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History of the Mac OS; part 2
This is just a very very very quick summary of what transpired in the 90s between Apple and Microsoft.  A quick slideshow that shows how the Apple OS developed in the late 1980's and early 1990's. (10:01)
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History of the Mac OS: Part 3
The beginning pictures were taken by Bill Atkinson as he worked on the graphical user interface for the Lisa and Macintosh brand of computers. Much of the Lisa project was ported to the Macintosh line, including the Mac graphics system known as Quickdraw.

The interview with Steve Jobs was done when he was still at NeXT and not apart of Apple.

Much of the accounts between Apple and Microsoft during the lawsuits was brought forth in the Microsoft anti-trust cases during t

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History of the Mac OS Part 4
Carbon is a main application environment in Mac OS X, a few example programs that are inside it are the Finder, Adobe software, and iTunes (as of Mac OS X 10.5). Carbon combines much of the old Mac OS API with some new stuff. Apple has been phasing Carbon out of the UI realm and it is now becoming the standard set of APIs for background and low level tasks. Cocoa is the primary environment of graphical applications in OS X.

This also starts to explain Apple's new move into the open

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C++ Console Lesson 21: Arithmetical Operators
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This C++ video tutorial shows how to use arithmetical operators in C++. These Arithmetic operators are ( +, -, *, /, % )

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C++ Console Lesson 22: Using the rand() Function
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This C++ video tutorial shows how to use the rand() function to generate random numbers in C++.

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C++ Console Lesson 23: Blackjack Game
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This C++ video tutorial shows how to program a simple gameof blackjack in C++. Download the C++ code on our lesson support page .

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C++ Console Lesson 24: Fundamental Data Types
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This C++ video tutorial explains the fundamental data types that are used in C++ and their ranges of values. C++ provides the following fundamental built-in data types: Boolean, character, integer and floating-point. It also enables us to create our own user-defined data types using enumerations and classes.

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C++ Console Lesson 25: Type Conversion Operators
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This C++ video tutorial explains how to use type conversion operators in C++.  type conversion or typecasting refers to changing an entity of one data type into another.

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C++ Console Lesson 26: Enumerations
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This C++ video tutorial explains how to use declare and use enumerated types in C++.  enumerated type (also called enumeration or enum) is a data type consisting of a set of named values called elements, members or enumerators of the type. The enumerator names are usually identifiers that behave as constants in the language. A variable that has been declared as having an enumerated type can be assigned any of the enumerators as a value. 

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C++ Console Lesson 27: Switch Statements
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This C++ video tutorial explains how to use switch statements in C++ The main reasons for using a switch include improving clarity, by reducing otherwise repetitive coding, and (if the heuristics permit), offering the potential of faster execution through compiler optimization.

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Learning Visual Basic 6 Programming: Lesson 1
First lesson getting into BASIC programming using Visual Basic 6.

Visual Basic was designed to be easily learned and used by beginner programmers. The language not only allows programmers to create simple GUI applications, but can also develop complex applications. Programming in VB is a combination of visually arranging components or controls on a form, specifying attributes and actions of those components, and writing additional lines of code for more functionality. Since default

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Learning Visual Basic 6 Programming: Lesson 2 (Simple Calculator)
2nd lesson on visual basic 6 programming-

Visual Basic was designed to be easily learned and used by beginner programmers. The language not only allows programmers to create simple GUI applications, but can also develop complex applications. Programming in VB is a combination of visually arranging components or controls on a form, specifying attributes and actions of those components, and writing additional lines of code for more functionality. Since default attributes and actions a

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Visual Basic 6 Lesson: Lesson 3 (Making a Picture Viewer)
3rd lesson on visual basic 6 programming-In this lesson, you see how to make a simple image viewer.

Visual Basic was designed to be easily learned and used by beginner programmers. The language not only allows programmers to create simple GUI applications, but can also develop complex applications. Programming in VB is a combination of visually arranging components or controls on a form, specifying attributes and actions of those components, and writing additional lines of code for

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Visual Basic 6 Lesson: Lesson 4 (Making a Game Loop)
In this lesson I show you how to make a frame-counting game loop, which is important for games where accurate timing is crucual.

Visual Basic was designed to be easily learned and used by beginner programmers. The language not only allows programmers to create simple GUI applications, but can also develop complex applications. Programming in VB is a combination of visually arranging components or controls on a form, specifying attributes and actions of those components, and writing

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Visual Basics Tutorial 1
In this video you will see how to open a form in the standard exe.  Title the form.  Next you will add a button.  Follow the steps to create your first project.  Text and music-no speaking.
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Creating Objects in Flash
The Nortel Bouncing ball Tutorial show you how to creating objects in Macromedia Flash. is a multimedia platform used to add animation, video, and interactivity to Web pages. Flash is frequently used for advertisements and games.
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Creating Buttons in Flash
The Flash Button Tutorial shows you how to make a Macromedia Flash Button in the Macromedia Flash program. You need to create a new scene to be able to do it.  Learn how to create and animate objects using the Macromedia Flash software tool.  This tutorial explains and illustrates how to use the Flash work area and Flash tool palette to animate objects.  You'll learn how to create, color, and animate various actions of a ball (bouncing, "squishing" on impact, etc.)  In doing this, you'll le
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Solid Liquid Gas Song
This professionally-made music video from They Might Be Giants sings about the three phases of matter: solids, liquids, and gases.  The video has very simply and repetative lyrics and shows examples of each state.  This is a wonderful introduction to a lesson on matter at the lower grades.  (01:21)
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Discovering Science Around Us
Discovering Science Around Us - This video looks at how science is all around us and shows how a special exhibition is teaching this to young students. (01:19)
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Vin et consommateur : qui doit s'adapter?

9e matinée des Œnologues - Bordeaux

>> Goût du vin : la pratique

Patricia Taillandier, Impact des phases fermentaires sur le goût du vin

Nathalie Pouzalgues, L’expression aromatique des rosés : lien avec la couleur

Jean Lhéritier, Philippe Chabert, Jean-Claude Berrouet, Vin et consommateur : qui doit s’adapter ?

Les atten
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