An Evolutionary Approach to Prototyping Pedagogical Agents: From Simulation to Integrated System
We have developed and integrated software agents with two educational groupware
systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased
design as development techniques. The resulting prototypes of pedagogical agents
(CoPAS, SA-Agent and RuleEditor) provide learners and teachers with increasingly
domain-specific support for distributed collaborative learning activities. Employing the
evolutionary approach has enabled us to build and evaluate early prototypes of co
Didactical complexity of computational environments for the learning of mathematics
How a microworld is used by students is crucially influenced by the teacher, who has the responsibility of organising the classroom setting in which learning takes place. For this reason this paper focuses on the teacher as a manager of the learning situation, in relation to the students’ construction of meaning. A model of teaching which takes into account interactions between teacher, students and computer is outlined. Although the focus of this paper will be on the teacher, the teacher w
Interdisciplinary approach for the design of a learning environment
This paper presents our interdisciplinary approach for the design of a technology-based learning environment for orthopaedic surgery. We present how the didactical analysis of teaching and learning in workplace gives a framework to build the computational representation of knowledge. This analysis is shown within the context of the apprenticeship of concepts of anatomy and orthopaedic surgery.
Internal and external cooperation scripts in web-based collaborative inquiry learning
Cooperation scripts are a powerful means to improve collaborative learning. Scripts can be
designed to support argumentative knowledge construction. However, not only externally induced
cooperation scripts but also the learnersÂ’ internal scripts on argumentative knowledge construction
influence argumentative processes and what kind of knowledge is acquired during collaboration. In this
study, 98 students (49 dyads) of two German secondary schools participated. We implemented two
versions (high
Socioemotional orientation as a mediating variable in teaching learning interaction: Implications fo
In this paper we argue that many of the design decisions of modern
pedagogical solutions are made unconsciously without articulated view of the
issues being addressed by the complex relationship of student’s social,
emotional and motivational interpretations in learning. We present a
theoretical framework for analysing them and discuss of the two empirical
experiments, where individual students’ social and motivational
interpretations were analyzed in a cognitive apprenticeship based
technol
Livre blanc sur les standards du e-learning
L’article suivant propose un tour d’horizon sur les différents standards émergents du secteur
de l’eLearning.
Comme toute nouvelle technologie, l’eLearning et ses différentes fonctionnalités doivent
pouvoir disposer d’un schéma de référence standard. L’existence d’un tel standard est
indispensable au développement d’une nouvelle technologie, en le sens qu’il permet
l’interopérabilité de ressources vouées autrement à être incompatibles. L’interopérabilité est
Over-scripting CSCL: The risks of blending collaborative learning with instructional design.
Free collaboration does not systematically produce learning.
One way to enhance the effectiveness of collaborative learning is to
structure interactions by engaging students in well-defined scripts. A
collaboration script is a set of instructions prescribing how students
should form groups, how they should interact and collaborate and how
they should solve the problem. In computer-supported collaborative
learning (CSCL), the script is reified in the interface of the learning
environment. This co
Computer Assisted Learning for Bases of Electronics. From LAN to Hypermedia Implementation
This paper presents the implementation of a Computer Assisted Learning system, from Local Area Networks to Hypermedia environment. The user Professor is endowed with authoring support for tutorials and multiple-choice tests, with knowledge data-bases managing facilities and with access to complete records of students results. The user Student can attend a tutorial or take a test on a self-initiative base or during a session managed interactively by the Professor. The LAN system, implemented in C
Platon-1 : quelques dimensions pour l'analyse des travaux de recherche en conception d'EIAH
Le travail présenté dans ce document est centré sur la problématique de la conception des EIAH (Environnements Informatiques pour l'Apprentissage Humain). Dans une première partie, nous proposons une réflexion sur la nature, les objectifs et les difficultés de cette problématique de recherche. Cette analyse conduit à identifier une difficulté centrale, la multiplicité des points de vue qui peuvent intervenir dans un travail lié à la conception d'un EIAH et les incompréhensions prof
Using Ontological Engineering to Overcome Common AI-ED Problems
This paper discusses long-term prospects of AI-ED research with the aim of giving a clear view of what we need for further promotion of the research from both the AI and ED points of view. An analysis of the current status of AI-ED research is done in the light of intelligence, conceptualization, standardization and theory-awareness. Following this, an ontology-based architecture with appropriate ontologies is proposed. Ontological engineering of IS/ID is next discussed followed by a road map to