Management of Libraries and Information Services, Winter 2009
Information practice demands knowledge of all aspects of management and service delivery. This course introduces selected theories, principles and techniques of contemporary management science, and organizational behavior and their application to libraries and information services. Students develop skills in planning, organizing, personnel management, financial management, leading, marketing, stakeholder management, and coordinating functions in libraries and information services. Students also
Game Theory, Fall 2008
This is a standard course in "game theory," designed with the School of Information MSI students as the primary audience. This course is the pre-requisite for several ICD courses. To be well-prepared for management, policy and analysis in the information professions you need to first have a solid grounding in game theory and its applications to problem solving. Thus, the primary objective is to teach you a set of useful theories and how to apply them to solve problems. The emphasis is on method
Is IT your Achilles' heel?
Bruce Weber, Professor of Information Management discusses his research into company IT systems and the effect they have on internal financial control and the importance for corporate governance.
Digital Government 2: Information Technology and Democratic Administration, Winter 2009
Course is the second of a two-part sequence exploring contemporary practices, challenges, and opportunities at the intersection of information technology and democratic governance. Whereas the first course (SI 532) focuses on tensions and innovations in democratic politics, this course takes on emerging directions in democratic administration and the shifting role of information technologies in supporting, transforming, and understanding these. The first part of the course sets contemporary disc
Lecture 23 - 11/15/2010
Lecture 23
Lecture 23 - 11/15/2010
Lecture 23
Ratios for all occasions
A central theme in the middle school mathematics curriculum, proportional reasoning is based on making sense of ratios in a variety of contexts. The resources chosen for this unit provide practice in solving problems, often informally, in the format of ga
Lecture 22 - 11/12/2010
Lecture 22
Keep on learning   There are more than 800 courses on OpenLearn for you to choose from on a range of subjects. Find out more Simulating Human Tutor Dialog Moves in AutoTutor Rôle des ontologies en ingénierie des EIAH : cas d’un système d’assistance au design pédagogiq Collaborate and Create Inservice Sarn Gynfelyn from Aberystwyth La biodiversité - Thierry Tatoni (audio)
Une conférence de l'UTLS au Lycée
La biodiversité par Thierry Tatoni (directeur de l'Institut Méditerranéen d'Ecologie et de Paléoécologie)
Lycée Ampère (13 Marseille)
Analoge en digitale klok tot op een kwartier nauwkeurig Met dit werkblaadje oefenen leerlingen de analoge en digitale klok tot op een kwartier nauwkeurig. Bij de eerste oefening zien leerlingen een tijdstip op een analoge klok en moeten ze de cijfers op de digitale klok aanvullen. Bij de tweede … Coordinate Geometry Battleship Virtual Maths - Numbers, Geometry 2D shapes Area and perimeter unit Introduction to Stoichiometry Private Universe Project in Mathematics: Workshop 4: Thinking Like a Mathematician
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This purpose of this paper is to show how prevalent features of successful human tutoring interactions can be integrated into a pedagogical agent, AutoTutor. AutoTutor is a fully automated computer tutor that responds to learner input by simulating the dialog moves of effective, normal human tutors. AutoTutorâs delivery of dialog moves is organized within a 5-step framework that is unique to normal human tutoring interactions. We assessed AutoTutorâs performance as an effective tutor and conve
The thesis illustrates the role that Ontological Engineering (OE) can play in the design of Technology Enhanced Learning (TEL) for supporting learning/instructional designers and environments.,Ph. D. Thesis in cognitive informatics, Department of computer sciences, Unversité du Québec à Montréal (UQÀM), Canada
The Collaborate and Create learning project is an online resource created to assist in the in-service of educators seeking to integrate technology into their classroom curriculum. This resource will assist in the development of learning groups organized around real problems of practice that provide access to outside resources and expertise.
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A twist on the traditional Battleship game - students practice finding the distance, midpoint, and slope between two points on a coordinate plane.
Images of 2D shapes with formula for calculating area
square, rectangle, triangle, trapezoid, parallelogram, pythagorean theorem, circle, circular sector, circular ring
This unit will introduce and practice the concepts of area and perimeter. This unit uses resources of Shodor Education Foundation, Inc. Permission has been granted for the use of the Shodor materials as part of the workshop-"Interactivate Your Bored Math Students" by Shodor Education Foundation, Inc.
Our on-line Chemistry course covers stoichiometry and demonstrates our scenario based approach to teaching chemistry. Traditional courses tend to follow a bottom-up approach to learning chemistry. This traditional approach teaches abstract concepts and tools before discussing their practical application, which results in students learning bits of unconnected knowledge that are rarely usable let alone memorable. In our approach, scenarios are used both to motivate the material and provide a frame
What does a mathematician do? What does it mean to think like a mathematician? This program parallels what a mathematician does in real life with the creative thinking of students.,How a Mathematician Approaches Problems - Fern Hunt, a mathematician at the National Institute for Standards and Technology, is seen as she collaborates with colleagues to solve difficult technical problems. Using the metaphor of the childrenÂ’s game Towers of Hanoi, she explains her approach to solving problems. 15 m