking. Ideas such as dominance, backward induction, Nash equilibrium, evolutionary stability, commitment, credibility, asymmetric information, adverse selection, and signaling are discussed and applied to games played in class and to examples drawn from economics, politics, the movies, and elsewhere.
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The Psychology, Biology and Politics of Food
This course encompasses the study of eating as it affects the health and well-being of every human. Topics include taste preferences, food aversions, the regulation of hunger and satiety, food as comfort and friendship, eating as social ritual, and social norms of blame for food problems. The politics of food discusses issues such as sustainable agriculture, organic farming, genetically modified foods, nutrition policy, and the influence of food and agriculture industries. Also examined are prob
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Digital Government 2: Information Technology and Democratic Administration, Winter 2009
Course is the second of a two-part sequence exploring contemporary practices, challenges, and opportunities at the intersection of information technology and democratic governance. Whereas the first course (SI 532) focuses on tensions and innovations in democratic politics, this course takes on emerging directions in democratic administration and the shifting role of information technologies in supporting, transforming, and understanding these. The first part of the course sets contemporary disc
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Digital Government 1: Information Technology and Democratic Politics, Winter 2009
Course is the first in a two-part sequence exploring contemporary practices, challenges, and opportunities at the intersection of information technology and democratic governance. Whereas the second course focuses on challenges and innovations in democratic administration, this first course focuses on theories and practices of democratic politics and the shifting role of information technologies in supporting, transforming, and understanding these. The first half of the course seeks to ground co
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Digital Government I: Information Technology and Democratic Politics, Winter 2007
This seven-week course is the first in a two-part sequence exploring contemporary practices, challenges, and opportunities at the intersection of information technology and democratic governance. This first half of the course focuses on theories and practices of democratic politics and the shifting role of information technologies in shaping, transforming, and understanding these. The course seeks to ground contemporary discussions around IT and politics in various flavors of democratic, polit
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Creole Language and Culture, Spring 2007
This course introduces students to the language of Haitian Kreyòl, or Creole, and to the culture of its speakers. The course is intended for students with no prior knowledge of the language and will develop both reading and writing skills--emphasizing communicative competence as well as grammatical and phonetic techniques. Importantly, this study of Kreyòl explores the language's social and cultural elements, as seen in Haiti and elsewhere in the Caribbean. The course includes an anthropolo
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Where Pocahontas Pledged Her Love
Ongoing excavations at James Fort reveal a surprising discovery: the site of the 1608 church where Pocahontas married John Rolfe. Chief Archaeologist Bill Kelso shares the excitement of rediscovery.
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AP Government & Politics
AP U.S. Government & Politics is assembled from UC-approved college preparatory courses. Upon completion of this course, student will be able to: express ideas clearly in writing; work individually and with classmates to research political issues; interpret and apply data from original documents such as court cases and bills; write to persuade with evidence; develop essay responses that include a clear, defensible thesis statement and supporting evidence; raise and explore questions about polici
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Nineteenth Century America in Art and Literature
In the United States, the nineteenth century was a time of tremendous growth and change. The new nation experienced a shift from a farming economy to an industrial one, major westward expansion, displacement of native peoples, rapid advances in technology and transportation, and a civil war. In this lesson, works of art from the nineteenth century are paired with written documents, including literary selections, a letter, and a speech. As budding historians, students can use these primary source
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Anti-Railroad Propaganda Poster: The Growth of Regionalism, 1800-1860
This lesson uses a poster decrying the disruptive influence of railroads on local culture to launch a discussion on local differences and their effect on American politics. Explanatory text, materials for teachers, and links to further resources accompany the documents. This lesson correlates to the National History Standards and the National Standards for Civics and Social Sciences. It also has cross-curricular connections with history, government, and art.
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The African-American Experience in Ohio, 1850-1920
This site explores the diversity and complexity of African-American culture in Ohio. These manuscripts, texts, and images focus on themes that include slavery, emancipation, abolition, the Underground Railroad, the Civil War, Reconstruction, African Americans in politics and government, and African-American religion.
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Using Podcasts to Enrich Students' Listening Repertoire
Designed for ESOL students, this lesson is also suitable for high school students and adults. Students are shown how to navigate websites of major broadcasting networks in English, such as KQED, CNN, BBC, DW, ABC, and other educational websites. It focuses on how to search for podcasts by topics, such as news, science, nature, environment, technology, health, culture, music, art, business, sports, politics etc. to enrich students'€™ listening repertoire and develop their aural comprehension sk
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Introduction to Health Policy
Introduces the material covered in the Department of Health Policy and Management. Focuses on four substantive areas that form the analytic basis for many of the issues in Health Policy and Management. The areas are: (1) economics and financing, (2) need and demand, (3) politics/ethics/law, and (4) quality/effectiveness. Illustrates these issues using three specific policy issues: (1) injury, (2) medical care, and (3) public health preparedness.
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Hurricane Katrina: Tempest in Crescent City
Tempest is a side-scrolling platform game set in New Orleans during the Hurricane Katrina Disaster of 2005. The game's main character is Vivica Water, a young woman from New Orleans who moved to New York after surviving the storm. The game takes place in a dream Vivica has where she searches for her mother and helps her neighbors as the hero she wishes she could have been. Tempest is meant to be a fun adventure game that also addresses meaningful, accurate and difficult historical situations. In
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Helping Children Prepare for Disasters
This site helps kids put together a disaster supply kit, set up a family disaster plan, read about what they might feel in a disaster, learn about pet protection, read a series of stories about kids who are always prepared for a natural disaster, and join Project IMPACT, a community damage mitigation program.
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