3.2 Being aware of the constraints and possibilities of the observer It is often claimed that the essence of a systems approach is that of seeing the world in a special way. This immediately prompts the question of what is meant by the phrase ‘seeing the world’. Because we live so intimately with the world of objects, categories and people and phenomena, we tend to think our own way of seeing the world is the only way, or even of thinking, ‘Well that is my view because the world is like that’. Actually, your view is special in several separate ways.
7.1 Introduction The last activity was a demanding task. People I asked to do it during the writing of this unit, found it took a lot of concentration but it brought up lots of ideas, feelings and suggestions for action. Most of them were also concerned their rich picture might not be good enough. I imagine you will share some of these reactions. If you share any of these concerns, remember there are lots of ways of drawing a good rich picture and almost all rich pictures can be improved. Improving your rich
2.3 Taking responsibility for your own learning Not much of this unit conforms to the traditional pattern I mentioned earlier – the theory-example-exercise pattern. In particular, you will find you are expected to discover much of it for yourself. Why is this? This is a legitimate question and deserves a full answer. One year, a student at a residential summer school complained I had not taught him properly. I was, he told me, an expert and so why did I not demonstrate how to tackle the problem he was working on and pass my expertise on
2 Part 1 Starting the unit Welcome to T306_2 Managing complexity: a systems approach – introduction. As I write, I experience a sense of excitement. For me, as for you, this is the beginning of the unit. These are the first few sentences I'm writing and so, although I have a good idea of how the unit is going to turn out, the details are by no means clear. Nevertheless, the excitement and anticipation I, and maybe you, are experiencing now is an important ingredient in what will become our experiences of the u
18.2.2 Compatibility An innovation that is compatible with the experiences, values and needs of its potential buyers will be adopted more rapidly than one that isn't compatible. For example mobile phones have spread rapidly because they are compatible with social and cultural trends towards faster communications, increased personal mobility and the desirability of high-tech gadgets. However the car seat belt, patented in 1903, wasn't adopted on any significant scale until the 1970s (Author(s):
13 Part 2: 4 Preparing for innovation Many inventors have said that having the idea for an invention is the easy part. This is often demonstrated by the frequency of examples of simultaneous invention. At one exhibition of inventions I attended there were three separate portable ladders to escape from fires, two systems for using rainwater to flush toilets, two types of portable vehicle wheel clamp, and two methods of reducing red-eye in flash photography. In most cases of technological innovation only one of the competing techno
12.4 Coupling model There are examples where either technology or the market appears to be more significant in stimulating invention but the majority of innovations involve a creative coupling of technological and market factors. In some respects successful innovation is a case of the survival of the fittest. Failure can come both from not getting the technology right and from misjudging the market. Success is more likely if the focus is not too one-dimensional but rather a balance between technology and market
11.5.4 Analogy Analogy draws on similar situations to provide ideas for invention and design. Alexander Graham Bell used the analogy of the human ear when designing telephone apparatus to receive sound. As mentioned above, his first receivers were much better than his transmitters where the analogy with the ear didn't work as well. When devising their flying machine, the Wright brothers used the analogy of soaring birds twisting their wings to restore balance. They designed the wings of their aircraft to be
10.9.1 New materials The discovery of new materials, exploration of their properties and the invention of new industrial processes is a huge field of study in its own right. The potential rewards for a company discovering a successful application of a new material are great. An example of this is shape memory alloys (SMAs). SMAs are mixtures of metals that, after being stress treated, can be deformed significantly but then triggered to return to their original shape. Some display unusual elastic properties
10.8 Need to improve product or process Even though an invention will have been thoroughly tested before launch it's not possible for a company to test its performance in every situation in which it will be used. Real users are likely to discover how the product might not perform well or how it doesn't meet their needs. Once a company learns about these deficiencies it can address them through redesign. There are a number of incentives to do this: improve the product's performance in order to increase its appeal to larger numbers o
10.7.1 First to market Some companies have an offensive strategy in which they aim to be first to market with a new product. Such companies can be a major source of new products. This is risky as it requires a large investment in developing the product and cultivating the market before any return can be expected from sales. However it can be the most rewarding strategy, especially if the market can be sustained by continual incremental improvements to the product and the market share defended against competi
10.5 Desire to help others This is a less common motivation but it shows not everyone is driven by money. In 1991 the inventor Trevor Baylis saw a BBC documentary about the spread of HIV/AIDS in Africa. What was needed was a way of broadcasting the safe-sex message to people in areas without electricity and where batteries for a radio could cost a month's wages. Solar power wouldn't necessarily help as most people who could get to a radio listened in the evening after work. While absorbing this information he ima
2.1 Everyday life Picture an everyday scene. You're in a high street coffee shop. All around you people are drinking coffee. Some people are chatting with friends, others are using their mobile phone. A few individuals seem to be working – consulting their laptop computers, scribbling notes. In a corner of the coffee shop an internet cafe has been set up. At one table a couple of teenagers are laughing at a message in a chat room, while at another table an old chap searches the Web for something. Now
1 Part 1 Investigating the innovation process In Part 1 I invite you to look around at the technological products in your home or at work and consider their development history and their impact on the lives of you and your family. I then define the key concepts associated with the process of invention, design, innovation and diffusion.
1.1.3 Features of diagrams As there is variety in the types of diagrams we can see and use we need to think more broadly about what diagrams are trying to represent. One distinction which follows on from the discussion above is:
Analogue representations: these diagrams look similar to the object or objects they portray. At their simplest they are photographs of real objects and at their most complicated they are colourful, fully labelled drawings of the inner workings o
13 Products for markets Japanese car companies came to dominate in many countries in the 1980s, and this was in part attributable to their marketing research and emphasis on designing products for particular market segments. An example is the car firm Nissan, which researches national preferences for various car attributes in different countries. For instance, it is reputed to have provided its cars with softer suspensions in Germany, firmer steering in the UK, and noisier exhausts in Italy. There are other reasons
12.1.1 Survey questionnaires Questionnaires are lists of questions that enable information to be gathered efficiently from a relatively large number of respondents. Most questionnaires require a fixed type of response, such as a choice between available answers, or along a scale of response. For example, a product design questionnaire might suggest, ‘I found the product easy to use’ and provide a five-point scale of response from ‘agree strongly’ to ‘disagree strongly’. Or a question might be, ‘how often do
12.1 Gathering data In this section I will review some of the approaches and methods used by companies for identifying and exploiting marketing opportunities. All over the world, producer companies have increasingly learned to keep a careful watch on emerging consumer requirements and changing user needs and wishes. They have not only learned to listen to what consumers say, but to watch what they do. Techniques used in market research to gather consumers’ views on products include both quantitative meth
11.1 he four pleasures In consumerist societies, buying, using and displaying products has come to represent a certain type of pleasure. This pleasure principle has to be acknowledged in new product development and design. The designer Kenneth Grange has said that a guiding design principle for him is that a product should be ‘a pleasure to use’. The pleasures of using a product are derived from the perceived benefits it offers to the user. Can we be more explicit in planning product benefits that are ple
9.1.5 Immersion Click on the 'View document' link below to read Jordan on 'Immersion'.